Player Matchup

Nike
Nike
Dawnlich
Nike
Level 147
God Stats
5W - 4L
1,546 SR
Queue Stats
170W - 141L
1,651 Elo+
Party 1
Arachne
Arachne
IDuckyOfAwesome
Arachne
Level 146
God Stats
10W - 6L
1,608 SR
Queue Stats
186W - 156L
1,630 Elo+
Party 1
Ah Puch
Ah Puch
TheBobSled269
Ah Puch
Level 125
God Stats
3W - 1L
1,604 SR
Queue Stats
78W - 73L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
WinterLord2079
Danzaburou
Level 160
God Stats
1W - 1L
1,385 SR
Queue Stats
158W - 139L
1,635 Elo+
Party 1
Geb
Geb
ladiesmaster
Geb
Level 29
God Stats
1W - 1L
1,505 SR
Queue Stats
18W - 13L
1,574 Elo+
Party 1
Team Averages
Level 121
1,530 SR
1,610 Elo+

VS

Team Averages
Level 89
1,549 SR
1,531 Elo+
Thoth
Thoth
BlueTheDumbo
Thoth
Level 109
God Stats
0W - 1L
1,541 SR
Queue Stats
223W - 206L
1,550 Elo+
Party 2
Artio
Artio
Bronzzkid
Artio
Level 158
God Stats
55W - 36L
1,620 SR
Queue Stats
271W - 265L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
G2_HelenKeller
Danzaburou
Level 120
God Stats
19W - 17L
1,577 SR
Queue Stats
494W - 486L
1,546 Elo+
Party 2
Awilix
Awilix
Pegassi Jay
Awilix
Level 47
God Stats
10W - 10L
1,501 SR
Queue Stats
197W - 191L
1,500 Elo+
Solo
Scylla
Scylla
xCyeraaa
Scylla
Level 9
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 2 / 5
8,423
495
5,451
14,217
11,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
11 / 2 / 3
11,232
661
11,383
12,349
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
17
5 / 0 / 5
10,436
614
9,124
8,266
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WinterLord2079
Danzaburou
13
0 / 5 / 1
8,086
476
2,163
9,711
2,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 6
7,504
441
3,577
11,977
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,302
488
6,345
10,252
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Bronzzkid
Artio
12
4 / 2 / 3
8,856
521
6,303
16,202
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
G2_HelenKeller
Danzaburou
16
5 / 2 / 2
10,174
598
10,280
8,853
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
16
3 / 4 / 1
9,384
552
5,113
9,980
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
xCyeraaa
Scylla
12
0 / 4 / 2
7,232
425
4,454
5,554
1,862
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
17
Kills
12
12
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Artio
Bronzzkid
Artio
4
2
3
2.75
W
Nike
1
2
5
1.75
L
Danzaburou
G2_HelenKeller
Danzaburou
5
2
2
3
W
11
2
3
6.25
L
Awilix
3
4
1
0.88
W
Ah Puch
5
0
5
7.5
W
Danzaburou
WinterLord2079
Danzaburou
0
5
1
0.1
W
0
3
6
1
L
Scylla
xCyeraaa
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
32,495
56,520
Taken
50,841
30,071
Mitigated
35,533
14,609
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,345
475
0
3,558
10,252
9,150
0
871
9,369
53,150
0
L
Artio
Bronzzkid
Artio
6,303
493
273
4,625
16,202
17,625
0
5,255
10,801
27,354
0
W
Nike
5,451
762
0
4,439
14,217
11,385
1,120
4,719
8,585
0
41,977
L
Danzaburou
G2_HelenKeller
Danzaburou
10,280
3,782
0
3,679
8,853
3,344
722
1,293
7,508
0
86,295
W
11,383
7,637
0
5,053
12,349
6,144
705
2,395
9,954
0
80,017
L
Awilix
5,113
2,427
0
3,576
9,980
3,552
0
2,237
7,611
0
56,703
W
Ah Puch
9,124
217
0
2,312
8,266
2,916
78
3,753
4,513
73,549
0
W
Danzaburou
WinterLord2079
Danzaburou
2,163
850
0
1,972
9,711
2,148
2,005
518
9,193
0
51,462
W
3,577
559
0
833
11,977
7,478
178
4,716
7,173
17,127
0
L
Scylla
xCyeraaa
Scylla
4,454
214
0
470
5,554
1,862
0
2,553
2,851
31,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
43,948
511
Minions Killed
486
0
Camps Cleared
0
1,652,885
Distance Traveled
1,547,982
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,302
488
97
6
0
261,447
3
L
Artio
8,856
521
26
2
0
329,966
2
W
Nike
8,423
495
87
5
0
324,860
0
L
Danzaburou
10,174
598
170
10
0
307,956
7
W
Arachne
11,232
661
146
9
0
376,137
3
L
Awilix
9,384
552
113
7
0
356,028
7
W
Ah Puch
10,436
614
140
8
0
335,337
5
W
Danzaburou
8,086
476
107
6
0
304,488
4
W
Geb
7,504
441
31
2
0
312,063
2
L
Scylla
7,232
425
80
5
0
292,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role