Player Matchup

Sun Wukong
Sun Wukong
Bullinger
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Solo
Charybdis
Charybdis
D0n43Sk0Y
Charybdis
Level 16
God Stats
2W - 2L
1,290 SR
Queue Stats
54W - 55L
1,434 Elo+
Party 1
Thoth
Thoth
Kite14
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,448 Elo+
Solo
Anubis
Anubis
SyNDanJos
Anubis
Level 26
God Stats
27W - 11L
1,690 SR
Queue Stats
66W - 47L
1,447 Elo+
Solo
Cerberus
Cerberus
Veli7obe
Cerberus
Level 28
God Stats
18W - 19L
1,608 SR
Queue Stats
120W - 139L
1,427 Elo+
Party 1
Team Averages
Level 21
1,518 SR
1,393 Elo+

VS

Team Averages
Level 32
1,463 SR
1,478 Elo+
Odin
Odin
AguilarMorzan
Odin
Level 8
God Stats
0W - 2L
1,196 SR
Queue Stats
14W - 21L
1,446 Elo+
Party 3
Tiamat
Tiamat
Aigami400
Tiamat
Level 62
God Stats
9W - 13L
1,428 SR
Queue Stats
190W - 200L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
Frozzky
Jing Wei
Level 23
God Stats
0W - 1L
1,681 SR
Queue Stats
42W - 56L
1,379 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MLGs
Kumbhakarna
Level 58
God Stats
1W - 3L
1,510 SR
Queue Stats
5W - 12L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MettDamon
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bullinger
Sun Wukong
18
1 / 13 / 1
11,742
435
6,062
22,619
11,559
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
D0n43Sk0Y
Charybdis
20
8 / 4 / 8
13,760
510
17,143
16,240
7,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Kite14
Thoth
20
5 / 6 / 10
13,457
498
12,792
15,534
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
SyNDanJos
Anubis
20
18 / 3 / 9
16,333
605
43,835
29,178
21,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Veli7obe
Cerberus
18
2 / 1 / 19
11,998
444
6,684
15,396
14,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 9
12,856
476
21,145
27,339
16,052
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Aigami400
Tiamat
18
3 / 7 / 6
11,567
428
10,499
16,317
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Frozzky
Jing Wei
18
5 / 7 / 4
12,222
453
8,880
21,816
4,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
MLGs
Kumbhakarna
18
3 / 8 / 8
11,710
434
10,424
31,763
33,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MettDamon
Tsukuyomi
19
8 / 7 / 3
12,796
474
12,108
18,992
8,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
34
Kills
26
27
Deaths
35
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
6
9
1.92
L
Tiamat
Aigami400
Tiamat
3
7
6
0.86
W
Sun Wukong
Bullinger
Sun Wukong
1
13
1
0.12
W
Charybdis
D0n43Sk0Y
Charybdis
8
4
8
3
L
Jing Wei
Frozzky
Jing Wei
5
7
4
1
W
Thoth
Kite14
Thoth
5
6
10
1.67
L
Kumbhakarna
MLGs
Kumbhakarna
3
8
8
0.88
L
Tsukuyomi
MettDamon
Tsukuyomi
8
7
3
1.36
W
Anubis
SyNDanJos
Anubis
18
3
9
7.5
W
Cerberus
Veli7obe
Cerberus
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,516
Damage
63,056
98,967
Taken
116,227
61,536
Mitigated
68,734
32,306
Healing
23,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,145
5,648
0
5,342
27,339
16,052
2,027
13,029
14,176
14,818
80,584
L
Tiamat
Aigami400
Tiamat
10,499
601
0
4,580
16,317
5,317
478
11,696
4,456
59,151
0
W
Sun Wukong
Bullinger
Sun Wukong
6,062
1,716
0
2,599
22,619
11,559
2,428
1,887
20,087
0
63,135
W
Charybdis
D0n43Sk0Y
Charybdis
17,143
9,951
0
5,264
16,240
7,422
5,167
3,807
12,363
0
110,848
L
Jing Wei
Frozzky
Jing Wei
8,880
6,247
0
4,888
21,816
4,724
0
13,226
8,503
0
64,297
W
Thoth
Kite14
Thoth
12,792
881
0
816
15,534
6,329
2,129
5,445
9,561
83,848
0
L
Kumbhakarna
MLGs
Kumbhakarna
10,424
576
0
1,950
31,763
33,805
150
18,265
13,351
43,297
0
L
Tsukuyomi
MettDamon
Tsukuyomi
12,108
5,021
0
6,652
18,992
8,836
0
7,278
11,564
0
77,181
W
Anubis
SyNDanJos
Anubis
43,835
3,919
0
20,172
29,178
21,879
1,597
7,810
20,624
149,194
0
W
Cerberus
Veli7obe
Cerberus
6,684
669
586
2,869
15,396
14,347
454
5,604
9,511
31,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,290
Gold Earned
61,151
683
Minions Killed
536
0
Camps Cleared
0
2,267,729
Distance Traveled
2,135,118
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,856
476
141
5
0
442,957
3
L
Tiamat
11,567
428
96
4
0
364,925
3
W
Sun Wukong
11,742
435
98
4
0
495,560
0
W
Charybdis
13,760
510
176
7
0
427,670
4
L
Jing Wei
12,222
453
116
4
0
431,322
0
W
Thoth
13,457
498
152
6
0
414,686
0
L
Kumbhakarna
11,710
434
59
2
0
444,192
0
L
Tsukuyomi
12,796
474
124
5
0
451,722
2
W
Anubis
16,333
605
191
7
0
427,368
3
W
Cerberus
11,998
444
66
2
0
502,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role