Player Matchup

Sylvanus
Sylvanus
NonChinesePanda
Sylvanus
Level 22
God Stats
4W - 6L
1,558 SR
Queue Stats
79W - 63L
1,551 Elo+
Solo
Loki
Loki
ReiSabonis
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 85L
1,590 Elo+
Solo
Nu Wa
Nu Wa
Strygoyz
Nu Wa
Level 18
God Stats
1W - 4L
1,428 SR
Queue Stats
96W - 72L
1,567 Elo+
Solo
Bastet
Bastet
ZwEs
Bastet
Level 22
God Stats
2W - 1L
1,771 SR
Queue Stats
7W - 4L
1,621 Elo+
Solo
Danzaburou
Danzaburou
theozdask
Danzaburou
Level 16
God Stats
3W - 7L
1,538 SR
Queue Stats
17W - 20L
1,534 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,573 Elo+

VS

Team Averages
Level 15
1,586 SR
1,619 Elo+
Set
Set
KingScale4
Set
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,663 Elo+
Solo
Ra
Ra
MrJiggless21
Ra
Level 29
God Stats
9W - 3L
1,743 SR
Queue Stats
160W - 158L
1,542 Elo+
Solo
Mulan
Mulan
SmiteNoob326
Mulan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,788 Elo+
Solo
Terra
Terra
ValerievichByNet
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,502 Elo+
Solo
Medusa
Medusa
decidit
Medusa
Level 24
God Stats
7W - 1L
1,685 SR
Queue Stats
50W - 32L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 3 / 2
8,702
483
7,788
13,134
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 6 / 1
8,376
465
5,454
15,646
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Strygoyz
Nu Wa
15
3 / 5 / 0
9,129
507
13,307
12,937
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
ZwEs
Bastet
16
3 / 4 / 2
9,788
544
13,157
18,338
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
theozdask
Danzaburou
14
0 / 5 / 3
8,432
468
9,062
14,264
4,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,754
542
10,015
14,397
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 3
10,284
571
9,065
10,247
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 3 / 3
11,461
637
22,960
21,769
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 0 / 8
9,219
512
4,593
17,074
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
decidit
Medusa
19
7 / 2 / 2
11,227
624
11,283
13,680
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
23
23
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
4
2
3
2.75
L
Sylvanus
3
3
2
1.33
L
1
6
1
0.25
W
8
3
3
3.17
L
Nu Wa
Strygoyz
Nu Wa
3
5
0
0.6
W
0
0
8
4
L
Bastet
ZwEs
Bastet
3
4
2
1
W
Medusa
decidit
Medusa
7
2
2
4
L
Danzaburou
theozdask
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,768
Damage
57,916
74,319
Taken
77,167
35,413
Mitigated
53,224
27,726
Healing
33,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,015
4,120
0
5,517
14,397
5,647
0
3,140
11,001
0
65,756
W
9,065
1,511
1,683
4,101
10,247
3,632
812
6,436
3,461
71,048
0
L
Sylvanus
7,788
2,108
3,084
5,213
13,134
11,829
0
3,481
9,455
28,761
0
L
5,454
1,357
0
4,374
15,646
5,172
0
3,134
12,355
0
49,785
W
22,960
2,195
0
8,489
21,769
20,542
273
1,814
18,844
16,733
68,133
L
Nu Wa
Strygoyz
Nu Wa
13,307
2,063
248
2,121
12,937
4,887
0
4,945
7,943
72,201
0
W
4,593
404
2,016
6,275
17,074
18,409
540
6,459
10,365
17,645
0
L
Bastet
ZwEs
Bastet
13,157
2,211
189
9,692
18,338
8,809
0
2,507
14,898
0
70,519
W
Medusa
decidit
Medusa
11,283
6,051
0
5,420
13,680
4,994
1,654
2,737
10,819
0
125,177
L
Danzaburou
theozdask
Danzaburou
9,062
3,978
0
2,805
14,264
4,716
0
2,898
11,366
0
60,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
51,945
507
Minions Killed
646
0
Camps Cleared
0
1,699,884
Distance Traveled
1,840,362
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,754
542
113
6
0
383,015
7
W
Ra
10,284
571
144
8
0
350,795
8
L
Sylvanus
8,702
483
40
2
0
319,604
8
L
Loki
8,376
465
92
5
0
324,087
5
W
Mulan
11,461
637
158
9
0
346,840
3
L
Nu Wa
9,129
507
127
7
0
339,711
4
W
Terra
9,219
512
26
1
0
416,883
4
L
Bastet
9,788
544
138
8
0
398,430
1
W
Medusa
11,227
624
205
11
0
342,829
10
L
Danzaburou
8,432
468
110
6
0
318,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role