Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
JohnisNaoum
King Arthur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 146L
1,390 Elo+
Party 3
Anubis
Anubis
TheMazikeen231
Anubis
Level 15
God Stats
2W - 3L
1,559 SR
Queue Stats
17W - 21L
1,356 Elo+
Party 3
Cliodhna
Cliodhna
nasadeth1980
Cliodhna
Level 64
God Stats
6W - 3L
1,431 SR
Queue Stats
123W - 128L
1,418 Elo+
Party 1
Izanami
Izanami
sLk_ZuLe
Izanami
Level 44
God Stats
12W - 7L
1,603 SR
Queue Stats
145W - 158L
1,413 Elo+
Party 1
Team Averages
Level 66
1,519 SR
1,415 Elo+

VS

Team Averages
Level 88
1,440 SR
1,384 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HorizonI10I
Cthulhu
Level 100
God Stats
3W - 4L
1,400 SR
Queue Stats
7W - 13L
1,270 Elo+
Solo
Bellona
Bellona
Noctalia_24
Bellona
Level 45
God Stats
4W - 3L
1,355 SR
Queue Stats
23W - 39L
1,256 Elo+
Party 2
Arachne
Arachne
PRINCESSE_SPIDER
Arachne
Level 89
God Stats
12W - 5L
1,375 SR
Queue Stats
110W - 94L
1,463 Elo+
Party 2
Nox
Nox
Toshiro22200
Nox
Level 122
God Stats
12W - 8L
1,569 SR
Queue Stats
332W - 432L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 1 / 5
8,727
485
6,112
12,448
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
JohnisNaoum
King Arthur
14
1 / 6 / 1
8,429
468
9,005
14,151
10,906
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 3 / 1
7,754
431
3,684
6,120
2,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
nasadeth1980
Cliodhna
15
4 / 5 / 4
9,333
519
5,390
14,623
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
sLk_ZuLe
Izanami
16
2 / 3 / 2
9,809
545
5,173
12,661
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
2 / 1 / 0
10,557
587
10,065
9,131
3,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HorizonI10I
Cthulhu
14
1 / 3 / 5
8,970
498
4,757
11,910
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Noctalia_24
Bellona
15
3 / 2 / 5
9,994
555
8,592
13,014
11,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 2 / 2
10,938
608
11,569
14,446
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 4
10,246
569
6,434
6,511
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
18
18
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
5
3.5
W
Ullr
 
Ullr
2
1
0
2
W
Cthulhu
HorizonI10I
Cthulhu
1
3
5
1.17
L
King Arthur
JohnisNaoum
King Arthur
1
6
1
0.25
W
Bellona
Noctalia_24
Bellona
3
2
5
2.75
W
10
2
2
5.5
L
2
3
1
0.83
W
2
2
4
2
L
Cliodhna
nasadeth1980
Cliodhna
4
5
4
1.2
L
Izanami
sLk_ZuLe
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,364
Damage
41,417
60,003
Taken
55,012
36,952
Mitigated
34,594
11,831
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,112
1,633
0
3,255
12,448
13,699
135
3,567
8,881
37,737
0
W
Ullr
 
Ullr
10,065
2,235
0
53
9,131
3,443
588
2,217
6,914
0
92,593
W
Cthulhu
HorizonI10I
Cthulhu
4,757
391
0
1,674
11,910
9,260
78
3,184
8,726
23,207
0
L
King Arthur
JohnisNaoum
King Arthur
9,005
1,008
0
750
14,151
10,906
186
3,785
10,366
4,175
45,540
W
Bellona
Noctalia_24
Bellona
8,592
1,839
0
2,716
13,014
11,620
501
1,908
11,106
12,650
38,227
W
11,569
8,306
0
4,557
14,446
7,145
0
1,364
13,082
0
95,154
L
3,684
0
0
1,210
6,120
2,562
0
1,629
4,491
28,284
0
W
6,434
108
0
289
6,511
3,126
54
1,966
4,545
66,335
0
L
Cliodhna
nasadeth1980
Cliodhna
5,390
108
0
3,676
14,623
5,643
0
3,135
11,488
0
58,038
L
Izanami
sLk_ZuLe
Izanami
5,173
3,673
0
2,940
12,661
4,142
612
1,867
10,794
0
82,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,052
Gold Earned
50,705
471
Minions Killed
529
0
Camps Cleared
0
1,615,706
Distance Traveled
1,891,303
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,727
485
44
2
0
328,222
6
W
Ullr
10,557
587
158
9
0
359,758
9
W
Cthulhu
8,970
498
31
2
0
345,260
0
L
King Arthur
8,429
468
82
5
0
300,221
1
W
Bellona
9,994
555
98
5
0
384,111
1
W
Arachne
10,938
608
130
7
0
449,264
3
L
Anubis
7,754
431
63
4
0
306,425
2
W
Nox
10,246
569
112
6
0
352,910
8
L
Cliodhna
9,333
519
104
6
0
382,266
12
L
Izanami
9,809
545
178
10
0
298,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role