Player Matchup

Izanami
Izanami
EBRAKE666
Izanami
Level 29
God Stats
19W - 18L
1,543 SR
Queue Stats
92W - 86L
1,543 Elo+
Solo
Ares
Ares
Hes_Smurfing_
Ares
Level 25
God Stats
4W - 4L
1,483 SR
Queue Stats
131W - 117L
1,523 Elo+
Solo
Neith
Neith
Itchoua
Neith
Level 53
God Stats
2W - 1L
1,736 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 1
Apollo
Apollo
imMalfunctions
Apollo
Level 12
God Stats
4W - 2L
1,509 SR
Queue Stats
10W - 4L
1,682 Elo+
Party 1
Nemesis
Nemesis
superdave420911
Nemesis
Level 17
God Stats
1W - 1L
1,482 SR
Queue Stats
5W - 13L
1,437 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,572 Elo+

VS

Team Averages
Level 22
1,527 SR
1,518 Elo+
Hera
Hera
Bass_Bandit15
Hera
Level 26
God Stats
2W - 5L
1,493 SR
Queue Stats
126W - 132L
1,478 Elo+
Solo
Nemesis
Nemesis
Bearhyde
Nemesis
Level 32
God Stats
3W - 5L
1,643 SR
Queue Stats
103W - 84L
1,612 Elo+
Party 2
Bellona
Bellona
Khaos-Fall3n
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,529 Elo+
Solo
Chernobog
Chernobog
Proxiti
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,534 Elo+
Party 2
Achilles
Achilles
TonyOnefine69
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EBRAKE666
Izanami
20
8 / 3 / 4
12,948
589
14,574
21,577
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 13
11,945
543
7,339
18,685
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Itchoua
Neith
18
5 / 3 / 11
12,485
568
9,550
12,383
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
22 / 5 / 4
14,257
648
30,829
20,038
9,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 11 / 9
9,419
428
3,617
15,868
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 7
9,523
433
7,724
12,750
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Bearhyde
Nemesis
20
15 / 5 / 1
12,778
581
23,698
20,246
10,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Khaos-Fall3n
Bellona
15
2 / 7 / 2
9,300
423
11,631
19,742
15,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Proxiti
Chernobog
14
2 / 8 / 1
8,836
402
8,041
16,506
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
TonyOnefine69
Achilles
15
2 / 8 / 2
9,711
441
6,658
18,087
16,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
39
Kills
22
22
Deaths
39
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
L
Nemesis
Bearhyde
Nemesis
15
5
1
3.1
W
Izanami
EBRAKE666
Izanami
8
3
4
3.33
W
3
0
13
9.5
W
Neith
Itchoua
Neith
5
3
11
3.5
L
Bellona
Khaos-Fall3n
Bellona
2
7
2
0.43
L
Chernobog
Proxiti
Chernobog
2
8
1
0.31
L
Achilles
TonyOnefine69
Achilles
2
8
2
0.38
W
22
5
4
4.8
W
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,909
Damage
57,752
88,551
Taken
87,331
53,138
Mitigated
54,776
28,244
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,724
2,489
0
540
12,750
8,323
129
855
11,895
54,427
0
L
Nemesis
Bearhyde
Nemesis
23,698
10,672
0
5,805
20,246
10,097
399
2,262
17,984
0
113,966
W
Izanami
EBRAKE666
Izanami
14,574
9,191
0
9,894
21,577
9,131
4,732
2,239
19,338
0
140,192
W
7,339
413
0
6,567
18,685
24,130
318
2,808
15,877
33,631
0
W
Neith
Itchoua
Neith
9,550
2,816
0
4,580
12,383
4,623
846
2,786
9,371
0
62,628
L
Bellona
Khaos-Fall3n
Bellona
11,631
1,808
0
436
19,742
15,512
321
2,885
16,857
7,028
48,435
L
Chernobog
Proxiti
Chernobog
8,041
5,300
0
3,489
16,506
4,758
980
1,337
15,169
0
50,448
L
Achilles
TonyOnefine69
Achilles
6,658
2,038
0
2,227
18,087
16,086
884
0
18,087
1,086
44,652
W
30,829
22,261
0
5,646
20,038
9,919
1,913
1,605
17,997
0
93,163
W
3,617
733
0
1,557
15,868
5,335
1,595
2,975
12,847
0
24,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,054
Gold Earned
50,148
474
Minions Killed
458
0
Camps Cleared
0
2,039,100
Distance Traveled
1,833,944
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,523
433
74
3
0
328,428
1
L
Nemesis
12,778
581
137
6
0
434,241
0
W
Izanami
12,948
589
205
9
0
361,754
5
W
Ares
11,945
543
39
2
0
420,044
2
W
Neith
12,485
568
98
4
0
385,652
3
L
Bellona
9,300
423
81
4
0
387,197
5
L
Chernobog
8,836
402
77
4
0
345,064
0
L
Achilles
9,711
441
89
4
0
339,014
3
W
Apollo
14,257
648
114
5
0
422,536
4
W
Nemesis
9,419
428
18
1
0
449,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role