Player Matchup

Ares
Ares
DjPantuflas
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,329 Elo+
Party 3
Loki
Loki
SnoochyB0ochy
Loki
Level 17
God Stats
4W - 3L
1,536 SR
Queue Stats
10W - 10L
1,506 Elo+
Party 1
Izanami
Izanami
VanillaVb
Izanami
Level 37
God Stats
15W - 9L
1,631 SR
Queue Stats
43W - 46L
1,512 Elo+
Solo
Olorun
Olorun
hickduck527
Olorun
Level 13
God Stats
1W - 2L
1,399 SR
Queue Stats
11W - 14L
1,330 Elo+
Party 3
Achilles
Achilles
xXx UpRiZe xXx
Achilles
Level 156
God Stats
10W - 14L
1,715 SR
Queue Stats
522W - 501L
1,518 Elo+
Party 1
Team Averages
Level 58
1,556 SR
1,439 Elo+

VS

Team Averages
Level 40
1,594 SR
1,620 Elo+
Anubis
Anubis
Daddyysenpaii
Anubis
Level 26
God Stats
27W - 16L
1,643 SR
Queue Stats
45W - 38L
1,544 Elo+
Party 4
Izanami
Izanami
DiddlySauce
Izanami
Level 46
God Stats
4W - 0L
1,534 SR
Queue Stats
93W - 83L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gallanto
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,933 Elo+
Party 4
Cthulhu
Cthulhu
HandyManClutch
Cthulhu
Level 34
God Stats
12W - 8L
1,582 SR
Queue Stats
56W - 57L
1,473 Elo+
Party 2
Pele
Pele
NorwoodTheRonin
Pele
Level 65
God Stats
4W - 0L
1,711 SR
Queue Stats
68W - 45L
1,653 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,104
510
2,782
7,761
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 4 / 0
5,750
575
4,289
8,593
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
VanillaVb
Izanami
9
0 / 4 / 1
5,251
525
3,793
6,947
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
0 / 5 / 2
5,216
522
2,573
6,299
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
8
0 / 3 / 1
4,904
490
3,579
6,686
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
5,695
570
4,351
6,193
2,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
DiddlySauce
Izanami
10
3 / 1 / 3
5,934
593
4,965
4,465
1,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Gallanto
Cu Chulainn
11
3 / 1 / 4
6,819
682
6,851
7,369
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 3
6,110
611
4,303
7,247
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 0 / 4
6,745
675
5,627
7,754
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
19
19
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Izanami
DiddlySauce
Izanami
3
1
3
4.5
L
2
3
0
0.67
W
Cu Chulainn
Gallanto
Cu Chulainn
3
1
4
5
W
3
1
3
4.5
W
7
0
4
9
L
4
4
0
1
L
Izanami
VanillaVb
Izanami
0
4
1
0.13
L
Olorun
0
5
2
0.2
L
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
26,097
36,286
Taken
33,028
11,969
Mitigated
14,097
7,936
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,351
569
0
1,855
6,193
2,816
42
1,431
4,762
22,589
0
W
Izanami
DiddlySauce
Izanami
4,965
3,401
0
1,106
4,465
1,104
1,215
1,559
2,906
0
38,881
L
2,782
86
186
875
7,761
4,588
0
2,738
5,023
9,377
0
W
Cu Chulainn
Gallanto
Cu Chulainn
6,851
1,644
0
1,663
7,369
4,221
147
452
6,557
518
38,146
W
4,303
394
573
1,509
7,247
3,708
79
1,002
6,245
18,370
0
W
5,627
2,428
0
2,396
7,754
2,248
516
476
7,213
0
30,354
L
4,289
1,633
0
2,155
8,593
1,846
0
996
7,411
0
23,760
L
Izanami
VanillaVb
Izanami
3,793
2,623
0
1,179
6,947
1,779
0
1,565
5,382
0
39,434
L
Olorun
2,573
1,350
0
932
6,299
1,404
1,113
3,654
2,603
18,381
2,046
L
Achilles
3,579
1,281
0
2,609
6,686
2,352
0
0
6,232
0
19,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
31,303
226
Minions Killed
315
0
Camps Cleared
0
964,605
Distance Traveled
980,830
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,695
570
36
4
0
156,387
2
W
Izanami
5,934
593
80
8
0
181,482
0
L
Ares
5,104
510
7
1
0
187,464
3
W
Cu Chulainn
6,819
682
96
10
0
224,618
1
W
Cthulhu
6,110
611
39
4
0
189,143
0
W
Pele
6,745
675
64
6
0
229,200
2
L
Loki
5,750
575
53
5
0
219,378
0
L
Izanami
5,251
525
89
9
0
172,880
0
L
Olorun
5,216
522
40
4
0
169,546
4
L
Achilles
4,904
490
37
4
0
215,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role