Player Matchup

Da Ji
Da Ji
Goddky
Da Ji
Level 28
God Stats
2W - 5L
1,331 SR
Queue Stats
54W - 67L
1,329 Elo+
Party 3
Sylvanus
Sylvanus
PooChute69
Sylvanus
Level 10
God Stats
1W - 0L
1,716 SR
Queue Stats
10W - 3L
1,684 Elo+
Party 1
Ymir
Ymir
W0LF CHA0S
Ymir
Level 14
God Stats
7W - 1L
1,778 SR
Queue Stats
8W - 7L
1,475 Elo+
Party 3
Pele
Pele
XxLostkiller488
Pele
Level 14
God Stats
2W - 2L
1,305 SR
Queue Stats
13W - 12L
1,406 Elo+
Party 3
Baron Samedi
Baron Samedi
just a big nut
Baron Samedi
Level 104
God Stats
3W - 4L
1,559 SR
Queue Stats
115W - 119L
1,486 Elo+
Party 1
Team Averages
Level 34
1,538 SR
1,476 Elo+

VS

Team Averages
Level 19
1,554 SR
1,444 Elo+
Anubis
Anubis
Cm838272
Anubis
Level 16
God Stats
11W - 9L
1,797 SR
Queue Stats
52W - 57L
1,400 Elo+
Solo
Loki
Loki
GimmeDome42
Loki
Level 28
God Stats
24W - 24L
1,491 SR
Queue Stats
73W - 66L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Yunna_Fazbear
Jormungandr
Level 15
God Stats
7W - 10L
1,567 SR
Queue Stats
52W - 50L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
esquina_social1
Sun Wukong
Level 18
God Stats
4W - 9L
1,405 SR
Queue Stats
33W - 39L
1,431 Elo+
Solo
Skadi
Skadi
zack_Atack13
Skadi
Level 18
God Stats
1W - 3L
1,508 SR
Queue Stats
29W - 36L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Goddky
Da Ji
10
1 / 4 / 2
5,770
481
3,645
6,234
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
PooChute69
Sylvanus
12
4 / 2 / 2
7,399
617
6,386
7,437
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 0
6,077
506
2,626
8,594
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 5 / 0
6,962
580
4,682
7,796
2,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
just a big nut
Baron Samedi
13
6 / 4 / 1
7,532
628
10,281
10,417
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cm838272
Anubis
11
5 / 6 / 1
6,713
559
5,857
9,918
4,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 5
7,005
584
5,869
8,275
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Yunna_Fazbear
Jormungandr
10
2 / 0 / 5
6,445
537
4,212
8,691
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
esquina_social1
Sun Wukong
8
1 / 5 / 1
5,189
432
2,199
6,291
2,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 4 / 2
6,789
566
6,516
7,026
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
18
Kills
16
16
Deaths
19
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cm838272
Anubis
5
6
1
0.92
L
3
4
5
1.38
W
Da Ji
Goddky
Da Ji
1
4
2
0.5
W
Sylvanus
PooChute69
Sylvanus
4
2
2
2.5
W
2
1
0
2
W
5
5
0
1
L
Jormungandr
Yunna_Fazbear
Jormungandr
2
0
5
4.5
L
Sun Wukong
esquina_social1
Sun Wukong
1
5
1
0.3
W
Baron Samedi
just a big nut
Baron Samedi
6
4
1
1.63
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,620
Damage
24,653
40,478
Taken
40,201
19,555
Mitigated
17,881
11,696
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cm838272
Anubis
5,857
411
0
2,482
9,918
4,160
167
6,327
3,591
24,620
0
L
5,869
1,993
0
2,981
8,275
2,440
0
4,082
4,193
0
35,240
W
Da Ji
Goddky
Da Ji
3,645
855
0
756
6,234
1,788
0
2,089
4,145
0
22,869
W
Sylvanus
PooChute69
Sylvanus
6,386
1,821
93
3,790
7,437
6,729
0
449
6,988
30,192
8,669
W
2,626
743
0
420
8,594
5,686
0
1,061
7,533
23,130
0
W
4,682
1,257
0
1,079
7,796
2,144
566
2,198
5,598
0
37,966
L
Jormungandr
Yunna_Fazbear
Jormungandr
4,212
1,235
0
2,333
8,691
6,516
0
3,019
5,672
26,860
0
L
Sun Wukong
esquina_social1
Sun Wukong
2,199
655
0
485
6,291
2,973
0
3,348
2,943
0
12,456
W
Baron Samedi
just a big nut
Baron Samedi
10,281
958
502
5,056
10,417
3,208
0
4,272
6,145
42,620
0
L
6,516
3,974
156
1,589
7,026
1,792
866
1,807
5,219
0
26,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
32,141
283
Minions Killed
227
0
Camps Cleared
0
1,086,502
Distance Traveled
1,048,930
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,713
559
41
3
0
182,575
0
L
Loki
7,005
584
66
6
0
248,763
0
W
Da Ji
5,770
481
43
4
0
256,637
5
W
Sylvanus
7,399
617
74
6
0
193,061
3
W
Ymir
6,077
506
41
3
0
225,428
0
W
Pele
6,962
580
58
5
0
200,731
0
L
Jormungandr
6,445
537
47
4
0
210,267
5
L
Sun Wukong
5,189
432
28
2
0
203,629
3
W
Baron Samedi
7,532
628
67
6
0
210,645
1
L
Skadi
6,789
566
45
4
0
203,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role