Player Matchup

The Morrigan
The Morrigan
Don DaNephilim
The Morrigan
Level 149
God Stats
41W - 33L
1,578 SR
Queue Stats
371W - 320L
1,533 Elo+
Party 1
Bellona
Bellona
Don Surgeon
Bellona
Level 152
God Stats
3W - 5L
1,514 SR
Queue Stats
663W - 525L
1,650 Elo+
Party 1
Hachiman
Hachiman
Zomochi
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,522 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,568 Elo+

VS

Team Averages
Level 104
1,661 SR
1,493 Elo+
Osiris
Osiris
BakedFrog420
Osiris
Level 87
God Stats
4W - 2L
1,676 SR
Queue Stats
410W - 343L
1,582 Elo+
Solo
Ares
Ares
DISR43LI G34RS
Ares
Level 160
God Stats
17W - 15L
1,529 SR
Queue Stats
626W - 630L
1,524 Elo+
Solo
Olorun
Olorun
kingbeaver1
Olorun
Level 64
God Stats
3W - 1L
1,779 SR
Queue Stats
62W - 63L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Don DaNephilim
The Morrigan
16
9 / 9 / 7
12,777
710
15,176
15,422
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Don Surgeon
Bellona
15
4 / 5 / 10
12,174
676
18,559
24,657
30,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Zomochi
Hachiman
13
3 / 11 / 7
10,862
603
8,017
16,194
6,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 4 / 12
11,950
664
10,721
19,335
23,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
19 / 4 / 5
15,428
857
24,613
20,031
27,477
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
14
4 / 8 / 9
11,498
639
12,614
15,786
8,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
16
Kills
25
25
Deaths
16
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
4
12
2
W
19
4
5
5.38
L
The Morrigan
Don DaNephilim
The Morrigan
9
9
7
1.39
L
Bellona
Don Surgeon
Bellona
4
5
10
1.8
L
Hachiman
Zomochi
Hachiman
3
11
7
0.59
W
Olorun
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
47,948
56,273
Taken
55,152
42,713
Mitigated
59,198
5,175
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,721
1,824
0
2,680
19,335
23,394
431
6,405
12,930
0
30,657
W
24,613
673
0
4,714
20,031
27,477
1,016
4,354
15,677
59,074
0
L
The Morrigan
Don DaNephilim
The Morrigan
15,176
1,946
0
2,590
15,422
6,464
531
9,891
4,796
52,538
0
L
Bellona
Don Surgeon
Bellona
18,559
7,692
0
2,585
24,657
30,039
600
15,993
7,833
0
30,303
L
Hachiman
Zomochi
Hachiman
8,017
5,226
0
0
16,194
6,210
443
10,821
4,740
0
24,021
W
Olorun
12,614
6,638
2,181
4,918
15,786
8,327
1,668
5,237
10,529
43,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
38,876
133
Minions Killed
183
4
Camps Cleared
8
802,133
Distance Traveled
897,335
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,950
664
48
3
1
354,990
4
W
Ares
15,428
857
73
4
4
329,574
1
L
The Morrigan
12,777
710
82
5
3
268,878
1
L
Bellona
12,174
676
20
1
0
312,644
0
L
Hachiman
10,862
603
31
2
1
220,611
0
W
Olorun
11,498
639
62
3
3
212,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role