Player Matchup

Mercury
Mercury
DeGurkin
Mercury
Level 40
God Stats
0W - 6L
1,157 SR
Queue Stats
27W - 40L
1,367 Elo+
Party 3
Hachiman
Hachiman
KAISViorlA
Hachiman
Level 28
God Stats
2W - 3L
1,498 SR
Queue Stats
4W - 8L
1,336 Elo+
Party 2
Kuzenbo
Kuzenbo
Nanoe148
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,372 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pulmanoria
Morgan Le Fay
Level 36
God Stats
0W - 3L
1,275 SR
Queue Stats
11W - 16L
1,405 Elo+
Party 2
Chang'e
Chang'e
bijemkurve
Chang'e
Level 32
God Stats
0W - 1L
1,605 SR
Queue Stats
33W - 31L
1,517 Elo+
Solo
Team Averages
Level 33
1,407 SR
1,399 Elo+

VS

Team Averages
Level 49
1,544 SR
1,488 Elo+
Chiron
Chiron
 
Chiron
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chaiba
Izanami
Level 32
God Stats
26W - 17L
1,631 SR
Queue Stats
244W - 214L
1,449 Elo+
Solo
Ymir
Ymir
Kamuchi
Ymir
Level 69
God Stats
42W - 41L
1,521 SR
Queue Stats
160W - 165L
1,520 Elo+
Party 1
Bastet
Bastet
Keptel
Bastet
Level 85
God Stats
12W - 12L
1,497 SR
Queue Stats
156W - 144L
1,518 Elo+
Party 1
Eset
Eset
Yoso789
Eset
Level 27
God Stats
8W - 8L
1,571 SR
Queue Stats
118W - 137L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeGurkin
Mercury
18
4 / 12 / 2
12,323
948
13,865
24,948
8,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
KAISViorlA
Hachiman
18
1 / 6 / 2
10,831
833
12,560
12,314
3,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Nanoe148
Kuzenbo
18
0 / 8 / 4
12,065
928
12,156
24,950
35,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Pulmanoria
Morgan Le Fay
18
1 / 8 / 3
11,133
856
10,671
17,199
5,836
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
bijemkurve
Chang'e
18
1 / 7 / 3
11,515
886
10,198
16,491
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 0 / 19
14,312
1,101
17,452
10,779
5,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Chaiba
Izanami
20
10 / 5 / 20
14,341
1,103
25,672
16,734
7,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Kamuchi
Ymir
20
4 / 1 / 31
13,387
1,030
10,968
16,398
26,169
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Keptel
Bastet
20
13 / 0 / 21
14,213
1,093
24,923
13,805
6,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Yoso789
Eset
19
3 / 1 / 21
11,916
917
10,765
6,607
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
153
7
Kills
41
41
Deaths
7
14
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
0
19
20.5
W
Izanami
Chaiba
Izanami
10
5
20
4
L
Mercury
DeGurkin
Mercury
4
12
2
0.42
L
Hachiman
KAISViorlA
Hachiman
1
6
2
0.33
W
Ymir
Kamuchi
Ymir
4
1
31
19.5
W
Bastet
Keptel
Bastet
13
0
21
23.5
L
Kuzenbo
Nanoe148
Kuzenbo
0
8
4
0.25
L
Morgan Le Fay
Pulmanoria
Morgan Le Fay
1
8
3
0.31
W
Eset
Yoso789
Eset
3
1
21
13.5
L
Chang'e
bijemkurve
Chang'e
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,450
Damage
89,780
95,902
Taken
64,323
58,458
Mitigated
48,370
8,422
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,452
7,489
2,123
2,448
10,779
5,020
0
5,567
5,212
0
53,857
W
Izanami
Chaiba
Izanami
25,672
21,294
0
4,729
16,734
7,356
0
7,613
9,121
0
79,381
L
Mercury
DeGurkin
Mercury
13,865
7,811
0
836
24,948
8,113
0
4,815
20,133
0
39,446
L
Hachiman
KAISViorlA
Hachiman
12,560
6,155
0
282
12,314
3,726
0
2,787
9,527
0
37,977
W
Ymir
Kamuchi
Ymir
10,968
543
0
0
16,398
26,169
0
9,354
7,044
18,937
0
W
Bastet
Keptel
Bastet
24,923
5,509
0
2,645
13,805
6,785
0
6,614
7,191
0
34,305
L
Kuzenbo
Nanoe148
Kuzenbo
12,156
1,892
0
938
24,950
35,842
0
8,636
16,314
17,677
0
L
Morgan Le Fay
Pulmanoria
Morgan Le Fay
10,671
2,087
0
855
17,199
5,836
0
2,317
14,882
28,794
0
W
Eset
Yoso789
Eset
10,765
1,200
1,726
572
6,607
3,040
0
3,877
2,730
24,325
0
L
Chang'e
bijemkurve
Chang'e
10,198
398
3,284
2,227
16,491
4,941
0
3,178
13,313
48,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,867
Gold Earned
68,169
267
Minions Killed
281
4
Camps Cleared
13
1,108,073
Distance Traveled
1,233,219
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,312
1,101
99
8
2
223,832
0
W
Izanami
14,341
1,103
117
9
8
209,673
0
L
Mercury
12,323
948
40
3
2
289,978
1
L
Hachiman
10,831
833
59
5
2
198,574
0
W
Ymir
13,387
1,030
22
2
0
235,672
1
W
Bastet
14,213
1,093
17
1
2
312,818
0
L
Kuzenbo
12,065
928
10
1
0
225,687
0
L
Morgan Le Fay
11,133
856
53
4
0
205,889
3
W
Eset
11,916
917
26
2
1
251,224
1
L
Chang'e
11,515
886
105
8
0
187,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role