Player Matchup

Cliodhna
Cliodhna
Chomk5098
Cliodhna
Level 15
God Stats
5W - 2L
1,555 SR
Queue Stats
16W - 18L
1,373 Elo+
Solo
Neith
Neith
HexMatter
Neith
Level 12
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 1L
1,491 Elo+
Party 3
Amaterasu
Amaterasu
PicklezJuice
Amaterasu
Level 15
God Stats
1W - 2L
1,456 SR
Queue Stats
3W - 7L
1,283 Elo+
Party 3
Sun Wukong
Sun Wukong
namkhong83
Sun Wukong
Level 19
God Stats
3W - 1L
1,707 SR
Queue Stats
15W - 20L
1,322 Elo+
Solo
Khepri
Khepri
savx_x
Khepri
Level 28
God Stats
11W - 9L
1,570 SR
Queue Stats
31W - 43L
1,352 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,364 Elo+

VS

Team Averages
Level 21
1,401 SR
1,388 Elo+
Neith
Neith
BrazyNerdNeck
Neith
Level 27
God Stats
4W - 4L
1,496 SR
Queue Stats
51W - 45L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
Death Gleam
Ah Puch
Level 10
God Stats
13W - 17L
1,373 SR
Queue Stats
17W - 23L
1,288 Elo+
Party 1
Tiamat
Tiamat
GodsWrath437
Tiamat
Level 12
God Stats
0W - 1L
1,209 SR
Queue Stats
17W - 25L
1,257 Elo+
Party 1
Nemesis
Nemesis
banzali
Nemesis
Level 29
God Stats
8W - 2L
1,697 SR
Queue Stats
53W - 44L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
polarcxwave
Cthulhu
Level 29
God Stats
1W - 8L
1,230 SR
Queue Stats
47W - 47L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chomk5098
Cliodhna
20
14 / 7 / 7
16,458
549
25,471
26,430
13,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
HexMatter
Neith
20
9 / 7 / 10
15,484
516
26,499
19,774
10,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
PicklezJuice
Amaterasu
20
9 / 8 / 10
15,888
530
23,118
30,428
29,870
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
namkhong83
Sun Wukong
20
7 / 6 / 6
15,852
528
17,069
28,889
22,902
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
savx_x
Khepri
20
4 / 1 / 14
14,731
491
6,466
21,433
35,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 3
15,067
502
22,027
24,359
8,578
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Death Gleam
Ah Puch
15
1 / 7 / 5
10,370
346
7,385
16,851
4,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
18
2 / 12 / 3
11,875
396
9,745
24,949
13,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
banzali
Nemesis
20
9 / 8 / 6
14,358
479
17,401
22,960
11,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
polarcxwave
Cthulhu
20
7 / 6 / 8
14,156
472
24,829
37,312
34,173
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
43
Kills
29
29
Deaths
43
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
10
10
3
1.15
W
Cliodhna
Chomk5098
Cliodhna
14
7
7
2.5
L
Ah Puch
Death Gleam
Ah Puch
1
7
5
0.5
L
Tiamat
2
12
3
0.29
W
Neith
HexMatter
Neith
9
7
10
2
W
Amaterasu
PicklezJuice
Amaterasu
9
8
10
1.75
L
Nemesis
banzali
Nemesis
9
8
6
1.5
W
Sun Wukong
namkhong83
Sun Wukong
7
6
6
1.67
L
Cthulhu
polarcxwave
Cthulhu
7
6
8
1.83
W
Khepri
savx_x
Khepri
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,623
Damage
81,387
126,954
Taken
126,431
112,483
Mitigated
72,458
31,327
Healing
29,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,027
10,472
0
3,356
24,359
8,578
2,556
655
23,704
0
81,835
W
Cliodhna
Chomk5098
Cliodhna
25,471
3,223
0
5,265
26,430
13,776
1,571
7,089
18,812
0
127,385
L
Ah Puch
Death Gleam
Ah Puch
7,385
1,018
0
3,910
16,851
4,752
638
716
16,135
46,166
0
L
Tiamat
9,745
1,532
0
4,668
24,949
13,468
0
2,000
22,949
50,235
0
W
Neith
HexMatter
Neith
26,499
12,772
0
5,455
19,774
10,812
2,300
9,134
10,360
0
107,456
W
Amaterasu
PicklezJuice
Amaterasu
23,118
10,720
281
5,944
30,428
29,870
2,673
5,530
24,635
0
107,342
L
Nemesis
banzali
Nemesis
17,401
9,258
0
6,290
22,960
11,487
0
1,205
21,755
0
117,027
W
Sun Wukong
namkhong83
Sun Wukong
17,069
3,477
0
12,787
28,889
22,902
2,470
9,844
18,232
0
98,981
L
Cthulhu
polarcxwave
Cthulhu
24,829
2,222
402
10,989
37,312
34,173
1,005
1,890
35,422
72,078
0
W
Khepri
savx_x
Khepri
6,466
595
0
1,595
21,433
35,123
556
8,154
12,496
46,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,413
Gold Earned
65,826
591
Minions Killed
506
0
Camps Cleared
0
2,884,381
Distance Traveled
2,402,382
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,067
502
123
4
0
451,560
5
W
Cliodhna
16,458
549
157
5
0
588,672
0
L
Ah Puch
10,370
346
64
2
0
384,880
0
L
Tiamat
11,875
396
77
3
0
448,466
0
W
Neith
15,484
516
157
5
0
514,277
2
W
Amaterasu
15,888
530
115
4
0
640,331
10
L
Nemesis
14,358
479
140
5
0
581,629
0
W
Sun Wukong
15,852
528
112
4
0
572,768
5
L
Cthulhu
14,156
472
102
3
0
535,847
4
W
Khepri
14,731
491
50
2
0
568,333
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role