Player Matchup

Heimdallr
Heimdallr
JohnDaShrimp
Heimdallr
Level 112
God Stats
22W - 24L
1,527 SR
Queue Stats
343W - 333L
1,455 Elo+
Solo
Da Ji
Da Ji
SanguinaryGears
Da Ji
Level 102
God Stats
41W - 34L
1,637 SR
Queue Stats
48W - 48L
1,477 Elo+
Solo
Raijin
Raijin
Sjokongur
Raijin
Level 66
God Stats
3W - 5L
1,361 SR
Queue Stats
227W - 282L
1,325 Elo+
Party 2
Mulan
Mulan
WakaFlockaManny
Mulan
Level 64
God Stats
5W - 2L
1,702 SR
Queue Stats
135W - 124L
1,497 Elo+
Solo
Eset
Eset
Wild legit
Eset
Level 157
God Stats
2W - 2L
1,554 SR
Queue Stats
201W - 197L
1,567 Elo+
Party 2
Team Averages
Level 100
1,556 SR
1,464 Elo+

VS

Team Averages
Level 127
1,534 SR
1,364 Elo+
Thanatos
Thanatos
BlackxHawksxFan
Thanatos
Level 133
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 5L
1,138 Elo+
Party 1
Poseidon
Poseidon
JohnnyBravo420x
Poseidon
Level 144
God Stats
1W - 1L
1,532 SR
Queue Stats
2W - 6L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
KwSKamito
Heimdallr
Level 121
God Stats
13W - 9L
1,656 SR
Queue Stats
102W - 117L
1,425 Elo+
Solo
Bacchus
Bacchus
stealyagirl101
Bacchus
Level 128
God Stats
0W - 2L
1,711 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 1
Mulan
Mulan
zMuRd3R_4L
Mulan
Level 108
God Stats
12W - 18L
1,449 SR
Queue Stats
357W - 403L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JohnDaShrimp
Heimdallr
20
6 / 3 / 7
14,101
564
19,956
14,767
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 0 / 5
15,469
619
22,324
17,104
14,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Sjokongur
Raijin
20
4 / 5 / 5
13,992
560
6,843
17,383
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 2 / 10
14,577
583
19,542
25,786
29,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 1 / 16
12,866
515
13,672
15,540
11,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 12 / 1
9,737
389
4,512
22,351
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
18
4 / 8 / 3
11,701
468
16,212
19,700
6,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
KwSKamito
Heimdallr
17
2 / 8 / 2
11,041
442
9,045
22,881
8,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
9,529
381
7,499
23,210
27,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
13
2 / 4 / 0
9,536
381
11,884
18,043
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
35
Kills
11
11
Deaths
35
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
12
1
0.21
W
Heimdallr
JohnDaShrimp
Heimdallr
6
3
7
3.17
L
Poseidon
4
8
3
0.69
L
Heimdallr
KwSKamito
Heimdallr
2
8
2
0.38
W
19
0
5
21.5
W
Raijin
Sjokongur
Raijin
4
5
5
1.3
W
2
2
10
3.5
W
4
1
16
12
L
1
3
1
0.5
L
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,337
Damage
49,152
90,580
Taken
106,185
68,925
Mitigated
60,320
32,669
Healing
33,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,512
1,448
0
8,272
22,351
7,011
182
3,477
18,591
0
48,685
W
Heimdallr
JohnDaShrimp
Heimdallr
19,956
6,635
0
6,565
14,767
6,335
5,185
4,606
10,161
0
117,847
L
Poseidon
16,212
1,946
640
3,407
19,700
6,345
580
6,817
12,561
88,245
0
L
Heimdallr
KwSKamito
Heimdallr
9,045
3,878
0
6,038
22,881
8,079
0
3,458
19,225
0
65,929
W
22,324
6,533
0
7,515
17,104
14,233
3,757
2,585
14,317
0
121,229
W
Raijin
Sjokongur
Raijin
6,843
613
147
4,405
17,383
7,732
1,542
7,141
10,242
92,647
0
W
19,542
2,800
0
12,380
25,786
29,132
1,026
3,152
21,815
15,517
97,707
W
13,672
1,510
233
1,424
15,540
11,493
81
6,747
8,793
66,699
0
L
7,499
532
233
7,115
23,210
27,201
0
6,830
16,160
34,356
0
L
Mulan
11,884
2,071
0
8,219
18,043
11,684
0
1,041
16,083
920
44,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,005
Gold Earned
51,544
784
Minions Killed
521
0
Camps Cleared
0
2,468,507
Distance Traveled
2,079,973
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,737
389
106
4
0
456,832
4
W
Heimdallr
14,101
564
174
7
0
477,159
4
L
Poseidon
11,701
468
152
6
0
458,601
6
L
Heimdallr
11,041
442
121
5
0
428,650
2
W
Da Ji
15,469
619
149
6
0
619,749
1
W
Raijin
13,992
560
165
7
0
397,799
0
W
Mulan
14,577
583
202
8
0
486,935
3
W
Eset
12,866
515
94
4
0
486,865
4
L
Bacchus
9,529
381
46
2
0
466,333
1
L
Mulan
9,536
381
96
4
0
269,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role