Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Antoxicoman
Discordia
Level 47
God Stats
1W - 1L
1,343 SR
Queue Stats
3W - 3L
1,332 Elo+
Party 1
Cerberus
Cerberus
Friazer
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 1
Sol
Sol
Nits31
Sol
Level 160
God Stats
68W - 58L
1,625 SR
Queue Stats
632W - 669L
1,437 Elo+
Solo
Bastet
Bastet
Ultim3tuM
Bastet
Level 159
God Stats
6W - 4L
1,681 SR
Queue Stats
15W - 15L
1,486 Elo+
Solo
Team Averages
Level 107
1,530 SR
1,399 Elo+

VS

Team Averages
Level 82
1,522 SR
1,406 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Baganus00
Tyr
Level 137
God Stats
29W - 36L
1,484 SR
Queue Stats
386W - 441L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
Eshus
Baba Yaga
Level 43
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 4L
1,171 Elo+
Solo
Cthulhu
Cthulhu
MisterNicolas98
Cthulhu
Level 88
God Stats
1W - 1L
1,774 SR
Queue Stats
67W - 79L
1,401 Elo+
Solo
Arachne
Arachne
SmishMan12
Arachne
Level 15
God Stats
1W - 1L
1,316 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 4 / 9
9,286
774
3,743
7,173
3,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Antoxicoman
Discordia
18
5 / 0 / 12
10,748
896
15,529
4,869
2,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Friazer
Cerberus
14
1 / 5 / 15
9,314
776
4,809
13,548
12,481
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Nits31
Sol
18
15 / 3 / 5
13,011
1,084
21,529
11,252
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Ultim3tuM
Bastet
16
5 / 3 / 10
10,620
885
15,130
8,431
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 5 / 7
7,819
652
6,260
9,727
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 6 / 5
10,654
888
10,409
17,963
15,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Eshus
Baba Yaga
14
4 / 6 / 5
8,990
749
6,756
13,036
7,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 3 / 10
8,419
702
6,535
15,056
15,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
SmishMan12
Arachne
14
3 / 7 / 7
8,621
718
3,216
14,584
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
27
Kills
14
15
Deaths
27
51
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
4
9
1.38
L
Kukulkan
 
Kukulkan
0
5
7
0.7
W
Discordia
Antoxicoman
Discordia
5
0
12
11
L
7
6
5
1.58
L
Baba Yaga
Eshus
Baba Yaga
4
6
5
1.08
W
Cerberus
Friazer
Cerberus
1
5
15
1.7
L
0
3
10
1.67
W
Sol
Nits31
Sol
15
3
5
5.83
L
Arachne
SmishMan12
Arachne
3
7
7
0.93
W
Bastet
Ultim3tuM
Bastet
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,740
Damage
33,176
45,273
Taken
70,366
26,034
Mitigated
48,093
8,852
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,743
1,511
0
0
7,173
3,006
1,360
2,776
4,397
0
36,540
L
Kukulkan
 
Kukulkan
6,260
351
0
490
9,727
3,249
0
3,155
6,572
33,050
0
W
Discordia
Antoxicoman
Discordia
15,529
716
75
784
4,869
2,078
1,030
3,299
1,570
41,474
0
L
10,409
820
0
4,422
17,963
15,783
0
10,357
7,606
0
21,883
L
Baba Yaga
Eshus
Baba Yaga
6,756
318
744
2,347
13,036
7,797
1
10,234
2,802
16,705
0
W
Cerberus
Friazer
Cerberus
4,809
653
0
1,249
13,548
12,481
1
6,957
6,591
10,777
0
L
6,535
569
1,312
1,619
15,056
15,593
0
9,645
5,411
26,064
0
W
Sol
Nits31
Sol
21,529
8,196
0
5,412
11,252
4,651
4,380
5,173
6,079
55,357
0
L
Arachne
SmishMan12
Arachne
3,216
2,364
171
2,478
14,584
5,671
0
8,476
6,108
0
9,970
W
Bastet
Ultim3tuM
Bastet
15,130
3,064
0
1,332
8,431
3,818
0
2,032
6,399
0
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
44,503
311
Minions Killed
187
12
Camps Cleared
4
1,147,326
Distance Traveled
1,069,905
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,286
774
70
6
3
193,368
5
L
Kukulkan
7,819
652
47
4
2
209,033
0
W
Discordia
10,748
896
75
6
0
232,638
1
L
Tyr
10,654
888
37
3
1
226,757
1
L
Baba Yaga
8,990
749
22
2
0
207,353
0
W
Cerberus
9,314
776
16
1
1
207,557
0
L
Cthulhu
8,419
702
57
5
1
230,972
1
W
Sol
13,011
1,084
97
8
3
231,960
2
L
Arachne
8,621
718
24
2
0
195,790
0
W
Bastet
10,620
885
53
4
5
281,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role