Player Matchup

Jing Wei
Jing Wei
REDEYE54321
Jing Wei
Level 86
God Stats
2W - 4L
1,289 SR
Queue Stats
96W - 121L
1,427 Elo+
Party 2
Mulan
Mulan
Taffman96
Mulan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,385 Elo+
Party 2
Zeus
Zeus
The Big Beak
Zeus
Level 106
God Stats
5W - 0L
1,669 SR
Queue Stats
99W - 109L
1,542 Elo+
Party 2
Team Averages
Level 80
1,486 SR
1,451 Elo+

VS

Team Averages
Level 114
1,723 SR
1,499 Elo+
Ra
Ra
EliteOrangeFox
Ra
Level 122
God Stats
3W - 6L
1,524 SR
Queue Stats
198W - 181L
1,476 Elo+
Party 1
Bastet
Bastet
Royalminiman
Bastet
Level 138
God Stats
27W - 10L
1,741 SR
Queue Stats
250W - 232L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
xDARKx3893
Gilgamesh
Level 81
God Stats
3W - 2L
1,904 SR
Queue Stats
252W - 260L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
REDEYE54321
Jing Wei
17
6 / 7 / 13
12,903
679
11,443
15,314
5,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Taffman96
Mulan
16
2 / 2 / 19
12,998
684
12,733
21,575
30,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
17 / 3 / 5
15,325
807
28,821
17,088
7,175
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 7
11,795
621
8,575
16,285
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
17
8 / 8 / 4
13,736
723
22,972
23,085
9,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
xDARKx3893
Gilgamesh
15
2 / 8 / 6
11,363
598
12,610
24,400
19,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
25
Kills
12
12
Deaths
25
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Jing Wei
REDEYE54321
Jing Wei
6
7
13
1.79
L
Bastet
8
8
4
1.25
W
Mulan
Taffman96
Mulan
2
2
19
5.75
W
17
3
5
6.5
L
Gilgamesh
xDARKx3893
Gilgamesh
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,997
Damage
44,157
53,977
Taken
63,770
42,564
Mitigated
34,357
12,482
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
891
3,081
3,995
16,285
5,184
825
8,991
7,064
46,403
0
W
Jing Wei
REDEYE54321
Jing Wei
11,443
5,876
0
2,527
15,314
5,007
1,665
1,909
13,106
0
44,073
L
Bastet
22,972
7,406
0
3,189
23,085
9,442
1,109
9,504
13,176
0
53,213
W
Mulan
Taffman96
Mulan
12,733
3,410
0
3,945
21,575
30,382
375
5,758
14,863
0
29,487
W
28,821
1,791
248
5,762
17,088
7,175
1,212
2,055
14,691
90,311
0
L
Gilgamesh
xDARKx3893
Gilgamesh
12,610
2,218
0
1,052
24,400
19,731
223
10,933
13,177
5,760
27,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
36,894
215
Minions Killed
201
7
Camps Cleared
11
947,036
Distance Traveled
931,546
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,795
621
82
4
5
295,524
1
W
Jing Wei
12,903
679
59
3
0
332,206
4
L
Bastet
13,736
723
67
4
4
319,240
5
W
Mulan
12,998
684
43
2
0
312,595
1
W
Zeus
15,325
807
113
6
7
302,235
10
L
Gilgamesh
11,363
598
52
3
2
316,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role