Player Matchup

Erlang Shen
Erlang Shen
Dysangelium
Erlang Shen
Level 28
God Stats
15W - 13L
1,537 SR
Queue Stats
187W - 202L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sc0rpion75
Tsukuyomi
Level 12
God Stats
5W - 9L
1,316 SR
Queue Stats
5W - 11L
1,282 Elo+
Solo
Ymir
Ymir
Xutiaz
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,216 Elo+
Solo
Artemis
Artemis
kaitoaraujo254
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
medusa321
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 10
1,471 SR
1,384 Elo+

VS

Team Averages
Level 20
1,510 SR
1,354 Elo+
Cupid
Cupid
Cheplen09
Cupid
Level 17
God Stats
2W - 0L
1,696 SR
Queue Stats
37W - 35L
1,409 Elo+
Party 1
Bacchus
Bacchus
GodHarbison
Bacchus
Level 16
God Stats
2W - 0L
1,696 SR
Queue Stats
30W - 26L
1,338 Elo+
Party 1
Ne Zha
Ne Zha
Medin01
Ne Zha
Level 25
God Stats
8W - 11L
1,443 SR
Queue Stats
50W - 69L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
Traviz2000
Baron Samedi
Level 14
God Stats
1W - 2L
1,224 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hera
Hera
itsKizmat
Hera
Level 26
God Stats
1W - 0L
1,491 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dysangelium
Erlang Shen
18
8 / 4 / 3
11,059
527
12,212
23,165
14,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Sc0rpion75
Tsukuyomi
11
3 / 4 / 1
8,253
393
5,877
9,540
2,801
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Xutiaz
Ymir
12
0 / 11 / 0
8,157
388
4,393
25,509
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 2 / 3
6,444
307
1,450
3,481
901
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Persephone
medusa321
Persephone
15
7 / 9 / 2
10,409
496
12,843
17,234
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cheplen09
Cupid
19
13 / 1 / 5
12,509
596
17,236
11,782
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
GodHarbison
Bacchus
13
4 / 2 / 11
9,922
472
9,247
11,171
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Medin01
Ne Zha
19
8 / 6 / 4
12,346
588
9,339
17,282
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Traviz2000
Baron Samedi
14
0 / 2 / 10
8,841
421
4,009
11,342
5,904
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
16
5 / 8 / 6
10,724
511
13,662
11,741
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
18
Kills
30
30
Deaths
19
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cupid
Cheplen09
Cupid
13
1
5
15.5
L
Erlang Shen
Dysangelium
Erlang Shen
8
4
3
2.38
W
Bacchus
GodHarbison
Bacchus
4
2
11
4.75
W
Ne Zha
Medin01
Ne Zha
8
6
4
1.67
L
Tsukuyomi
Sc0rpion75
Tsukuyomi
3
4
1
0.88
W
Baron Samedi
Traviz2000
Baron Samedi
0
2
10
2.5
L
Ymir
Xutiaz
Ymir
0
11
0
0
W
Hera
5
8
6
1
L
0
2
3
0.75
L
Persephone
medusa321
Persephone
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
53,493
78,929
Taken
63,318
45,410
Mitigated
29,026
13,470
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Cheplen09
Cupid
17,236
12,682
113
5,517
11,782
4,702
6,006
2,351
9,353
0
74,839
L
Erlang Shen
Dysangelium
Erlang Shen
12,212
6,992
0
9,293
23,165
14,116
1,139
7,297
15,722
0
80,458
W
Bacchus
GodHarbison
Bacchus
9,247
2,036
0
1,756
11,171
7,949
574
3,535
7,608
21,652
0
W
Ne Zha
Medin01
Ne Zha
9,339
3,985
0
6,495
17,282
7,157
658
4,936
12,168
0
83,567
L
Tsukuyomi
Sc0rpion75
Tsukuyomi
5,877
1,257
0
529
9,540
2,801
195
2,166
7,374
0
36,850
W
Baron Samedi
Traviz2000
Baron Samedi
4,009
615
406
1,002
11,342
5,904
861
1,320
10,010
20,297
0
L
Ymir
Xutiaz
Ymir
4,393
1,585
0
1,317
25,509
22,436
0
9,744
15,629
29,574
0
W
Hera
13,662
3,815
43
1,372
11,741
3,314
1,819
4,518
6,943
54,523
0
L
1,450
725
0
240
3,481
901
0
1,961
1,374
0
8,666
L
Persephone
medusa321
Persephone
12,843
1,756
63
2,028
17,234
5,156
1,994
5,185
11,666
47,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
54,342
368
Minions Killed
401
0
Camps Cleared
0
1,421,616
Distance Traveled
1,868,294
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,509
596
121
6
0
395,697
2
L
Erlang Shen
11,059
527
143
7
0
367,938
4
W
Bacchus
9,922
472
23
1
0
335,501
2
W
Ne Zha
12,346
588
134
6
0
363,487
0
L
Tsukuyomi
8,253
393
70
3
0
253,780
1
W
Baron Samedi
8,841
421
29
1
0
395,646
2
L
Ymir
8,157
388
62
3
0
291,910
2
W
Hera
10,724
511
94
4
0
377,963
2
L
Artemis
6,444
307
14
1
0
142,768
0
L
Persephone
10,409
496
79
4
0
365,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role