Player Matchup

Chaac
Chaac
BlaccPanther89
Chaac
Level 25
God Stats
4W - 7L
1,364 SR
Queue Stats
84W - 81L
1,382 Elo+
Solo
He Bo
He Bo
PotterBoy J
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
TheBoogie_Man87
Thor
Level 7
God Stats
7W - 13L
1,410 SR
Queue Stats
7W - 14L
1,275 Elo+
Party 1
Cu Chulainn
Cu Chulainn
etherEmpress69
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,079 Elo+
Solo
Pele
Pele
shylarosethorn
Pele
Level 16
God Stats
4W - 7L
1,245 SR
Queue Stats
25W - 46L
1,185 Elo+
Party 1
Team Averages
Level 12
1,404 SR
1,284 Elo+

VS

Team Averages
Level 19
1,422 SR
1,351 Elo+
Sun Wukong
Sun Wukong
Elixirzgrave
Sun Wukong
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 24L
1,335 Elo+
Solo
Sol
Sol
XxMightyAahzxX
Sol
Level 28
God Stats
6W - 2L
1,887 SR
Queue Stats
107W - 88L
1,451 Elo+
Solo
Loki
Loki
altitude_ousada5
Loki
Level 23
God Stats
23W - 30L
1,369 SR
Queue Stats
50W - 81L
1,246 Elo+
Solo
Merlin
Merlin
chadspro1983
Merlin
Level 13
God Stats
1W - 1L
1,115 SR
Queue Stats
11W - 12L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
ghghfggbğě
Gilgamesh
Level 16
God Stats
10W - 18L
1,238 SR
Queue Stats
24W - 52L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 4
8,992
999
19,783
23,051
20,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 11 / 1
7,635
848
11,512
13,444
5,863
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 7 / 2
8,219
913
5,179
14,633
9,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
etherEmpress69
Cu Chulainn
13
0 / 12 / 3
7,427
825
2,503
20,285
9,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 6 / 2
8,013
890
5,090
11,279
4,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elixirzgrave
Sun Wukong
16
8 / 1 / 18
10,741
1,193
11,997
9,610
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
29 / 0 / 11
13,877
1,542
40,552
16,161
5,827
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 19
9,299
1,033
5,497
7,752
4,707
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
2 / 2 / 26
9,527
1,059
10,351
7,041
2,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ghghfggbğě
Gilgamesh
16
3 / 2 / 17
9,771
1,086
7,443
9,649
6,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
136
6
Kills
45
45
Deaths
6
12
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Sun Wukong
Elixirzgrave
Sun Wukong
8
1
18
17
L
1
11
1
0.14
L
2
7
2
0.43
W
29
0
11
34.5
W
3
1
19
12.5
W
Merlin
2
2
26
7.5
L
Cu Chulainn
etherEmpress69
Cu Chulainn
0
12
3
0.13
W
Gilgamesh
ghghfggbğě
Gilgamesh
3
2
17
5.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,067
Damage
75,840
82,692
Taken
50,213
49,826
Mitigated
26,786
6,049
Healing
21,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,783
3,249
0
4,784
23,051
20,124
0
13,661
8,976
1,123
27,306
W
Sun Wukong
Elixirzgrave
Sun Wukong
11,997
3,896
268
3,845
9,610
6,966
0
2,897
6,507
0
16,899
L
11,512
2,398
0
609
13,444
5,863
0
9,454
3,831
18,056
0
L
5,179
1,919
0
0
14,633
9,839
0
8,860
5,731
0
11,323
W
40,552
24,540
0
12,278
16,161
5,827
0
5,524
10,381
66,302
0
W
5,497
1,244
0
49
7,752
4,707
0
919
6,234
0
9,894
W
Merlin
10,351
1,623
551
2,305
7,041
2,326
0
212
6,665
21,764
0
L
Cu Chulainn
etherEmpress69
Cu Chulainn
2,503
1,692
0
0
20,285
9,927
0
15,000
5,064
0
6,940
W
Gilgamesh
ghghfggbğě
Gilgamesh
7,443
1,369
1,244
974
9,649
6,960
0
2,383
7,048
8,090
13,073
L
5,090
221
0
656
11,279
4,073
0
6,181
4,893
0
22,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,286
Gold Earned
53,215
83
Minions Killed
155
3
Camps Cleared
4
669,443
Distance Traveled
762,361
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,992
999
24
3
0
172,996
0
W
Sun Wukong
10,741
1,193
16
2
1
157,148
0
L
He Bo
7,635
848
12
1
0
114,409
2
L
Thor
8,219
913
9
1
2
138,313
0
W
Sol
13,877
1,542
65
7
3
144,247
1
W
Loki
9,299
1,033
8
1
0
157,018
0
W
Merlin
9,527
1,059
28
3
0
135,288
0
L
Cu Chulainn
7,427
825
8
1
0
84,421
0
W
Gilgamesh
9,771
1,086
38
4
0
168,660
0
L
Pele
8,013
890
30
3
1
159,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role