Player Matchup

Anubis
Anubis
FredaveliDaDonx
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 195L
1,479 Elo+
Solo
Ymir
Ymir
Joshua__Yuuki
Ymir
Level 81
God Stats
13W - 15L
1,536 SR
Queue Stats
665W - 672L
1,450 Elo+
Solo
Fenrir
Fenrir
Morbid1ntent
Fenrir
Level 60
God Stats
7W - 7L
1,481 SR
Queue Stats
189W - 195L
1,483 Elo+
Solo
Skadi
Skadi
TheToxicJello
Skadi
Level 83
God Stats
91W - 49L
1,580 SR
Queue Stats
124W - 108L
1,451 Elo+
Solo
Achilles
Achilles
xtdwashx
Achilles
Level 127
God Stats
4W - 6L
1,521 SR
Queue Stats
337W - 338L
1,455 Elo+
Solo
Team Averages
Level 92
1,524 SR
1,463 Elo+

VS

Team Averages
Level 93
1,448 SR
1,476 Elo+
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LEGHOLAS1828
Ah Muzen Cab
Level 82
God Stats
0W - 6L
1,143 SR
Queue Stats
215W - 290L
1,453 Elo+
Solo
Odin
Odin
MPC Korna188
Odin
Level 114
God Stats
3W - 8L
1,558 SR
Queue Stats
457W - 512L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
SAL5A REGIA
Kuzenbo
Level 66
God Stats
7W - 3L
1,573 SR
Queue Stats
95W - 93L
1,470 Elo+
Party 1
Hel
Hel
andprz01
Hel
Level 99
God Stats
3W - 5L
1,467 SR
Queue Stats
452W - 495L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,410
583
3,601
5,447
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 8
5,889
535
3,223
7,031
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
11
6 / 1 / 5
6,871
625
7,452
8,060
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
6 / 0 / 2
6,431
585
5,720
3,630
1,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Achilles
xtdwashx
Achilles
11
0 / 1 / 2
6,062
551
4,873
6,326
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 0
6,065
551
3,356
7,087
3,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
LEGHOLAS1828
Ah Muzen Cab
7
0 / 4 / 0
4,611
419
2,888
5,237
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 3 / 0
5,913
538
2,970
7,418
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
SAL5A REGIA
Kuzenbo
5
0 / 5 / 0
4,235
385
3,954
9,013
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 3
5,726
521
3,923
6,167
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
W
3
3
2
1.33
W
1
0
8
5
L
Ah Muzen Cab
LEGHOLAS1828
Ah Muzen Cab
0
4
0
0
L
3
3
0
1
W
Fenrir
6
1
5
8.5
L
Kuzenbo
SAL5A REGIA
Kuzenbo
0
5
0
0
W
6
0
2
7
L
1
4
3
0.63
W
Achilles
xtdwashx
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
17,091
30,494
Taken
34,922
14,362
Mitigated
15,091
10,822
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,356
978
0
4,182
7,087
3,421
0
70
6,420
0
35,051
W
3,601
336
0
1,495
5,447
2,003
0
2,845
2,290
29,572
0
W
3,223
1,074
162
2,568
7,031
4,429
120
2,108
4,923
13,468
0
L
Ah Muzen Cab
LEGHOLAS1828
Ah Muzen Cab
2,888
1,206
0
955
5,237
1,108
0
1,283
3,914
0
22,373
L
2,970
894
0
1,480
7,418
2,210
0
1,390
5,883
0
30,153
W
Fenrir
7,452
1,717
0
3,407
8,060
3,029
0
1,175
6,723
0
33,915
L
Kuzenbo
SAL5A REGIA
Kuzenbo
3,954
1,781
0
1,006
9,013
6,892
0
1,918
7,024
8,149
0
W
5,720
2,971
140
279
3,630
1,238
781
742
2,888
0
41,755
L
3,923
595
192
2,086
6,167
1,460
0
1,777
4,226
24,389
0
W
Achilles
xtdwashx
Achilles
4,873
1,666
0
2,771
6,326
3,663
0
731
5,231
0
29,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
26,550
301
Minions Killed
263
0
Camps Cleared
0
1,020,903
Distance Traveled
1,025,032
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,065
551
90
8
0
206,157
3
W
Anubis
6,410
583
60
5
0
191,363
2
W
Ymir
5,889
535
22
2
0
192,063
1
L
Ah Muzen Cab
4,611
419
36
3
0
213,165
1
L
Odin
5,913
538
76
7
0
219,384
2
W
Fenrir
6,871
625
61
6
0
226,965
1
L
Kuzenbo
4,235
385
7
1
0
197,815
1
W
Skadi
6,431
585
95
9
0
189,219
0
L
Hel
5,726
521
54
5
0
188,511
2
W
Achilles
6,062
551
63
6
0
221,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role