Player Matchup

Janus
Janus
GravesJK
Janus
Level 42
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
RogueShadow227
Cthulhu
Level 26
God Stats
0W - 2L
1,674 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Medusa
Medusa
SicklyLemur69
Medusa
Level 6
God Stats
1W - 2L
1,719 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Anhur
Anhur
nico_fajardo1234
Anhur
Level 25
God Stats
4W - 6L
1,265 SR
Queue Stats
46W - 51L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
smithab1
Ao Kuang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Team Averages
Level 45
1,520 SR
1,514 Elo+

VS

Team Averages
Level 19
1,632 SR
1,430 Elo+
Camazotz
Camazotz
Z_Zito
Camazotz
Level 18
God Stats
2W - 0L
1,698 SR
Queue Stats
13W - 13L
1,373 Elo+
Solo
Achilles
Achilles
chacee
Achilles
Level 28
God Stats
11W - 6L
1,565 SR
Queue Stats
109W - 143L
1,484 Elo+
Solo
Raijin
Raijin
famosoplex
Raijin
Level 25
God Stats
2W - 0L
1,763 SR
Queue Stats
33W - 29L
1,384 Elo+
Solo
Cthulhu
Cthulhu
okimgoodatthis
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,556 Elo+
Party 1
Medusa
Medusa
y4donts4y_TOFM
Medusa
Level 7
God Stats
5W - 3L
1,636 SR
Queue Stats
11W - 10L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GravesJK
Janus
10
1 / 5 / 3
6,393
400
3,723
6,201
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
6,674
417
2,665
8,501
5,725
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 8 / 2
7,400
463
7,016
10,922
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 3
6,186
387
2,623
7,568
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
smithab1
Ao Kuang
15
6 / 2 / 1
8,828
552
11,425
13,649
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Z_Zito
Camazotz
11
2 / 2 / 3
7,094
443
3,563
9,391
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
chacee
Achilles
14
2 / 3 / 0
8,220
514
7,244
13,494
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
famosoplex
Raijin
14
12 / 3 / 3
9,479
592
11,031
8,130
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 7
8,153
510
6,482
8,811
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 2
7,090
443
4,979
7,337
2,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
22
23
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
GravesJK
Janus
1
5
3
0.5
L
0
2
1
0.25
L
3
8
2
0.5
W
Camazotz
Z_Zito
Camazotz
2
2
3
1.75
W
Achilles
chacee
Achilles
2
3
0
0.67
W
Raijin
famosoplex
Raijin
12
3
3
4.5
L
1
6
3
0.42
W
5
1
7
8.5
L
Ao Kuang
smithab1
Ao Kuang
6
2
1
3.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
33,299
46,841
Taken
47,163
17,495
Mitigated
21,372
9,554
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
GravesJK
Janus
3,723
104
0
486
6,201
1,681
0
3,595
2,083
29,636
0
L
2,665
611
0
0
8,501
5,725
708
267
7,602
26,953
0
L
7,016
5,078
0
674
10,922
3,448
0
5,839
4,449
0
18,941
W
Camazotz
Z_Zito
Camazotz
3,563
856
0
4,860
9,391
2,716
0
4,340
5,051
0
23,431
W
Achilles
chacee
Achilles
7,244
1,646
0
4,567
13,494
7,555
0
6,725
6,769
4,033
42,504
W
Raijin
famosoplex
Raijin
11,031
1,306
0
2,015
8,130
2,730
976
2,705
5,425
52,648
0
L
2,623
1,178
0
683
7,568
2,016
0
2,625
4,681
0
19,578
W
6,482
364
0
1,503
8,811
6,170
330
1,663
7,148
36,367
0
L
Ao Kuang
smithab1
Ao Kuang
11,425
3,709
0
7,711
13,649
4,625
0
3,906
9,324
56,783
0
W
4,979
3,255
0
900
7,337
2,201
217
2,380
4,957
0
28,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
40,036
250
Minions Killed
346
0
Camps Cleared
0
1,358,242
Distance Traveled
1,506,640
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,393
400
48
3
0
290,694
0
L
Cthulhu
6,674
417
39
2
0
294,298
0
L
Medusa
7,400
463
36
2
0
278,081
0
W
Camazotz
7,094
443
45
3
0
300,540
1
W
Achilles
8,220
514
97
6
0
279,759
0
W
Raijin
9,479
592
101
6
0
291,848
1
L
Anhur
6,186
387
31
2
0
181,001
0
W
Cthulhu
8,153
510
42
3
0
322,762
2
L
Ao Kuang
8,828
552
96
6
0
314,168
0
W
Medusa
7,090
443
61
4
0
311,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role