Player Matchup

Janus
Janus
Skiillz_Kiillz-
Janus
Level 28
God Stats
21W - 18L
1,494 SR
Queue Stats
50W - 40L
1,465 Elo+
Party 2
Bellona
Bellona
X-TaigaKagami-X
Bellona
Level 67
God Stats
5W - 7L
1,408 SR
Queue Stats
128W - 126L
1,481 Elo+
Party 2
Anhur
Anhur
kidVader131
Anhur
Level 101
God Stats
3W - 0L
1,766 SR
Queue Stats
121W - 104L
1,546 Elo+
Party 2
Team Averages
Level 65
1,556 SR
1,498 Elo+

VS

Team Averages
Level 58
1,534 SR
1,426 Elo+
Medusa
Medusa
JOSIE389
Medusa
Level 29
God Stats
16W - 19L
1,510 SR
Queue Stats
160W - 161L
1,349 Elo+
Party 1
Cerberus
Cerberus
N1Thrower
Cerberus
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
YFNSwerv
Kukulkan
Level 141
God Stats
11W - 19L
1,396 SR
Queue Stats
272W - 305L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
7,802
780
6,073
3,630
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 12
7,867
787
5,989
10,201
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 0 / 7
7,985
799
9,036
4,606
1,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JOSIE389
Medusa
9
0 / 6 / 0
5,863
586
3,995
7,037
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
N1Thrower
Cerberus
10
0 / 4 / 0
6,373
637
4,323
12,576
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
YFNSwerv
Kukulkan
10
0 / 4 / 0
6,107
611
4,134
4,966
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
JOSIE389
Medusa
0
6
0
0
L
Cerberus
N1Thrower
Cerberus
0
4
0
0
W
5
0
8
9
W
2
0
12
8
L
Kukulkan
YFNSwerv
Kukulkan
0
4
0
0
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
12,452
18,437
Taken
24,579
13,177
Mitigated
10,223
4,587
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JOSIE389
Medusa
3,995
1,752
0
201
7,037
1,936
145
2,508
4,339
0
16,224
L
Cerberus
N1Thrower
Cerberus
4,323
200
0
1,804
12,576
6,990
0
2,792
9,514
16,554
0
W
6,073
186
70
1,024
3,630
1,272
442
2,103
1,527
25,235
0
W
5,989
1,095
0
1,489
10,201
10,019
26
3,926
6,275
0
11,400
L
Kukulkan
YFNSwerv
Kukulkan
4,134
229
0
500
4,966
1,297
0
892
4,002
23,780
0
W
9,036
4,168
0
2,004
4,606
1,886
873
2,723
1,883
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,654
Gold Earned
18,343
113
Minions Killed
122
4
Camps Cleared
5
588,608
Distance Traveled
527,687
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,863
586
30
3
0
180,741
2
L
Cerberus
6,373
637
44
4
1
180,430
1
W
Janus
7,802
780
54
5
1
189,065
0
W
Bellona
7,867
787
13
1
0
207,111
2
L
Kukulkan
6,107
611
48
5
4
166,516
3
W
Anhur
7,985
799
46
5
3
192,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role