Player Matchup

Skadi
Skadi
Gold IV
DAN13LTJ
Skadi
Gold IV
Level 142
God Stats
16W - 11L
1,527 SR
Queue Stats
76W - 85L
1,202 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
DRAGO SIDART
Gilgamesh
Gold IV
Level 106
God Stats
1W - 1L
1,548 SR
Queue Stats
76W - 77L
1,286 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
Eddyux
Zhong Kui
Platinum III
Level 128
God Stats
1W - 0L
1,712 SR
Queue Stats
76W - 77L
2,054 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,596 SR
1,514 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,462 SR
1,469 MMR
Sobek
Sobek
Gold V
B1GANDY1
Sobek
Gold V
Level 122
God Stats
2W - 3L
1,648 SR
Queue Stats
84W - 79L
1,174 MMR
Party 2
Neith
Neith
Platinum IV
BennnyGeee
Neith
Platinum IV
Level 98
God Stats
0W - 2L
1,306 SR
Queue Stats
46W - 38L
1,829 MMR
Party 2
Merlin
Merlin
Gold II
MomoApa50
Merlin
Gold II
Level 97
God Stats
3W - 2L
1,432 SR
Queue Stats
136W - 148L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DAN13LTJ
Skadi
15
5 / 2 / 1
10,411
651
8,140
8,779
3,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DRAGO SIDART
Gilgamesh
13
1 / 5 / 8
9,662
604
8,526
16,742
11,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Eddyux
Zhong Kui
15
4 / 2 / 5
10,345
647
16,404
14,020
9,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AphroditeSolHelMulanAthena

VS

Bans
GebKumbhakarnaDanzaburouChaacChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
B1GANDY1
Sobek
15
2 / 2 / 7
11,152
697
8,502
18,410
21,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
13
5 / 5 / 0
10,109
632
10,121
11,762
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MomoApa50
Merlin
14
2 / 3 / 7
10,170
636
8,942
9,368
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
9
9
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
B1GANDY1
Sobek
2
2
7
2.75
L
Neith
5
5
0
1
W
Skadi
DAN13LTJ
Skadi
5
2
1
2.75
W
Gilgamesh
DRAGO SIDART
Gilgamesh
1
5
8
1
W
Zhong Kui
Eddyux
Zhong Kui
4
2
5
3.25
L
Merlin
MomoApa50
Merlin
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
27,565
39,541
Taken
39,540
24,695
Mitigated
28,820
11,316
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
B1GANDY1
Sobek
8,502
506
288
9,558
18,410
21,257
0
7,404
11,006
19,269
0
L
Neith
10,121
1,752
0
3,070
11,762
4,222
0
4,587
7,175
0
37,270
W
Skadi
DAN13LTJ
Skadi
8,140
3,083
465
1,268
8,779
3,116
1,987
4,500
4,279
0
43,315
W
Gilgamesh
DRAGO SIDART
Gilgamesh
8,526
872
428
2,923
16,742
11,651
200
7,280
9,462
5
25,433
W
Zhong Kui
Eddyux
Zhong Kui
16,404
1,591
0
6,232
14,020
9,928
476
6,100
7,920
47,207
0
L
Merlin
MomoApa50
Merlin
8,942
135
0
1,372
9,368
3,341
0
4,854
4,514
42,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
31,431
172
Minions Killed
173
8
Camps Cleared
5
858,873
Distance Traveled
851,438
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,152
697
32
2
0
302,756
3
L
Neith
10,109
632
70
4
2
271,794
1
W
Skadi
10,411
651
63
4
3
293,396
3
W
Gilgamesh
9,662
604
28
2
2
276,769
0
W
Zhong Kui
10,345
647
81
5
3
288,708
5
L
Merlin
10,170
636
71
4
3
276,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role