Player Matchup

Mulan
Mulan
Silver IV
Bone-Daddy19
Mulan
Silver IV
Level 67
God Stats
1W - 7L
1,296 SR
Queue Stats
51W - 87L
779 MMR
Solo
Thanatos
Thanatos
Silver II
Eternal_-Ace
Thanatos
Silver II
Level 67
God Stats
1W - 2L
1,411 SR
Queue Stats
65W - 82L
1,025 MMR
Solo
Zeus
Zeus
Bronze I
TheQuestion384
Zeus
Bronze I
Level 41
God Stats
0W - 1L
1,383 SR
Queue Stats
8W - 23L
923 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,363 SR
909 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,439 SR
820 MMR
Horus
Horus
Bronze I
CopperAsh954
Horus
Bronze I
Level 112
God Stats
9W - 15L
1,337 SR
Queue Stats
568W - 780L
496 MMR
Solo
Khepri
Khepri
Silver II
Godie_ON
Khepri
Silver II
Level 85
God Stats
5W - 7L
1,478 SR
Queue Stats
136W - 149L
1,005 MMR
Party 1
Eset
Eset
Silver II
xlDavid_ON
Eset
Silver II
Level 69
God Stats
2W - 0L
1,502 SR
Queue Stats
43W - 56L
958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
11,060
582
5,418
13,791
9,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Eternal_-Ace
Thanatos
15
1 / 5 / 1
10,717
564
5,568
15,199
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 0
10,304
542
13,146
9,884
3,326
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
GilgameshAthenaMorgan Le FayKumbhakarna

VS

Bans
FenrirGebMedusaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
10,822
570
6,662
16,510
15,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Godie_ON
Khepri
16
4 / 1 / 8
13,015
685
7,186
15,568
24,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 2 / 5
12,779
673
16,929
10,871
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
12
12
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
1
1
8
5
L
Thanatos
Eternal_-Ace
Thanatos
1
5
1
0.3
W
Khepri
Godie_ON
Khepri
4
1
8
8
L
1
5
0
0.2
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
30,777
38,874
Taken
42,949
19,189
Mitigated
44,465
15,383
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,418
622
135
4,463
13,791
9,718
0
9,837
3,954
0
20,006
W
6,662
2,697
2,260
3,387
16,510
15,521
591
4,516
11,994
0
18,990
L
Thanatos
Eternal_-Ace
Thanatos
5,568
1,063
0
9,390
15,199
6,145
0
9,027
6,172
0
37,344
W
Khepri
Godie_ON
Khepri
7,186
371
0
1,345
15,568
24,891
646
4,473
11,095
26,082
0
L
13,146
1,318
45
1,350
9,884
3,326
68
5,572
4,312
52,156
0
W
16,929
1,330
524
887
10,871
4,053
1,603
4,777
6,094
85,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
36,616
193
Minions Killed
199
6
Camps Cleared
9
899,672
Distance Traveled
1,025,511
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,060
582
34
2
0
276,197
3
W
Horus
10,822
570
22
1
1
351,449
3
L
Thanatos
10,717
564
82
4
1
311,969
1
W
Khepri
13,015
685
39
2
0
316,666
0
L
Zeus
10,304
542
77
4
5
311,506
5
W
Eset
12,779
673
138
7
8
357,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role