Player Matchup

Tiamat
Tiamat
BloodborneViking
Tiamat
Level 29
God Stats
1W - 4L
1,195 SR
Queue Stats
81W - 103L
1,407 Elo+
Solo
Loki
Loki
CNF_Marki
Loki
Level 6
God Stats
6W - 8L
1,388 SR
Queue Stats
8W - 11L
1,369 Elo+
Party 1
Thor
Thor
Faze_Lobeji
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
Warcos_19
King Arthur
Level 18
God Stats
1W - 4L
1,396 SR
Queue Stats
5W - 12L
1,199 Elo+
Party 1
Skadi
Skadi
kamikaze451
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,218 Elo+
Party 1
Team Averages
Level 12
1,396 SR
1,339 Elo+

VS

Team Averages
Level 21
1,382 SR
1,332 Elo+
Olorun
Olorun
BigChungus1690
Olorun
Level 18
God Stats
13W - 23L
1,214 SR
Queue Stats
131W - 169L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
Gustya666
Sun Wukong
Level 6
God Stats
1W - 2L
1,416 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Danzaburou
Danzaburou
UniverZorX
Danzaburou
Level 27
God Stats
29W - 21L
1,536 SR
Queue Stats
56W - 60L
1,385 Elo+
Solo
Thanatos
Thanatos
Yorchcool
Thanatos
Level 24
God Stats
10W - 11L
1,544 SR
Queue Stats
94W - 158L
1,334 Elo+
Solo
Cthulhu
Cthulhu
z ragee xz
Cthulhu
Level 29
God Stats
3W - 2L
1,200 SR
Queue Stats
66W - 73L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 11
13,429
497
20,399
19,068
14,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
18
2 / 10 / 4
11,841
439
12,245
23,654
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 13 / 5
9,935
368
5,329
17,094
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Warcos_19
King Arthur
19
8 / 11 / 8
13,302
493
18,007
35,555
32,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 16 / 7
12,780
473
12,441
26,685
8,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 4
14,561
539
16,822
22,505
11,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Gustya666
Sun Wukong
20
13 / 8 / 15
14,897
552
17,217
28,607
21,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
UniverZorX
Danzaburou
20
22 / 4 / 11
17,477
647
36,926
26,871
11,858
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Yorchcool
Thanatos
18
6 / 9 / 4
12,884
477
5,609
20,839
8,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
z ragee xz
Cthulhu
20
7 / 0 / 7
15,912
589
16,930
19,822
23,811
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
27
Kills
56
58
Deaths
28
35
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
7
4
1.43
L
6
8
11
1.44
L
Loki
2
10
4
0.4
L
4
13
5
0.5
W
Sun Wukong
Gustya666
Sun Wukong
13
8
15
2.56
W
Danzaburou
UniverZorX
Danzaburou
22
4
11
6.88
L
King Arthur
Warcos_19
King Arthur
8
11
8
1.09
W
Thanatos
Yorchcool
Thanatos
6
9
4
0.89
L
7
16
7
0.66
W
Cthulhu
z ragee xz
Cthulhu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,421
Damage
93,504
122,056
Taken
118,644
69,584
Mitigated
76,708
13,694
Healing
52,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,822
9,589
717
8,912
22,505
11,523
336
5,705
16,370
101,628
11,014
L
20,399
2,597
0
2,914
19,068
14,172
908
5,605
13,132
68,564
0
L
Loki
12,245
3,681
0
2,888
23,654
8,635
1,163
10,316
12,500
0
88,188
L
5,329
618
0
652
17,094
5,616
761
4,882
12,021
0
17,447
W
Sun Wukong
Gustya666
Sun Wukong
17,217
4,737
0
8,551
28,607
21,404
3,175
4,180
24,171
0
50,343
W
Danzaburou
UniverZorX
Danzaburou
36,926
23,584
0
16,195
26,871
11,858
5,303
6,351
20,264
0
137,847
L
King Arthur
Warcos_19
King Arthur
18,007
1,994
0
3,400
35,555
32,774
1,101
5,169
29,615
7,450
51,963
W
Thanatos
Yorchcool
Thanatos
5,609
1,361
0
12,515
20,839
8,112
1,892
3,460
17,169
0
73,103
L
12,441
8,887
0
3,840
26,685
8,387
4,317
3,851
22,563
0
55,988
W
Cthulhu
z ragee xz
Cthulhu
16,930
1,211
251
5,196
19,822
23,811
1,310
1,742
17,949
114,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,287
Gold Earned
75,731
443
Minions Killed
713
0
Camps Cleared
0
2,183,224
Distance Traveled
2,340,739
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,561
539
180
7
0
477,183
0
L
Tiamat
13,429
497
97
4
0
442,104
4
L
Loki
11,841
439
148
5
0
464,676
0
L
Thor
9,935
368
26
1
0
409,401
1
W
Sun Wukong
14,897
552
60
2
0
503,661
2
W
Danzaburou
17,477
647
164
6
0
469,612
0
L
King Arthur
13,302
493
79
3
0
483,218
0
W
Thanatos
12,884
477
108
4
0
410,607
0
L
Skadi
12,780
473
93
3
0
383,825
0
W
Cthulhu
15,912
589
201
7
0
479,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role