Player Matchup

Artemis
Artemis
HellAsNoFury
Artemis
Level 108
God Stats
2W - 1L
1,696 SR
Queue Stats
157W - 109L
1,550 Elo+
Party 2
Fenrir
Fenrir
WhitePanda01
Fenrir
Level 132
God Stats
6W - 2L
1,703 SR
Queue Stats
224W - 211L
1,559 Elo+
Party 2
Eset
Eset
av0cat0_
Eset
Level 106
God Stats
2W - 1L
1,559 SR
Queue Stats
146W - 101L
1,579 Elo+
Party 2
Team Averages
Level 115
1,653 SR
1,563 Elo+

VS

Team Averages
Level 31
1,513 SR
1,425 Elo+
Fenrir
Fenrir
LuV GooN
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,465 Elo+
Party 1
Bellona
Bellona
LuVBiggS
Bellona
Level 18
God Stats
3W - 1L
1,741 SR
Queue Stats
72W - 44L
1,513 Elo+
Party 1
Ra
Ra
MrJsnightmare
Ra
Level 5
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HellAsNoFury
Artemis
13
4 / 2 / 10
8,757
730
10,755
8,190
3,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
7 / 0 / 8
9,013
751
7,715
13,163
9,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
13
5 / 1 / 8
8,909
742
8,121
6,260
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LuV GooN
Fenrir
11
1 / 6 / 2
7,527
627
8,761
11,280
7,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
LuVBiggS
Bellona
12
2 / 3 / 1
7,835
653
8,774
13,959
12,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 0
6,694
558
2,296
6,916
2,496
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
HellAsNoFury
Artemis
4
2
10
4.5
L
Fenrir
LuV GooN
Fenrir
1
6
2
0.33
L
Bellona
LuVBiggS
Bellona
2
3
1
0.83
L
0
7
0
0
W
Fenrir
7
0
8
11
W
Eset
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
19,831
27,613
Taken
32,155
14,958
Mitigated
21,802
7,963
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HellAsNoFury
Artemis
10,755
4,983
560
1,221
8,190
3,420
256
558
7,632
0
34,055
L
Fenrir
LuV GooN
Fenrir
8,761
2,431
0
730
11,280
7,046
0
2,470
8,566
0
20,972
L
Bellona
LuVBiggS
Bellona
8,774
1,853
0
55
13,959
12,260
0
4,349
9,238
0
27,311
L
2,296
304
815
422
6,916
2,496
0
1,121
5,643
15,787
0
W
Fenrir
7,715
942
803
4,602
13,163
9,367
236
1,667
11,496
0
15,210
W
Eset
8,121
549
379
398
6,260
2,171
318
328
5,932
27,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
22,056
133
Minions Killed
105
5
Camps Cleared
5
708,675
Distance Traveled
548,543
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,757
730
72
6
2
214,623
0
L
Fenrir
7,527
627
41
3
2
194,296
2
L
Bellona
7,835
653
33
3
2
205,619
2
L
Ra
6,694
558
31
3
1
148,628
1
W
Fenrir
9,013
751
13
1
2
260,239
3
W
Eset
8,909
742
48
4
1
233,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role