Player Matchup

Baron Samedi
Baron Samedi
HomeGrownIndoor
Baron Samedi
Level 101
God Stats
35W - 24L
1,537 SR
Queue Stats
219W - 231L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kcsuitcase
Ah Muzen Cab
Level 128
God Stats
15W - 16L
1,502 SR
Queue Stats
418W - 443L
1,512 Elo+
Party 4
Discordia
Discordia
Keroicap
Discordia
Level 119
God Stats
28W - 16L
1,547 SR
Queue Stats
213W - 214L
1,511 Elo+
Party 4
Bacchus
Bacchus
SaMuRai_SaCk
Bacchus
Level 128
God Stats
20W - 7L
1,679 SR
Queue Stats
300W - 281L
1,489 Elo+
Party 1
Vamana
Vamana
XANDY17X
Vamana
Level 106
God Stats
15W - 17L
1,497 SR
Queue Stats
706W - 725L
1,454 Elo+
Party 1
Team Averages
Level 116
1,552 SR
1,482 Elo+

VS

Team Averages
Level 89
1,532 SR
1,498 Elo+
Sun Wukong
Sun Wukong
BALDUR-DOWN
Sun Wukong
Level 63
God Stats
92W - 95L
1,524 SR
Queue Stats
292W - 282L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
ObscureBoss
Danzaburou
Level 67
God Stats
371W - 329L
1,526 SR
Queue Stats
424W - 407L
1,510 Elo+
Party 3
Tyr
Tyr
RaAnubisShep1
Tyr
Level 129
God Stats
4W - 6L
1,452 SR
Queue Stats
214W - 221L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
XArcher13
Baron Samedi
Level 63
God Stats
1W - 1L
1,723 SR
Queue Stats
17W - 11L
1,465 Elo+
Solo
Ra
Ra
xJAMESCARTERx
Ra
Level 125
God Stats
6W - 8L
1,435 SR
Queue Stats
448W - 495L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HomeGrownIndoor
Baron Samedi
17
6 / 3 / 10
10,254
1,025
14,006
7,807
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Kcsuitcase
Ah Muzen Cab
17
5 / 2 / 11
11,311
1,131
16,798
8,551
3,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Keroicap
Discordia
17
4 / 1 / 11
10,698
1,070
11,165
6,690
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SaMuRai_SaCk
Bacchus
18
7 / 1 / 16
12,255
1,226
12,668
9,847
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
XANDY17X
Vamana
17
2 / 3 / 12
10,386
1,039
8,569
15,563
10,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

284

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BALDUR-DOWN
Sun Wukong
13
0 / 0 / 0
6,300
630
0
0
0
Danzaburou
ObscureBoss
Danzaburou
16
3 / 5 / 5
10,355
1,036
13,148
13,880
5,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 8 / 7
9,607
961
8,451
20,500
17,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
XArcher13
Baron Samedi
15
2 / 6 / 7
9,464
946
9,510
17,807
6,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 5 / 5
10,536
1,054
11,544
16,242
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
24
Kills
10
10
Deaths
24
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BALDUR-DOWN
Sun Wukong
0
0
0
0
W
Baron Samedi
HomeGrownIndoor
Baron Samedi
6
3
10
3.67
W
Ah Muzen Cab
Kcsuitcase
Ah Muzen Cab
5
2
11
5.25
W
Discordia
Keroicap
Discordia
4
1
11
9.5
L
Danzaburou
ObscureBoss
Danzaburou
3
5
5
1.1
L
2
8
7
0.69
W
Bacchus
SaMuRai_SaCk
Bacchus
7
1
16
15
W
Vamana
XANDY17X
Vamana
2
3
12
2.67
L
Baron Samedi
XArcher13
Baron Samedi
2
6
7
0.92
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,206
Damage
42,653
48,458
Taken
68,429
34,206
Mitigated
35,609
13,216
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BALDUR-DOWN
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
HomeGrownIndoor
Baron Samedi
14,006
881
3,019
2,914
7,807
3,618
0
3,304
4,406
26,023
0
W
Ah Muzen Cab
Kcsuitcase
Ah Muzen Cab
16,798
3,471
357
1,899
8,551
3,597
0
3,512
4,905
0
44,194
W
Discordia
Keroicap
Discordia
11,165
239
283
1,485
6,690
2,453
0
3,051
3,417
31,785
0
L
Danzaburou
ObscureBoss
Danzaburou
13,148
5,155
0
2,770
13,880
5,251
0
7,252
6,472
0
31,725
L
8,451
1,106
0
3,748
20,500
17,446
0
14,015
6,091
0
13,272
W
Bacchus
SaMuRai_SaCk
Bacchus
12,668
1,171
0
848
9,847
13,663
0
3,517
6,054
20,547
0
W
Vamana
XANDY17X
Vamana
8,569
3,201
0
2,411
15,563
10,875
0
6,765
8,622
0
23,218
L
Baron Samedi
XArcher13
Baron Samedi
9,510
1,041
1,351
5,371
17,807
6,958
0
8,891
8,659
18,980
0
L
11,544
482
786
2,271
16,242
5,954
0
6,618
9,368
47,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,904
Gold Earned
46,262
171
Minions Killed
162
8
Camps Cleared
5
1,007,597
Distance Traveled
748,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,300
630
0
0
0
0
0
W
Baron Samedi
10,254
1,025
25
3
1
193,681
0
W
Ah Muzen Cab
11,311
1,131
58
6
6
180,507
0
W
Discordia
10,698
1,070
55
6
0
204,147
0
L
Danzaburou
10,355
1,036
45
5
2
183,393
0
L
Tyr
9,607
961
14
1
1
203,032
0
W
Bacchus
12,255
1,226
14
1
1
225,270
0
W
Vamana
10,386
1,039
19
2
0
203,992
0
L
Baron Samedi
9,464
946
20
2
0
162,424
0
L
Ra
10,536
1,054
83
8
2
199,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role