Player Matchup

Cthulhu
Cthulhu
Jmere
Cthulhu
Level 26
God Stats
0W - 1L
1,464 SR
Queue Stats
16W - 22L
1,342 Elo+
Party 2
Vulcan
Vulcan
Jrocksz
Vulcan
Level 18
God Stats
6W - 7L
1,560 SR
Queue Stats
71W - 70L
1,589 Elo+
Solo
Izanami
Izanami
littletinyfinger
Izanami
Level 15
God Stats
0W - 2L
1,233 SR
Queue Stats
5W - 10L
1,296 Elo+
Party 2
Team Averages
Level 20
1,419 SR
1,409 Elo+

VS

Team Averages
Level 88
1,582 SR
1,440 Elo+
Zeus
Zeus
BUFON99
Zeus
Level 154
God Stats
4W - 3L
1,483 SR
Queue Stats
26W - 26L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
DishGravy
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,296 Elo+
Solo
Cernunnos
Cernunnos
memochavarria
Cernunnos
Level 22
God Stats
7W - 1L
1,763 SR
Queue Stats
35W - 41L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jmere
Cthulhu
10
2 / 3 / 1
8,002
800
4,817
13,244
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Jrocksz
Vulcan
11
1 / 5 / 2
7,222
722
6,736
7,837
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 2
6,126
613
2,909
7,735
2,394
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BUFON99
Zeus
12
8 / 1 / 4
8,239
824
12,701
5,708
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
DishGravy
Jormungandr
12
3 / 2 / 10
7,948
795
4,334
8,677
6,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
memochavarria
Cernunnos
12
2 / 0 / 8
7,677
768
6,351
5,851
2,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
BUFON99
Zeus
8
1
4
10
W
Jormungandr
DishGravy
Jormungandr
3
2
10
4
L
Cthulhu
Jmere
Cthulhu
2
3
1
0.83
L
Vulcan
Jrocksz
Vulcan
1
5
2
0.4
L
0
5
2
0.2
W
Cernunnos
memochavarria
Cernunnos
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,462
Damage
23,386
28,816
Taken
20,236
14,153
Mitigated
10,782
7,028
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BUFON99
Zeus
12,701
584
0
496
5,708
1,881
802
4,015
1,653
28,853
0
W
Jormungandr
DishGravy
Jormungandr
4,334
728
75
978
8,677
6,737
210
3,216
5,227
14,868
0
L
Cthulhu
Jmere
Cthulhu
4,817
368
552
3,657
13,244
8,759
0
5,814
7,062
11,895
0
L
Vulcan
Jrocksz
Vulcan
6,736
1,545
0
1,499
7,837
3,000
0
5,204
2,301
27,607
0
L
2,909
1,869
0
1,320
7,735
2,394
0
5,111
2,318
0
16,589
W
Cernunnos
memochavarria
Cernunnos
6,351
3,866
0
1,082
5,851
2,164
1,234
4,210
1,469
0
36,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,350
Gold Earned
23,864
99
Minions Killed
128
3
Camps Cleared
6
517,096
Distance Traveled
586,501
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,239
824
38
4
2
196,775
5
W
Jormungandr
7,948
795
32
3
1
191,794
2
L
Cthulhu
8,002
800
18
2
2
200,078
3
L
Vulcan
7,222
722
46
5
1
175,029
3
L
Izanami
6,126
613
35
4
0
141,989
0
W
Cernunnos
7,677
768
58
6
3
197,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role