Player Matchup

King Arthur
King Arthur
Blagel01
King Arthur
Level 26
God Stats
26W - 32L
1,422 SR
Queue Stats
76W - 84L
1,354 Elo+
Solo
Ullr
Ullr
COPENHAGENxRDNK
Ullr
Level 29
God Stats
2W - 5L
1,131 SR
Queue Stats
104W - 112L
1,459 Elo+
Solo
Nemesis
Nemesis
KIllerMorina
Nemesis
Level 15
God Stats
1W - 2L
1,473 SR
Queue Stats
4W - 7L
1,101 Elo+
Solo
Cthulhu
Cthulhu
LazritDc
Cthulhu
Level 18
God Stats
1W - 0L
1,663 SR
Queue Stats
24W - 22L
1,280 Elo+
Solo
Nu Wa
Nu Wa
thebittenepeach
Nu Wa
Level 28
God Stats
15W - 8L
1,530 SR
Queue Stats
47W - 41L
1,388 Elo+
Solo
Team Averages
Level 23
1,444 SR
1,317 Elo+

VS

Team Averages
Level 12
1,528 SR
1,447 Elo+
Geb
Geb
DustinMyDudes
Geb
Level 18
God Stats
4W - 2L
1,655 SR
Queue Stats
48W - 29L
1,554 Elo+
Solo
Nemesis
Nemesis
Extractionzz
Nemesis
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Solo
Sol
Sol
kaaroux
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
nicolamuerte
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,298 Elo+
Solo
Achilles
Achilles
tiddystore
Achilles
Level 28
God Stats
6W - 5L
1,487 SR
Queue Stats
16W - 19L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blagel01
King Arthur
13
7 / 1 / 5
8,637
617
11,252
14,234
9,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
10 / 1 / 3
8,641
617
9,404
5,820
2,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
KIllerMorina
Nemesis
12
4 / 2 / 5
7,554
540
3,174
7,138
2,235
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LazritDc
Cthulhu
12
2 / 0 / 13
7,423
530
7,759
10,394
9,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 4 / 3
7,405
529
6,268
10,834
3,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,908
422
3,047
16,675
12,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Extractionzz
Nemesis
9
0 / 4 / 0
5,771
412
2,239
8,955
2,218
Sol
12
4 / 5 / 1
7,636
545
12,212
10,975
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 6 / 0
6,363
455
4,543
6,726
1,689
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
tiddystore
Achilles
8
0 / 6 / 1
5,386
385
3,569
9,475
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
26
Kills
6
8
Deaths
27
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blagel01
King Arthur
7
1
5
9.5
W
10
1
3
11.5
L
1
6
0
0.17
L
Nemesis
Extractionzz
Nemesis
0
4
0
0
W
Nemesis
KIllerMorina
Nemesis
4
2
5
3.25
W
Cthulhu
LazritDc
Cthulhu
2
0
13
8.5
L
Sol
4
5
1
0.9
L
1
6
0
0.17
W
3
4
3
1.13
L
Achilles
tiddystore
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
25,610
48,420
Taken
52,806
26,783
Mitigated
28,726
13,896
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blagel01
King Arthur
11,252
1,993
0
6,227
14,234
9,868
543
1,906
12,093
312
47,141
W
9,404
4,904
0
457
5,820
2,076
2,803
1,598
4,222
0
55,783
L
3,047
375
0
906
16,675
12,391
0
3,625
12,759
15,085
0
L
Nemesis
Extractionzz
Nemesis
2,239
1,086
0
2,341
8,955
2,218
0
1,403
7,403
0
28,206
W
Nemesis
KIllerMorina
Nemesis
3,174
1,265
0
22
7,138
2,235
753
1,870
5,268
0
26,497
W
Cthulhu
LazritDc
Cthulhu
7,759
1,380
120
3,529
10,394
9,169
532
2,168
7,952
30,073
0
L
Sol
12,212
4,080
0
4,431
10,975
3,755
1,864
4,587
6,346
47,180
4,156
L
4,543
1,930
0
418
6,726
1,689
732
778
5,869
0
30,411
W
6,268
1,829
0
3,541
10,834
3,435
825
6,547
4,287
29,210
0
L
Achilles
tiddystore
Achilles
3,569
875
0
862
9,475
8,673
171
2,797
6,282
0
13,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
31,064
354
Minions Killed
239
0
Camps Cleared
0
1,319,635
Distance Traveled
1,128,577
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,637
617
89
6
0
264,022
1
W
Ullr
8,641
617
108
8
0
239,707
1
L
Geb
5,908
422
20
1
0
242,075
0
L
Nemesis
5,771
412
54
4
0
212,920
1
W
Nemesis
7,554
540
51
4
0
293,289
3
W
Cthulhu
7,423
530
45
3
0
272,173
2
L
Sol
7,636
545
98
7
0
197,417
4
L
Neith
6,363
455
47
3
0
224,882
0
W
Nu Wa
7,405
529
61
4
0
250,444
0
L
Achilles
5,386
385
20
1
0
251,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role