Player Matchup

Hades
Hades
ARTYGRI
Hades
Level 107
God Stats
5W - 9L
1,387 SR
Queue Stats
513W - 525L
1,514 Elo+
Party 1
Cerberus
Cerberus
Ag0ny7072
Cerberus
Level 67
God Stats
190W - 277L
1,354 SR
Queue Stats
194W - 279L
1,301 Elo+
Solo
Horus
Horus
GODraf_
Horus
Level 125
God Stats
16W - 13L
1,580 SR
Queue Stats
1,175W - 1,086L
1,562 Elo+
Party 1
Geb
Geb
King_Of_Speed_00
Geb
Level 126
God Stats
24W - 14L
1,650 SR
Queue Stats
498W - 471L
1,502 Elo+
Party 1
Artemis
Artemis
Pro_Unlimited_
Artemis
Level 126
God Stats
30W - 15L
1,582 SR
Queue Stats
339W - 329L
1,516 Elo+
Party 1
Team Averages
Level 110
1,510 SR
1,479 Elo+

VS

Team Averages
Level 80
1,450 SR
1,397 Elo+
Artemis
Artemis
BlackBear Noob
Artemis
Level 104
God Stats
19W - 13L
1,628 SR
Queue Stats
339W - 331L
1,539 Elo+
Solo
Hera
Hera
Lana-Skyhel
Hera
Level 102
God Stats
4W - 3L
1,489 SR
Queue Stats
87W - 83L
1,431 Elo+
Solo
Da Ji
Da Ji
Ratatouille_698
Da Ji
Level 67
God Stats
3W - 4L
1,605 SR
Queue Stats
220W - 274L
1,384 Elo+
Solo
Hercules
Hercules
ReeceKirk03
Hercules
Level 65
God Stats
4W - 13L
1,296 SR
Queue Stats
250W - 284L
1,347 Elo+
Solo
Bacchus
Bacchus
nando_bc24
Bacchus
Level 63
God Stats
3W - 12L
1,230 SR
Queue Stats
64W - 118L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ARTYGRI
Hades
17
5 / 0 / 7
11,041
581
7,360
12,835
6,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Ag0ny7072
Cerberus
16
0 / 4 / 1
9,491
500
3,343
11,621
5,998
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
GODraf_
Horus
18
13 / 5 / 6
11,810
622
18,410
14,553
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 9
9,570
504
4,427
13,890
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 4 / 3
10,336
544
9,531
13,417
3,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
10,637
560
13,213
15,484
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 5 / 1
9,452
497
3,694
7,525
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 7 / 4
9,910
522
8,441
15,936
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ReeceKirk03
Hercules
16
6 / 2 / 1
10,441
550
7,244
13,303
10,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
nando_bc24
Bacchus
10
2 / 5 / 1
7,644
402
4,252
10,468
5,618
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
23
Kills
17
17
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
ARTYGRI
Hades
5
0
7
8.5
W
Cerberus
Ag0ny7072
Cerberus
0
4
1
0.13
L
5
4
4
1.75
W
Horus
GODraf_
Horus
13
5
6
3.2
W
1
4
9
1.38
L
0
5
1
0.1
W
4
4
3
1.38
L
4
7
4
0.86
L
Hercules
ReeceKirk03
Hercules
6
2
1
3.25
L
Bacchus
nando_bc24
Bacchus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,071
Damage
36,844
66,316
Taken
62,716
36,303
Mitigated
27,404
24,221
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ARTYGRI
Hades
7,360
651
115
8,344
12,835
6,353
3,101
1,961
10,728
57,433
0
W
Cerberus
Ag0ny7072
Cerberus
3,343
24
0
2,341
11,621
5,998
329
0
11,621
70,531
0
L
13,213
6,766
0
6,812
15,484
4,403
0
3,551
11,933
0
78,138
W
Horus
GODraf_
Horus
18,410
10,177
790
4,678
14,553
7,799
356
399
14,154
0
62,426
W
4,427
987
1,024
3,583
13,890
12,353
749
3,104
10,786
25,588
0
L
3,694
1,155
0
1,596
7,525
1,393
123
1,506
6,019
59,253
0
W
9,531
4,883
0
3,346
13,417
3,800
2,797
2,425
10,958
0
91,911
L
8,441
2,877
0
4,544
15,936
5,497
0
3,122
12,814
0
64,451
L
Hercules
ReeceKirk03
Hercules
7,244
1,328
0
5,404
13,303
10,493
0
4,535
8,768
0
58,964
L
Bacchus
nando_bc24
Bacchus
4,252
419
82
2,429
10,468
5,618
0
2,416
8,052
24,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
48,084
620
Minions Killed
508
0
Camps Cleared
0
1,805,125
Distance Traveled
1,559,886
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,041
581
128
7
0
374,896
8
W
Cerberus
9,491
500
198
10
0
350,413
0
L
Artemis
10,637
560
124
7
0
324,504
6
W
Horus
11,810
622
97
5
0
390,618
1
W
Geb
9,570
504
33
2
0
365,897
3
L
Hera
9,452
497
115
6
0
335,556
1
W
Artemis
10,336
544
164
9
0
323,301
2
L
Da Ji
9,910
522
98
5
0
303,964
1
L
Hercules
10,441
550
123
6
0
351,947
2
L
Bacchus
7,644
402
48
3
0
243,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role