Player Matchup

Sol
Sol
RomaChan
Sol
Level 145
God Stats
0W - 2L
1,315 SR
Queue Stats
417W - 456L
1,499 Elo+
Solo
Kali
Kali
Spacecheat
Kali
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 21L
1,245 Elo+
Solo
Hercules
Hercules
xXW0LFTmyXx
Hercules
Level 28
God Stats
1W - 5L
1,353 SR
Queue Stats
32W - 38L
1,392 Elo+
Solo
Team Averages
Level 67
1,389 SR
1,379 Elo+

VS

Team Averages
Level 91
1,621 SR
1,437 Elo+
Neith
Neith
MaumsS
Neith
Level 6
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thoth
Thoth
balderk00
Thoth
Level 128
God Stats
8W - 2L
1,804 SR
Queue Stats
68W - 74L
1,470 Elo+
Solo
Ymir
Ymir
joaozinhojpg
Ymir
Level 139
God Stats
2W - 1L
1,508 SR
Queue Stats
73W - 109L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 3
10,725
670
12,749
12,744
3,475
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 8
9,589
599
3,672
9,572
2,985
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
xXW0LFTmyXx
Hercules
14
3 / 4 / 8
10,066
629
10,599
20,124
16,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MaumsS
Neith
14
1 / 4 / 6
9,718
607
9,434
8,707
3,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
balderk00
Thoth
17
10 / 2 / 1
12,036
752
19,021
8,971
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 8
9,136
571
5,671
18,661
16,341
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
11
Kills
11
11
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
MaumsS
Neith
1
4
6
1
L
7
4
3
2.13
L
1
3
8
1.67
W
Thoth
balderk00
Thoth
10
2
1
5.25
W
0
6
8
0.67
L
Hercules
xXW0LFTmyXx
Hercules
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
34,126
42,440
Taken
36,339
23,406
Mitigated
22,805
15,052
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
MaumsS
Neith
9,434
3,776
60
1,830
8,707
3,193
1,146
3,341
5,366
0
23,521
L
12,749
3,495
0
3,035
12,744
3,475
730
9,176
3,216
51,678
0
L
3,672
1,426
0
3,117
9,572
2,985
368
5,451
3,921
0
17,854
W
Thoth
balderk00
Thoth
19,021
361
0
1,335
8,971
3,271
0
2,910
6,061
62,985
0
W
5,671
792
497
1,381
18,661
16,341
372
6,977
11,684
11,462
0
L
Hercules
xXW0LFTmyXx
Hercules
10,599
2,506
329
8,571
20,124
16,946
0
9,517
10,049
0
27,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
30,890
171
Minions Killed
171
8
Camps Cleared
6
781,011
Distance Traveled
839,518
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,718
607
45
3
1
283,780
0
L
Sol
10,725
670
95
6
3
275,353
1
L
Kali
9,589
599
29
2
3
227,742
1
W
Thoth
12,036
752
115
7
4
298,579
4
W
Ymir
9,136
571
11
1
1
257,159
3
L
Hercules
10,066
629
47
3
2
277,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role