Player Matchup

Achilles
Achilles
Grandmaster
Freibier4Future
Achilles
Grandmaster
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 9L
3,269 MMR
Party 1
Tiamat
Tiamat
Masters
SwedishLicker
Tiamat
Masters
Level 51
God Stats
1W - 2L
1,602 SR
Queue Stats
156W - 53L
3,084 MMR
Party 1
Ne Zha
Ne Zha
Masters
xSmite_Pro
Ne Zha
Masters
Level 106
God Stats
17W - 4L
1,897 SR
Queue Stats
79W - 20L
2,725 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 105
1,666 SR
3,026 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,850 SR
2,560 MMR
Guan Yu
Guan Yu
Masters
TwoMode
Guan Yu
Masters
Level 151
God Stats
4W - 2L
1,861 SR
Queue Stats
157W - 50L
2,878 MMR
Party 2
Hou Yi
Hou Yi
Masters
UrFreelo_
Hou Yi
Masters
Level 68
God Stats
4W - 1L
1,903 SR
Queue Stats
112W - 37L
2,549 MMR
Party 2
Cthulhu
Cthulhu
Diamond IV
l SKAY l
Cthulhu
Diamond IV
Level 151
God Stats
51W - 27L
1,786 SR
Queue Stats
283W - 208L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 5 / 6
10,928
643
17,412
22,914
21,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
3 / 5 / 3
11,048
650
16,966
15,511
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
xSmite_Pro
Ne Zha
14
4 / 8 / 4
10,793
635
18,003
26,810
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
FenrirSolOdinThothGeb

VS

Bans
ArtioScyllaSobekPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TwoMode
Guan Yu
17
6 / 2 / 11
11,941
702
19,422
28,378
27,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
UrFreelo_
Hou Yi
15
8 / 6 / 6
11,697
688
16,138
15,712
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
l SKAY l
Cthulhu
15
4 / 1 / 14
11,761
692
23,851
25,500
28,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
18
18
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
6
1
L
3
5
3
0.9
W
Guan Yu
TwoMode
Guan Yu
6
2
11
5.75
W
Hou Yi
UrFreelo_
Hou Yi
8
6
6
1.83
W
Cthulhu
l SKAY l
Cthulhu
4
1
14
11
L
Ne Zha
xSmite_Pro
Ne Zha
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,381
Damage
59,411
65,235
Taken
69,590
45,681
Mitigated
62,949
21,128
Healing
34,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
17,412
3,930
715
8,451
22,914
21,227
0
8,026
13,564
8,160
30,226
L
16,966
2,472
0
5,106
15,511
9,744
0
6,453
8,437
40,111
0
W
Guan Yu
TwoMode
Guan Yu
19,422
2,864
6,010
14,640
28,378
27,013
459
8,014
18,248
7,853
34,284
W
Hou Yi
UrFreelo_
Hou Yi
16,138
8,835
0
4,307
15,712
7,349
2,228
3,990
10,950
0
66,318
W
Cthulhu
l SKAY l
Cthulhu
23,851
1,555
1,884
7,557
25,500
28,587
220
6,547
16,800
50,216
0
L
Ne Zha
xSmite_Pro
Ne Zha
18,003
3,699
0
6,856
26,810
14,710
0
10,837
14,422
0
41,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
35,399
164
Minions Killed
211
6
Camps Cleared
9
863,599
Distance Traveled
917,664
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,928
643
44
3
1
303,475
11
L
Tiamat
11,048
650
78
5
5
288,790
2
W
Guan Yu
11,941
702
56
3
2
338,969
4
W
Hou Yi
11,697
688
92
5
5
252,760
2
W
Cthulhu
11,761
692
63
4
2
325,935
3
L
Ne Zha
10,793
635
42
2
0
271,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role