Player Matchup

Achilles
Achilles
Dragon115g
Achilles
Level 89
God Stats
13W - 2L
1,617 SR
Queue Stats
84W - 70L
1,532 Elo+
Party 2
Cerberus
Cerberus
Shaquickzz
Cerberus
Level 88
God Stats
4W - 1L
1,563 SR
Queue Stats
84W - 75L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Trapninga
Kukulkan
Level 128
God Stats
3W - 1L
1,685 SR
Queue Stats
64W - 54L
1,519 Elo+
Party 2
Bastet
Bastet
doinxx
Bastet
Level 125
God Stats
27W - 15L
1,702 SR
Queue Stats
130W - 122L
1,532 Elo+
Party 2
Ymir
Ymir
little will1
Ymir
Level 80
God Stats
51W - 47L
1,636 SR
Queue Stats
117W - 124L
1,500 Elo+
Party 2
Team Averages
Level 102
1,641 SR
1,516 Elo+

VS

Team Averages
Level 108
1,500 SR
1,450 Elo+
Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SittinOnSadness
Bellona
Level 66
God Stats
1W - 1L
1,682 SR
Queue Stats
62W - 67L
1,482 Elo+
Party 1
Cupid
Cupid
Sorrow exe
Cupid
Level 154
God Stats
1W - 3L
1,462 SR
Queue Stats
44W - 51L
1,406 Elo+
Party 1
Scylla
Scylla
ZeteonII
Scylla
Level 88
God Stats
3W - 3L
1,358 SR
Queue Stats
275W - 326L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dragon115g
Achilles
13
6 / 0 / 15
8,988
899
13,818
10,026
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Shaquickzz
Cerberus
13
3 / 0 / 16
8,308
831
6,010
10,840
8,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Trapninga
Kukulkan
16
5 / 1 / 4
9,253
925
6,238
4,844
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
doinxx
Bastet
15
11 / 0 / 9
10,046
1,005
14,367
8,624
3,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 1 / 17
7,900
790
2,118
13,979
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 0
6,281
628
6,748
8,315
2,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
 
Artio
10
0 / 6 / 1
5,818
582
2,938
11,027
6,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 6 / 1
5,550
555
3,265
7,528
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
10
1 / 6 / 0
6,015
602
2,862
10,090
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ZeteonII
Scylla
13
1 / 8 / 0
6,917
692
4,687
9,973
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
4
26
Kills
2
2
Deaths
26
61
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Artio
 
Artio
0
6
1
0.08
W
Achilles
Dragon115g
Achilles
6
0
15
13.5
W
Cerberus
Shaquickzz
Cerberus
3
0
16
11
L
0
6
1
0.08
L
Cupid
1
6
0
0.17
W
Kukulkan
Trapninga
Kukulkan
5
1
4
7
L
Scylla
ZeteonII
Scylla
1
8
0
0.13
W
Bastet
doinxx
Bastet
11
0
9
15.5
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
20,500
48,313
Taken
46,933
37,192
Mitigated
19,019
15,009
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,748
447
0
258
8,315
2,208
0
2,376
5,731
27,905
0
L
Artio
 
Artio
2,938
261
1,305
1,405
11,027
6,293
0
3,989
6,830
7,074
0
W
Achilles
Dragon115g
Achilles
13,818
3,564
1,586
2,543
10,026
8,462
1,992
2,395
7,559
0
27,353
W
Cerberus
Shaquickzz
Cerberus
6,010
340
812
2,205
10,840
8,037
472
2,918
7,821
17,392
0
L
3,265
807
0
555
7,528
4,847
0
2,223
5,169
0
6,025
L
Cupid
2,862
1,662
176
934
10,090
2,988
0
3,567
6,416
0
7,347
W
Kukulkan
Trapninga
Kukulkan
6,238
313
0
0
4,844
2,254
1,438
1,993
2,818
37,969
0
L
Scylla
ZeteonII
Scylla
4,687
441
0
248
9,973
2,683
1
2,757
7,147
17,282
0
W
Bastet
doinxx
Bastet
14,367
2,248
564
2,277
8,624
3,599
2,422
3,335
4,808
0
37,350
W
2,118
213
733
4,289
13,979
14,840
358
3,859
9,993
10,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
30,581
219
Minions Killed
135
10
Camps Cleared
3
1,006,403
Distance Traveled
786,992
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,281
628
57
6
2
176,298
2
L
Artio
5,818
582
12
1
0
112,915
2
W
Achilles
8,988
899
33
3
4
213,102
2
W
Cerberus
8,308
831
35
4
0
189,851
1
L
Bellona
5,550
555
9
1
0
179,652
0
L
Cupid
6,015
602
7
1
0
164,504
0
W
Kukulkan
9,253
925
92
9
3
185,990
1
L
Scylla
6,917
692
50
5
1
153,623
3
W
Bastet
10,046
1,005
52
5
3
221,153
2
W
Ymir
7,900
790
7
1
0
196,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role