Player Matchup

Arachne
Arachne
AllM1ght03
Arachne
Level 50
God Stats
5W - 5L
1,494 SR
Queue Stats
147W - 186L
1,338 Elo+
Solo
Ratatoskr
Ratatoskr
Masrock22
Ratatoskr
Level 82
God Stats
1W - 1L
1,364 SR
Queue Stats
259W - 297L
1,432 Elo+
Solo
Ymir
Ymir
RichKid-15
Ymir
Level 68
God Stats
13W - 8L
1,561 SR
Queue Stats
193W - 195L
1,411 Elo+
Solo
Discordia
Discordia
Santa-_-Scylla
Discordia
Level 97
God Stats
7W - 21L
1,236 SR
Queue Stats
434W - 418L
1,431 Elo+
Solo
Izanami
Izanami
ThaMADTappa
Izanami
Level 126
God Stats
36W - 22L
1,614 SR
Queue Stats
1,122W - 1,239L
1,392 Elo+
Solo
Team Averages
Level 85
1,454 SR
1,401 Elo+

VS

Team Averages
Level 81
1,384 SR
1,289 Elo+
Izanami
Izanami
ApocalypticSyrup
Izanami
Level 119
God Stats
45W - 26L
1,577 SR
Queue Stats
241W - 257L
1,396 Elo+
Solo
Arachne
Arachne
Daniel_Ipock
Arachne
Level 61
God Stats
0W - 8L
986 SR
Queue Stats
1W - 15L
1,025 Elo+
Solo
Zhong Kui
Zhong Kui
IDarkLadyI
Zhong Kui
Level 40
God Stats
4W - 7L
1,375 SR
Queue Stats
107W - 137L
1,321 Elo+
Party 1
Hera
Hera
boss9game
Hera
Level 60
God Stats
13W - 23L
1,481 SR
Queue Stats
419W - 487L
1,389 Elo+
Solo
Ymir
Ymir
l_EndGameh_l
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AllM1ght03
Arachne
19
15 / 4 / 2
12,617
631
18,284
16,441
8,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Masrock22
Ratatoskr
16
1 / 0 / 3
10,256
513
5,421
12,323
9,626
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 2 / 9
10,166
508
5,518
15,908
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Santa-_-Scylla
Discordia
17
3 / 3 / 11
11,302
565
10,222
6,786
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ThaMADTappa
Izanami
20
8 / 2 / 4
13,195
660
15,009
15,057
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
8,688
434
9,365
17,365
3,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Daniel_Ipock
Arachne
16
4 / 9 / 2
9,876
494
7,458
17,254
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
IDarkLadyI
Zhong Kui
15
1 / 2 / 1
9,797
490
6,871
11,357
9,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
15
3 / 8 / 1
9,856
493
6,514
13,554
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
8,542
427
2,920
15,574
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
30
Kills
10
11
Deaths
31
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
AllM1ght03
Arachne
15
4
2
4
L
2
7
3
0.5
L
Arachne
Daniel_Ipock
Arachne
4
9
2
0.56
L
Zhong Kui
IDarkLadyI
Zhong Kui
1
2
1
0.75
W
Ratatoskr
Masrock22
Ratatoskr
1
0
3
2.5
W
3
2
9
3.75
W
Discordia
Santa-_-Scylla
Discordia
3
3
11
2.83
W
Izanami
ThaMADTappa
Izanami
8
2
4
5
L
Hera
3
8
1
0.44
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,454
Damage
33,128
66,515
Taken
75,104
38,352
Mitigated
31,714
24,164
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AllM1ght03
Arachne
18,284
12,969
0
4,794
16,441
8,653
0
4,985
11,456
0
94,989
L
9,365
6,965
417
5,192
17,365
3,452
0
2,457
14,860
0
62,858
L
Arachne
Daniel_Ipock
Arachne
7,458
5,004
0
5,229
17,254
5,303
582
3,693
13,303
0
58,798
L
Zhong Kui
IDarkLadyI
Zhong Kui
6,871
481
25
5,564
11,357
9,045
0
912
9,758
51,569
0
W
Ratatoskr
Masrock22
Ratatoskr
5,421
1,093
0
4,712
12,323
9,626
660
5,403
6,920
0
53,732
W
5,518
840
221
4,147
15,908
11,979
158
4,437
11,418
22,669
0
W
Discordia
Santa-_-Scylla
Discordia
10,222
241
0
945
6,786
2,554
1,391
3,268
3,371
61,227
0
W
Izanami
ThaMADTappa
Izanami
15,009
9,797
353
8,992
15,057
5,540
3,421
1,718
13,299
0
152,029
L
Hera
6,514
2,595
0
798
13,554
4,196
578
6,703
6,391
50,557
0
L
2,920
160
228
1,816
15,574
9,718
0
1,528
13,971
41,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,536
Gold Earned
46,759
586
Minions Killed
546
0
Camps Cleared
0
1,897,883
Distance Traveled
1,671,320
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,617
631
133
7
0
436,477
7
L
Izanami
8,688
434
115
6
0
321,455
3
L
Arachne
9,876
494
108
5
0
353,036
2
L
Zhong Kui
9,797
490
122
6
0
345,127
7
W
Ratatoskr
10,256
513
114
6
0
354,236
3
W
Ymir
10,166
508
23
1
0
394,221
5
W
Discordia
11,302
565
103
5
0
370,002
4
W
Izanami
13,195
660
213
11
0
342,947
1
L
Hera
9,856
493
127
6
0
310,635
3
L
Ymir
8,542
427
74
4
0
341,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role