Player Matchup

Rama
Rama
Coolbat53
Rama
Level 49
God Stats
1W - 2L
1,696 SR
Queue Stats
56W - 45L
1,589 Elo+
Solo
Tyr
Tyr
Gpancake
Tyr
Level 59
God Stats
3W - 5L
1,276 SR
Queue Stats
94W - 95L
1,506 Elo+
Solo
Raijin
Raijin
Hellsing5868
Raijin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,554 Elo+
Solo
Team Averages
Level 73
1,491 SR
1,549 Elo+

VS

Team Averages
Level 100
1,645 SR
1,487 Elo+
Hou Yi
Hou Yi
Alare
Hou Yi
Level 87
God Stats
6W - 7L
1,494 SR
Queue Stats
21W - 34L
1,430 Elo+
Party 1
Sobek
Sobek
Bigplaya69
Sobek
Level 146
God Stats
3W - 2L
1,898 SR
Queue Stats
28W - 43L
1,463 Elo+
Party 1
Janus
Janus
Seajxy
Janus
Level 68
God Stats
38W - 32L
1,543 SR
Queue Stats
352W - 315L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 4 / 0
6,207
621
2,117
6,170
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 9 / 0
5,593
559
3,888
12,527
10,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
9
0 / 7 / 0
5,884
588
3,723
8,142
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alare
Hou Yi
12
4 / 0 / 14
7,820
782
7,212
3,601
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
5 / 0 / 15
7,916
792
3,997
8,897
10,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Janus
Seajxy
Janus
13
11 / 1 / 9
8,843
884
11,841
6,505
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
20
20
Deaths
1
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alare
Hou Yi
4
0
14
11
W
Sobek
5
0
15
12.5
L
Rama
1
4
0
0.25
L
0
9
0
0
L
Raijin
0
7
0
0
W
Janus
Seajxy
Janus
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,728
Damage
23,050
26,839
Taken
19,003
15,851
Mitigated
14,371
2,644
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alare
Hou Yi
7,212
4,093
0
480
3,601
1,578
363
1,133
2,468
0
28,283
W
Sobek
3,997
563
0
1,987
8,897
10,000
208
1,710
7,187
7,971
0
L
Rama
2,117
1,826
0
724
6,170
2,120
0
4,682
1,308
0
12,243
L
3,888
268
285
1,571
12,527
10,927
0
5,693
6,483
0
11,300
L
Raijin
3,723
525
0
64
8,142
2,804
0
5,192
2,792
20,810
0
W
Janus
Seajxy
Janus
11,841
1,026
59
1,347
6,505
2,793
445
1,316
5,189
31,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,684
Gold Earned
24,579
85
Minions Killed
120
2
Camps Cleared
7
469,979
Distance Traveled
579,801
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,820
782
49
5
4
182,143
3
W
Sobek
7,916
792
7
1
0
205,323
4
L
Rama
6,207
621
26
3
0
158,013
2
L
Tyr
5,593
559
10
1
2
162,514
2
L
Raijin
5,884
588
49
5
0
149,452
2
W
Janus
8,843
884
64
6
3
192,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role