Player Matchup

Artio
Artio
KINGDOPPELGANGER
Artio
Level 127
God Stats
8W - 8L
1,622 SR
Queue Stats
362W - 375L
1,536 Elo+
Party 3
Baba Yaga
Baba Yaga
ProphetPayne
Baba Yaga
Level 48
God Stats
0W - 1L
1,870 SR
Queue Stats
16W - 20L
1,543 Elo+
Party 1
Hel
Hel
SolarScroll
Hel
Level 137
God Stats
3W - 2L
1,481 SR
Queue Stats
173W - 192L
1,440 Elo+
Party 3
Mulan
Mulan
daedr1ckillah
Mulan
Level 140
God Stats
0W - 1L
1,572 SR
Queue Stats
50W - 52L
1,577 Elo+
Party 1
Freya
Freya
xUn1cOrNpOwErx
Freya
Level 158
God Stats
10W - 14L
1,395 SR
Queue Stats
1,003W - 999L
1,472 Elo+
Solo
Team Averages
Level 122
1,588 SR
1,513 Elo+

VS

Team Averages
Level 127
1,569 SR
1,517 Elo+
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dempsey6766
Ymir
Level 124
God Stats
6W - 1L
1,638 SR
Queue Stats
257W - 224L
1,606 Elo+
Party 2
Ah Puch
Ah Puch
JohnDough117
Ah Puch
Level 104
God Stats
3W - 2L
1,588 SR
Queue Stats
246W - 240L
1,535 Elo+
Party 2
Skadi
Skadi
discomancer
Skadi
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,420 Elo+
Solo
Xing Tian
Xing Tian
spuddyboy
Xing Tian
Level 152
God Stats
6W - 9L
1,620 SR
Queue Stats
283W - 258L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
8,886
684
4,937
20,947
24,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
ProphetPayne
Baba Yaga
15
2 / 5 / 6
8,587
661
17,661
9,490
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 8 / 7
9,042
696
5,011
14,316
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 5 / 8
10,707
824
17,141
17,950
20,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 4 / 8
9,304
716
13,311
13,218
5,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 2 / 21
9,753
750
3,154
11,773
12,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 21
10,467
805
8,058
18,800
26,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
JohnDough117
Ah Puch
15
4 / 4 / 13
9,711
747
15,988
14,036
6,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 3 / 13
12,009
924
19,425
14,406
6,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
spuddyboy
Xing Tian
17
11 / 3 / 11
11,137
857
14,874
15,307
8,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
15
Kills
30
30
Deaths
15
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
21
6.25
W
2
3
21
4.17
W
Ah Puch
JohnDough117
Ah Puch
4
4
13
2.63
L
1
8
6
0.5
L
Baba Yaga
ProphetPayne
Baba Yaga
2
5
6
1
L
2
8
7
0.69
L
7
5
8
2.2
W
11
3
13
5.83
W
Xing Tian
spuddyboy
Xing Tian
11
3
11
5.5
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,061
Damage
61,499
75,921
Taken
74,322
60,711
Mitigated
61,131
26,632
Healing
34,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,154
1,448
13,494
3,067
11,773
12,964
821
7,135
4,638
5,034
0
W
8,058
1,903
2,491
2,467
18,800
26,576
333
9,082
9,718
14,872
0
W
Ah Puch
JohnDough117
Ah Puch
15,988
947
1,914
3,209
14,036
6,805
945
8,707
5,329
35,990
0
L
4,937
260
2,292
2,092
20,947
24,190
168
9,523
11,424
8,873
0
L
Baba Yaga
ProphetPayne
Baba Yaga
17,661
883
0
1,855
9,490
4,182
402
6,063
3,427
28,657
0
L
5,011
484
5,957
4,731
14,316
5,650
246
9,262
5,054
15,259
0
L
17,141
2,436
684
3,712
17,950
20,976
523
9,182
8,768
0
32,189
W
19,425
8,962
2,753
3,543
14,406
6,474
4,201
7,679
6,727
0
48,684
W
Xing Tian
spuddyboy
Xing Tian
14,874
457
458
1,456
15,307
8,312
211
8,317
6,990
24,022
0
L
13,311
4,839
1,290
4,019
13,218
5,713
379
8,044
5,174
26,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
53,077
111
Minions Killed
132
0
Camps Cleared
0
1,048,091
Distance Traveled
1,111,001
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,753
750
7
1
0
215,650
0
W
Ymir
10,467
805
12
1
0
223,336
0
W
Ah Puch
9,711
747
49
4
0
222,916
1
L
Artio
8,886
684
13
1
0
199,686
0
L
Baba Yaga
8,587
661
12
1
0
225,212
0
L
Hel
9,042
696
16
1
0
210,770
1
L
Mulan
10,707
824
35
3
0
215,284
3
W
Skadi
12,009
924
54
4
0
213,234
0
W
Xing Tian
11,137
857
10
1
0
235,865
3
L
Freya
9,304
716
35
3
0
197,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role