Player Matchup

Achilles
Achilles
Black Ronin8052
Achilles
Level 15
God Stats
3W - 1L
1,645 SR
Queue Stats
41W - 25L
1,573 Elo+
Solo
Nemesis
Nemesis
HarietThugma
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 93L
1,502 Elo+
Party 1
Poseidon
Poseidon
LordOfWar101101
Poseidon
Level 24
God Stats
30W - 4L
1,642 SR
Queue Stats
88W - 65L
1,516 Elo+
Solo
Skadi
Skadi
PVFlyTraps547
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,715 Elo+
Solo
Ganesha
Ganesha
XboxWebSupport
Ganesha
Level 87
God Stats
5W - 7L
1,668 SR
Queue Stats
98W - 116L
1,483 Elo+
Party 1
Team Averages
Level 28
1,591 SR
1,558 Elo+

VS

Team Averages
Level 20
1,586 SR
1,486 Elo+
Olorun
Olorun
DEWDROPTHEBEAT
Olorun
Level 27
God Stats
7W - 3L
1,804 SR
Queue Stats
84W - 57L
1,498 Elo+
Solo
Neith
Neith
Olimel
Neith
Level 26
God Stats
19W - 16L
1,529 SR
Queue Stats
239W - 216L
1,574 Elo+
Solo
Chang'e
Chang'e
PlzMeDaDDy3869
Chang'e
Level 29
God Stats
24W - 32L
1,515 SR
Queue Stats
289W - 244L
1,615 Elo+
Solo
Ymir
Ymir
gu1n5
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Jing Wei
Jing Wei
monstereatsbooks
Jing Wei
Level 14
God Stats
16W - 21L
1,584 SR
Queue Stats
48W - 58L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
9 / 0 / 19
10,991
1,099
16,461
11,103
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
HarietThugma
Nemesis
17
3 / 2 / 14
9,396
940
4,741
9,671
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
18
16 / 0 / 12
12,824
1,282
26,236
8,607
3,049
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 17
10,033
1,003
7,815
6,881
2,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
0 / 1 / 28
10,407
1,041
8,226
9,977
9,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

289

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
8,431
843
8,309
10,318
3,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Olimel
Neith
15
3 / 3 / 1
9,315
932
14,240
8,806
3,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 4 / 3
8,826
883
8,007
14,996
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
gu1n5
Ymir
15
0 / 8 / 4
9,225
923
2,608
16,831
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 9 / 3
8,951
895
8,092
16,401
6,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
21
31
Kills
6
6
Deaths
31
90
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
0
19
18.5
L
0
7
4
0.29
W
Nemesis
HarietThugma
Nemesis
3
2
14
5
W
Poseidon
16
0
12
22
L
Neith
Olimel
Neith
3
3
1
1.17
W
3
3
17
3.83
L
1
4
3
0.63
W
0
1
28
14
L
Ymir
gu1n5
Ymir
0
8
4
0.25
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,479
Damage
41,256
46,239
Taken
67,352
32,325
Mitigated
27,717
8,969
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,461
4,649
0
2,267
11,103
12,600
0
2,499
8,366
3,166
18,664
L
8,309
4,332
467
1,094
10,318
3,776
0
5,550
4,641
20,438
0
W
Nemesis
HarietThugma
Nemesis
4,741
1,703
0
719
9,671
4,604
0
3,610
5,945
0
10,522
W
Poseidon
26,236
6,832
0
2,565
8,607
3,049
0
3,979
4,440
54,162
0
L
Neith
Olimel
Neith
14,240
4,469
0
1,070
8,806
3,556
0
4,992
3,714
0
40,466
W
7,815
3,574
0
520
6,881
2,400
0
3,704
3,057
0
36,273
L
8,007
469
1,065
2,496
14,996
5,209
0
6,504
8,241
24,553
0
W
8,226
434
1,645
1,253
9,977
9,672
0
4,264
5,507
21,667
0
L
Ymir
gu1n5
Ymir
2,608
201
0
925
16,831
8,832
0
9,392
7,146
9,948
0
L
8,092
6,017
0
1,186
16,401
6,344
0
9,741
6,394
0
19,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
44,748
198
Minions Killed
171
11
Camps Cleared
3
964,559
Distance Traveled
834,656
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,991
1,099
26
3
0
196,078
0
L
Olorun
8,431
843
32
3
1
160,133
0
W
Nemesis
9,396
940
21
2
1
189,960
0
W
Poseidon
12,824
1,282
86
9
8
207,265
0
L
Neith
9,315
932
45
5
1
187,627
1
W
Skadi
10,033
1,003
65
7
2
169,322
0
L
Chang'e
8,826
883
45
5
1
173,273
0
W
Ganesha
10,407
1,041
0
0
0
201,934
0
L
Ymir
9,225
923
24
2
0
137,067
0
L
Jing Wei
8,951
895
25
3
0
176,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role