Player Matchup

Loki
Loki
CaptBradshaw
Loki
Level 49
God Stats
16W - 16L
1,449 SR
Queue Stats
64W - 71L
1,501 Elo+
Solo
Bellona
Bellona
FeralSkunk
Bellona
Level 42
God Stats
1W - 4L
1,526 SR
Queue Stats
79W - 83L
1,308 Elo+
Party 1
Jing Wei
Jing Wei
Knucklehead5
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 138L
1,351 Elo+
Solo
Ymir
Ymir
maryjane42oo
Ymir
Level 66
God Stats
0W - 1L
1,102 SR
Queue Stats
17W - 37L
1,179 Elo+
Party 1
Anubis
Anubis
swed420xx666
Anubis
Level 57
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 11L
1,114 Elo+
Party 1
Team Averages
Level 52
1,415 SR
1,290 Elo+

VS

Team Averages
Level 74
1,573 SR
1,466 Elo+
Ymir
Ymir
SeymourButts12
Ymir
Level 8
God Stats
6W - 2L
1,834 SR
Queue Stats
30W - 23L
1,416 Elo+
Party 2
Ullr
Ullr
TOsbigtree
Ullr
Level 74
God Stats
26W - 15L
1,659 SR
Queue Stats
92W - 76L
1,625 Elo+
Party 2
King Arthur
King Arthur
hazrn
King Arthur
Level 153
God Stats
1W - 1L
1,302 SR
Queue Stats
227W - 214L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
love2grill
Cliodhna
Level 69
God Stats
5W - 5L
1,465 SR
Queue Stats
228W - 208L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
ma0o
Baron Samedi
Level 67
God Stats
2W - 2L
1,603 SR
Queue Stats
6W - 10L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 3
14,177
567
14,003
21,282
9,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
FeralSkunk
Bellona
18
3 / 9 / 7
11,196
448
14,482
24,840
14,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Knucklehead5
Jing Wei
13
1 / 6 / 3
9,155
366
4,979
11,605
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 8 / 11
10,081
403
7,891
25,514
26,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
19
8 / 9 / 7
12,654
506
26,124
24,678
13,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 16
11,919
477
7,568
22,671
32,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 3 / 4
16,056
642
27,355
15,799
6,864
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
hazrn
King Arthur
20
7 / 5 / 12
14,051
562
24,368
25,713
25,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
love2grill
Cliodhna
20
7 / 6 / 6
13,242
530
12,676
19,484
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
ma0o
Baron Samedi
17
6 / 8 / 3
12,415
497
13,209
14,684
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
78
26
Kills
37
37
Deaths
27
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
13
5
3
2.9
L
Bellona
FeralSkunk
Bellona
3
9
7
0.72
L
Jing Wei
Knucklehead5
Jing Wei
1
6
3
0.42
W
2
5
16
2
W
15
3
4
5.67
W
King Arthur
hazrn
King Arthur
7
5
12
2.6
W
Cliodhna
love2grill
Cliodhna
7
6
6
1.67
W
Baron Samedi
ma0o
Baron Samedi
6
8
3
0.94
L
1
8
11
0.81
L
Anubis
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,479
Damage
85,176
107,919
Taken
98,351
67,041
Mitigated
78,830
23,575
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,003
2,520
0
5,324
21,282
9,161
0
5,263
16,019
0
94,579
L
Bellona
FeralSkunk
Bellona
14,482
4,304
464
4,109
24,840
14,204
975
5,944
18,896
0
72,451
L
Jing Wei
Knucklehead5
Jing Wei
4,979
3,468
0
3,501
11,605
3,487
0
1,897
9,708
0
42,008
W
7,568
1,725
0
1,579
22,671
32,390
112
8,780
13,891
35,790
0
W
27,355
13,142
0
6,402
15,799
6,864
0
5,235
10,564
0
155,036
W
King Arthur
hazrn
King Arthur
24,368
1,570
0
6,376
25,713
25,849
0
7,718
17,995
20,439
73,371
W
Cliodhna
love2grill
Cliodhna
12,676
1,768
0
7,047
19,484
7,234
934
8,463
11,021
0
82,140
W
Baron Samedi
ma0o
Baron Samedi
13,209
1,923
119
1,128
14,684
6,493
0
6,919
7,765
60,071
0
L
7,891
1,365
0
1,021
25,514
26,596
0
5,112
20,402
22,422
0
L
Anubis
26,124
926
810
8,346
24,678
13,593
608
9,093
15,585
81,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,263
Gold Earned
67,683
499
Minions Killed
617
0
Camps Cleared
0
2,073,858
Distance Traveled
2,115,552
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,177
567
157
6
0
493,103
1
L
Bellona
11,196
448
108
4
0
457,246
3
L
Jing Wei
9,155
366
73
3
0
340,465
3
W
Ymir
11,919
477
49
2
0
424,898
0
W
Ullr
16,056
642
210
8
0
462,507
5
W
King Arthur
14,051
562
135
5
0
466,771
3
W
Cliodhna
13,242
530
125
5
0
405,827
2
W
Baron Samedi
12,415
497
98
4
0
355,549
6
L
Ymir
10,081
403
26
1
0
434,535
0
L
Anubis
12,654
506
135
5
0
348,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role