Player Matchup

Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jmama
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarcelPatoulachi
Ah Muzen Cab
Level 17
God Stats
3W - 2L
1,666 SR
Queue Stats
61W - 34L
1,574 Elo+
Party 1
Fenrir
Fenrir
mrliverpool93
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 85L
1,507 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,495 Elo+

VS

Team Averages
Level 28
1,414 SR
1,546 Elo+
Cerberus
Cerberus
CursedPyramid
Cerberus
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
40W - 51L
1,453 Elo+
Party 3
Sylvanus
Sylvanus
Kemukale
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 2
Ao Kuang
Ao Kuang
Laidect
Ao Kuang
Level 27
God Stats
0W - 1L
1,281 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 2
Vulcan
Vulcan
elkku202
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Γνωστης
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
7 / 2 / 17
8,970
997
7,688
7,815
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
 
Terra
15
2 / 0 / 25
8,508
945
5,892
10,073
7,285
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jmama
Cthulhu
13
4 / 3 / 18
8,752
972
4,365
10,110
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MarcelPatoulachi
Ah Muzen Cab
17
10 / 1 / 20
10,361
1,151
25,883
11,058
4,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 2 / 14
9,011
1,001
7,768
10,839
7,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CursedPyramid
Cerberus
11
0 / 4 / 3
6,370
708
3,409
11,956
9,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Kemukale
Sylvanus
14
3 / 5 / 2
8,183
909
9,439
11,782
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Laidect
Ao Kuang
11
2 / 9 / 2
7,086
787
4,289
12,174
3,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
elkku202
Vulcan
13
1 / 6 / 4
7,089
788
9,930
8,391
2,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 3
7,080
787
5,611
10,584
2,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
21
32
Kills
7
8
Deaths
32
94
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
17
7.75
W
Terra
 
Terra
2
0
25
14.5
L
Cerberus
CursedPyramid
Cerberus
0
4
3
0.38
W
Cthulhu
Jmama
Cthulhu
4
3
18
4.33
L
Sylvanus
Kemukale
Sylvanus
3
5
2
0.8
L
Ao Kuang
Laidect
Ao Kuang
2
9
2
0.33
W
Ah Muzen Cab
MarcelPatoulachi
Ah Muzen Cab
10
1
20
20
L
Vulcan
elkku202
Vulcan
1
6
4
0.5
W
9
2
14
8
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,596
Damage
32,678
49,895
Taken
54,887
31,094
Mitigated
23,584
26,580
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,688
2,277
535
1,007
7,815
3,659
390
3,645
4,170
17,137
0
W
Terra
 
Terra
5,892
666
6,326
4,866
10,073
7,285
1,227
6,606
3,467
8,534
0
L
Cerberus
CursedPyramid
Cerberus
3,409
195
384
2,648
11,956
9,027
0
4,296
7,660
5,843
0
W
Cthulhu
Jmama
Cthulhu
4,365
113
1,378
1,144
10,110
8,380
217
3,713
6,397
13,352
0
L
Sylvanus
Kemukale
Sylvanus
9,439
1,884
1,768
3,653
11,782
5,645
0
4,804
6,978
17,033
1,509
L
Ao Kuang
Laidect
Ao Kuang
4,289
1,369
286
1,611
12,174
3,566
0
3,868
8,306
4,873
0
W
Ah Muzen Cab
MarcelPatoulachi
Ah Muzen Cab
25,883
7,580
826
5,293
11,058
4,696
2,299
5,907
5,151
0
57,030
L
Vulcan
elkku202
Vulcan
9,930
4,730
51
740
8,391
2,574
0
2,648
5,743
17,087
0
W
7,768
1,793
2,476
2,729
10,839
7,074
588
6,683
4,156
407
10,661
L
5,611
3,328
0
866
10,584
2,772
0
2,382
8,202
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,602
Gold Earned
35,808
118
Minions Killed
86
0
Camps Cleared
0
920,708
Distance Traveled
725,538
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,970
997
17
2
0
185,444
0
W
Terra
8,508
945
6
1
0
207,788
0
L
Cerberus
6,370
708
7
1
0
158,569
0
W
Cthulhu
8,752
972
14
2
0
169,202
0
L
Sylvanus
8,183
909
29
3
0
141,351
0
L
Ao Kuang
7,086
787
3
0
0
135,871
1
W
Ah Muzen Cab
10,361
1,151
70
8
0
180,812
0
L
Vulcan
7,089
788
20
2
0
162,062
0
W
Fenrir
9,011
1,001
11
1
0
177,462
4
L
Izanami
7,080
787
27
3
0
127,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role