Player Matchup

Bacchus
Bacchus
FayeLuna92
Bacchus
Level 68
God Stats
26W - 11L
1,584 SR
Queue Stats
410W - 454L
1,389 Elo+
Party 2
Ravana
Ravana
Finch111
Ravana
Level 116
God Stats
2W - 1L
1,528 SR
Queue Stats
239W - 235L
1,338 Elo+
Party 1
Poseidon
Poseidon
GorgeousLolita
Poseidon
Level 115
God Stats
12W - 1L
1,777 SR
Queue Stats
238W - 234L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Livayathan
Morgan Le Fay
Level 112
God Stats
9W - 6L
1,593 SR
Queue Stats
419W - 450L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
kiddolocke
Cthulhu
Level 107
God Stats
6W - 0L
1,932 SR
Queue Stats
225W - 231L
1,342 Elo+
Party 1
Team Averages
Level 104
1,683 SR
1,365 Elo+

VS

Team Averages
Level 67
1,593 SR
1,400 Elo+
Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
SuPeRsmite007
Loki
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 101L
1,381 Elo+
Solo
Eset
Eset
ilcausergiu
Eset
Level 68
God Stats
1W - 1L
1,708 SR
Queue Stats
67W - 71L
1,354 Elo+
Solo
Discordia
Discordia
pacogoyo
Discordia
Level 93
God Stats
6W - 2L
1,760 SR
Queue Stats
255W - 246L
1,385 Elo+
Solo
Thoth
Thoth
steffanuk123
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FayeLuna92
Bacchus
17
3 / 5 / 13
10,478
748
10,369
15,830
19,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Finch111
Ravana
20
12 / 4 / 10
12,764
912
12,595
13,286
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
19
6 / 4 / 11
11,651
832
13,082
12,267
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Livayathan
Morgan Le Fay
18
6 / 5 / 16
11,098
793
15,798
13,769
5,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
kiddolocke
Cthulhu
17
3 / 4 / 16
10,865
776
8,762
14,170
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 7 / 11
9,056
647
9,460
19,017
21,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 8 / 6
10,063
719
8,312
13,222
4,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 4 / 6
10,704
765
11,784
12,288
5,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
pacogoyo
Discordia
17
3 / 4 / 8
9,590
685
13,781
10,105
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 7 / 10
9,317
666
10,068
12,661
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
30
Kills
22
22
Deaths
30
66
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
7
11
1.21
W
Bacchus
FayeLuna92
Bacchus
3
5
13
1.9
W
Ravana
Finch111
Ravana
12
4
10
4.25
W
Poseidon
6
4
11
2.88
W
Morgan Le Fay
Livayathan
Morgan Le Fay
6
5
16
2.8
L
6
8
6
1.13
L
8
4
6
2.75
W
Cthulhu
kiddolocke
Cthulhu
3
4
16
2.75
L
Discordia
pacogoyo
Discordia
3
4
8
1.75
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,606
Damage
53,405
69,322
Taken
67,293
45,599
Mitigated
40,701
24,597
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,460
2,795
511
2,203
19,017
21,887
0
13,193
5,824
0
13,344
W
Bacchus
FayeLuna92
Bacchus
10,369
912
1,806
1,872
15,830
19,861
810
6,561
9,062
19,443
0
W
Ravana
Finch111
Ravana
12,595
3,763
2,419
5,002
13,286
8,267
821
5,654
7,331
0
27,223
W
Poseidon
13,082
952
751
3,612
12,267
4,231
1,656
8,404
3,746
37,873
0
W
Morgan Le Fay
Livayathan
Morgan Le Fay
15,798
2,042
1,507
1,988
13,769
5,534
1,163
8,057
5,503
27,300
0
L
8,312
596
2,397
987
13,222
4,763
0
9,506
3,716
0
15,525
L
11,784
418
716
2,260
12,288
5,866
189
8,360
3,928
30,676
0
W
Cthulhu
kiddolocke
Cthulhu
8,762
265
2,533
3,107
14,170
7,706
765
6,957
7,022
18,992
0
L
Discordia
pacogoyo
Discordia
13,781
1,415
870
1,926
10,105
3,696
74
7,405
2,700
33,594
0
L
10,068
1,042
858
1,843
12,661
4,489
156
9,547
3,114
21,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,856
Gold Earned
48,730
147
Minions Killed
113
0
Camps Cleared
0
1,200,892
Distance Traveled
1,133,378
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,056
647
7
1
0
234,099
1
W
Bacchus
10,478
748
18
1
0
232,820
1
W
Ravana
12,764
912
26
2
0
247,389
1
W
Poseidon
11,651
832
41
3
0
246,163
3
W
Morgan Le Fay
11,098
793
25
2
0
211,007
0
L
Loki
10,063
719
8
1
0
234,361
1
L
Eset
10,704
765
39
3
0
244,824
1
W
Cthulhu
10,865
776
37
3
0
263,513
6
L
Discordia
9,590
685
39
3
0
213,380
0
L
Thoth
9,317
666
20
1
0
206,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role