Player Matchup

Tiamat
Tiamat
Batshaw1
Tiamat
Level 29
God Stats
5W - 7L
1,418 SR
Queue Stats
34W - 54L
1,366 Elo+
Party 1
Ymir
Ymir
HzIIs
Ymir
Level 82
God Stats
1W - 1L
1,778 SR
Queue Stats
54W - 61L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheSixthBoar5
Ah Muzen Cab
Level 158
God Stats
45W - 14L
1,691 SR
Queue Stats
470W - 297L
1,628 Elo+
Party 1
Team Averages
Level 90
1,629 SR
1,475 Elo+

VS

Team Averages
Level 17
1,567 SR
1,542 Elo+
Ah Puch
Ah Puch
Big-Kay-92
Ah Puch
Level 15
God Stats
3W - 1L
1,724 SR
Queue Stats
21W - 14L
1,457 Elo+
Solo
Neith
Neith
Get Bonked3254
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,838 Elo+
Solo
Geb
Geb
SpaceCCow
Geb
Level 24
God Stats
4W - 6L
1,478 SR
Queue Stats
55W - 77L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Batshaw1
Tiamat
14
0 / 4 / 5
11,217
534
5,339
12,551
4,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
HzIIs
Ymir
16
4 / 7 / 7
13,083
623
15,563
26,651
11,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheSixthBoar5
Ah Muzen Cab
19
11 / 5 / 2
14,750
702
26,184
19,070
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Big-Kay-92
Ah Puch
18
4 / 7 / 8
13,994
666
18,372
14,590
6,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 6
15,389
733
23,630
18,396
6,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 8
13,545
645
8,319
24,662
31,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
15
Kills
16
16
Deaths
15
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Batshaw1
Tiamat
0
4
5
0.63
W
Ah Puch
Big-Kay-92
Ah Puch
4
7
8
1.14
W
9
5
6
2.4
L
Ymir
HzIIs
Ymir
4
7
7
1.07
W
3
3
8
2.33
L
Ah Muzen Cab
TheSixthBoar5
Ah Muzen Cab
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,086
Damage
50,321
58,272
Taken
57,648
22,221
Mitigated
44,073
13,645
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Batshaw1
Tiamat
5,339
615
553
3,876
12,551
4,569
526
6,686
5,865
27,367
0
W
Ah Puch
Big-Kay-92
Ah Puch
18,372
39
0
2,240
14,590
6,269
558
3,864
10,726
63,134
0
W
23,630
10,286
0
5,300
18,396
6,736
2,516
4,359
14,037
0
75,608
L
Ymir
HzIIs
Ymir
15,563
4,609
425
4,279
26,651
11,213
33
9,913
16,738
51,098
2,552
W
8,319
751
43
3,003
24,662
31,068
198
12,233
12,429
18,403
0
L
Ah Muzen Cab
TheSixthBoar5
Ah Muzen Cab
26,184
5,852
0
4,512
19,070
6,439
2,433
10,236
8,834
0
91,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
42,928
259
Minions Killed
253
12
Camps Cleared
7
999,246
Distance Traveled
973,707
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,217
534
34
2
3
338,210
3
W
Ah Puch
13,994
666
114
5
0
331,140
4
W
Neith
15,389
733
121
6
6
326,659
3
L
Ymir
13,083
623
78
4
7
309,868
6
W
Geb
13,545
645
18
1
1
315,908
2
L
Ah Muzen Cab
14,750
702
147
7
2
351,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role