Player Matchup

Neith
Neith
BlackJuiceMomba
Neith
Level 8
God Stats
3W - 0L
1,776 SR
Queue Stats
16W - 20L
1,256 Elo+
Solo
Fenrir
Fenrir
GIZMO8LIVEZ
Fenrir
Level 29
God Stats
4W - 3L
1,472 SR
Queue Stats
60W - 75L
1,377 Elo+
Party 4
Athena
Athena
NiteTroglodyte
Athena
Level 17
God Stats
3W - 2L
1,445 SR
Queue Stats
62W - 59L
1,443 Elo+
Party 3
Zeus
Zeus
badarsefreeman98
Zeus
Level 24
God Stats
6W - 10L
1,208 SR
Queue Stats
15W - 26L
1,317 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
kathnor
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,466 Elo+
Party 3
Team Averages
Level 19
1,480 SR
1,372 Elo+

VS

Team Averages
Level 26
1,576 SR
1,455 Elo+
Cthulhu
Cthulhu
AG0515
Cthulhu
Level 27
God Stats
12W - 8L
1,637 SR
Queue Stats
81W - 100L
1,373 Elo+
Party 2
Nox
Nox
Na1u
Nox
Level 24
God Stats
26W - 22L
1,565 SR
Queue Stats
66W - 64L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Saxyone
Nu Wa
Level 31
God Stats
1W - 2L
1,567 SR
Queue Stats
62W - 49L
1,593 Elo+
Party 1
Horus
Horus
TaintedKatnexia
Horus
Level 25
God Stats
14W - 8L
1,665 SR
Queue Stats
66W - 59L
1,514 Elo+
Party 1
Pele
Pele
artig
Pele
Level 21
God Stats
7W - 10L
1,445 SR
Queue Stats
32W - 53L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 16
11,165
1,117
14,732
9,335
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
2 / 5 / 11
9,061
906
6,215
10,396
9,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 24
10,983
1,098
10,846
15,341
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 4 / 14
12,284
1,228
21,538
8,858
3,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
kathnor
Morgan Le Fay
18
10 / 5 / 17
12,306
1,231
22,218
12,462
4,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

248

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AG0515
Cthulhu
17
7 / 6 / 9
11,418
1,142
15,840
20,195
13,587
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
Na1u
Nox
16
3 / 3 / 9
10,042
1,004
8,796
10,051
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Saxyone
Nu Wa
16
5 / 9 / 10
10,988
1,099
11,913
13,636
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 12
9,165
917
8,757
22,223
14,389
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
artig
Pele
16
3 / 9 / 10
9,984
998
6,803
16,005
8,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
69
30
Kills
19
19
Deaths
30
82
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AG0515
Cthulhu
7
6
9
1.92
W
6
3
16
4.67
W
Fenrir
2
5
11
1.5
L
Nox
Na1u
Nox
3
3
9
2.5
W
2
2
24
7
L
Nu Wa
Saxyone
Nu Wa
5
9
10
1.11
L
1
3
12
2.33
L
Pele
artig
Pele
3
9
10
0.89
W
10
4
14
4.25
W
Morgan Le Fay
kathnor
Morgan Le Fay
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,549
Damage
52,109
56,392
Taken
82,110
39,691
Mitigated
44,899
9,867
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AG0515
Cthulhu
15,840
1,068
380
0
20,195
13,587
0
13,434
6,761
34,316
0
W
14,732
6,774
0
2,229
9,335
3,915
0
5,741
3,418
0
31,037
W
Fenrir
6,215
2,644
588
815
10,396
9,031
0
5,962
4,244
0
10,527
L
Nox
Na1u
Nox
8,796
657
0
40
10,051
3,693
0
5,543
4,508
23,988
0
W
10,846
3,014
0
980
15,341
18,605
0
8,407
6,590
17,752
0
L
Nu Wa
Saxyone
Nu Wa
11,913
3,812
75
855
13,636
4,914
0
8,685
4,951
30,003
0
L
8,757
4,950
2,223
3,435
22,223
14,389
0
15,170
7,053
0
11,482
L
Pele
artig
Pele
6,803
1,423
0
1,303
16,005
8,316
0
11,770
4,235
130
11,283
W
21,538
5,647
431
2,150
8,858
3,216
0
7,433
1,243
56,480
0
W
Morgan Le Fay
kathnor
Morgan Le Fay
22,218
4,144
0
2,674
12,462
4,924
0
8,026
4,218
42,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,799
Gold Earned
51,597
175
Minions Killed
135
6
Camps Cleared
6
813,193
Distance Traveled
864,100
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,418
1,142
35
4
1
211,430
0
W
Neith
11,165
1,117
40
4
1
161,465
0
W
Fenrir
9,061
906
5
1
1
166,859
1
L
Nox
10,042
1,004
47
5
1
153,513
0
W
Athena
10,983
1,098
10
1
1
176,892
1
L
Nu Wa
10,988
1,099
39
4
2
161,795
1
L
Horus
9,165
917
2
0
2
189,569
0
L
Pele
9,984
998
12
1
0
147,793
0
W
Zeus
12,284
1,228
69
7
1
148,252
1
W
Morgan Le Fay
12,306
1,231
51
5
2
159,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role