Player Matchup

Anhur
Anhur
AlmightyKade
Anhur
Level 144
God Stats
0W - 5L
1,237 SR
Queue Stats
196W - 189L
1,620 Elo+
Solo
He Bo
He Bo
DeepThrowt
He Bo
Level 129
God Stats
7W - 6L
1,603 SR
Queue Stats
251W - 223L
1,588 Elo+
Solo
Tiamat
Tiamat
DontTrustAGypsy
Tiamat
Level 160
God Stats
6W - 7L
1,552 SR
Queue Stats
455W - 459L
1,611 Elo+
Solo
Ares
Ares
KillAWat95
Ares
Level 127
God Stats
1W - 2L
1,559 SR
Queue Stats
276W - 294L
1,592 Elo+
Solo
Serqet
Serqet
ShadowExalt
Serqet
Level 149
God Stats
1W - 2L
1,320 SR
Queue Stats
468W - 457L
1,664 Elo+
Solo
Team Averages
Level 142
1,454 SR
1,615 Elo+

VS

Team Averages
Level 124
1,508 SR
1,583 Elo+
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
IamEVEREADY
Ratatoskr
Level 69
God Stats
3W - 6L
1,286 SR
Queue Stats
409W - 405L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
Razielsomething
Nu Wa
Level 125
God Stats
15W - 8L
1,708 SR
Queue Stats
453W - 411L
1,534 Elo+
Solo
Anubis
Anubis
ThyHeavenlyAssn
Anubis
Level 154
God Stats
6W - 8L
1,503 SR
Queue Stats
372W - 254L
1,651 Elo+
Solo
Sobek
Sobek
causingchaos21
Sobek
Level 125
God Stats
4W - 4L
1,544 SR
Queue Stats
379W - 348L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
8,740
795
9,278
10,891
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
14
3 / 6 / 5
8,154
741
7,810
10,601
4,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 4 / 4
9,842
895
14,397
10,753
8,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 8
8,688
790
7,452
14,811
22,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
14
1 / 4 / 9
7,816
711
5,439
13,131
5,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 2 / 16
8,894
809
5,500
11,702
11,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
IamEVEREADY
Ratatoskr
15
5 / 6 / 15
9,322
847
9,280
9,858
4,251
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 2 / 13
9,647
877
20,077
9,932
5,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 4 / 10
9,644
877
12,141
10,370
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 18
9,264
842
7,881
15,433
18,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
16
Kills
25
25
Deaths
17
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
16
5.5
L
2
6
8
1
L
He Bo
3
6
5
0.92
L
8
4
4
2.5
W
Ratatoskr
IamEVEREADY
Ratatoskr
5
6
15
2.08
L
2
5
8
1.2
W
7
2
13
6.75
L
Serqet
1
4
9
1.38
W
8
4
10
3.25
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
54,879
60,187
Taken
57,295
45,425
Mitigated
46,112
15,132
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,500
579
532
2,392
11,702
11,350
477
7,239
4,152
10,514
0
L
9,278
4,806
0
1,776
10,891
3,920
620
7,145
3,746
0
31,368
L
He Bo
7,810
386
2,472
2,664
10,601
4,680
0
7,917
2,684
18,279
0
L
14,397
801
31
2,939
10,753
8,322
112
8,379
2,374
41,313
0
W
Ratatoskr
IamEVEREADY
Ratatoskr
9,280
1,488
298
299
9,858
4,251
189
5,097
4,761
0
12,518
L
7,452
672
0
1,380
14,811
22,760
274
11,755
3,056
15,116
0
W
20,077
7,198
2,279
2,176
9,932
5,251
1,256
6,013
3,775
43,301
0
L
Serqet
5,439
1,508
1,323
2,547
13,131
5,743
720
10,403
2,728
0
10,101
W
12,141
308
1,115
1,979
10,370
6,435
1,046
6,177
4,193
24,066
0
W
7,881
315
1,329
3,051
15,433
18,825
273
5,133
9,938
14,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
46,771
143
Minions Killed
128
0
Camps Cleared
0
934,254
Distance Traveled
1,069,859
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,894
809
7
1
0
219,141
0
L
Anhur
8,740
795
59
5
0
176,152
1
L
He Bo
8,154
741
18
2
0
172,067
2
L
Tiamat
9,842
895
46
4
0
186,498
0
W
Ratatoskr
9,322
847
11
1
0
230,942
4
L
Ares
8,688
790
10
1
0
188,202
2
W
Nu Wa
9,647
877
62
6
0
207,931
3
L
Serqet
7,816
711
10
1
0
211,335
1
W
Anubis
9,644
877
29
3
0
187,481
3
W
Sobek
9,264
842
19
2
0
224,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role