Player Matchup

Ra
Ra
AlexisMuffin
Ra
Level 18
God Stats
1W - 2L
1,543 SR
Queue Stats
30W - 26L
1,574 Elo+
Solo
Set
Set
Backbiter835
Set
Level 14
God Stats
10W - 7L
1,747 SR
Queue Stats
22W - 18L
1,582 Elo+
Solo
Cthulhu
Cthulhu
ItzStubbssTV
Cthulhu
Level 9
God Stats
1W - 2L
1,529 SR
Queue Stats
7W - 9L
1,492 Elo+
Solo
Bellona
Bellona
Rubygabeplays
Bellona
Level 25
God Stats
0W - 1L
1,579 SR
Queue Stats
14W - 11L
1,539 Elo+
Solo
Medusa
Medusa
SolShadez
Medusa
Level 27
God Stats
5W - 4L
1,719 SR
Queue Stats
61W - 51L
1,593 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,556 Elo+

VS

Team Averages
Level 22
1,525 SR
1,541 Elo+
Ymir
Ymir
HerFavMistak3
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,546 Elo+
Party 1
Ravana
Ravana
HerfavVillxn
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,495 Elo+
Party 1
Rama
Rama
Skinark
Rama
Level 30
God Stats
11W - 6L
1,576 SR
Queue Stats
105W - 112L
1,555 Elo+
Solo
Janus
Janus
TheAdeptOne
Janus
Level 29
God Stats
5W - 3L
1,466 SR
Queue Stats
111W - 91L
1,513 Elo+
Solo
Thanatos
Thanatos
aqzol
Thanatos
Level 18
God Stats
2W - 1L
1,583 SR
Queue Stats
26W - 24L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,830
522
5,095
7,499
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 3
7,533
502
3,896
10,383
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ItzStubbssTV
Cthulhu
8
0 / 5 / 0
5,419
361
4,098
12,596
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
12
1 / 7 / 2
7,220
481
3,776
11,866
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
SolShadez
Medusa
8
0 / 8 / 0
5,485
366
2,192
10,195
2,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,137
542
3,223
6,069
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
14
6 / 2 / 5
9,312
621
9,702
8,010
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Skinark
Rama
13
8 / 2 / 5
8,339
556
11,402
7,716
2,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 0 / 4
8,953
597
4,173
5,631
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
aqzol
Thanatos
15
9 / 3 / 3
8,860
591
7,365
10,209
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
29
29
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
2
5
3
0.7
W
3
0
7
6.5
W
Ravana
6
2
5
4.25
L
Cthulhu
ItzStubbssTV
Cthulhu
0
5
0
0
L
Bellona
1
7
2
0.29
W
Rama
Skinark
Rama
8
2
5
5.25
L
Medusa
SolShadez
Medusa
0
8
0
0
W
3
0
4
5
W
Thanatos
aqzol
Thanatos
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
35,865
52,539
Taken
37,635
22,495
Mitigated
18,696
10,052
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,095
716
152
2,109
7,499
2,527
114
2,288
5,125
50,663
0
L
3,896
2,212
0
2,702
10,383
4,021
304
1,607
8,623
0
36,808
W
3,223
533
0
1,355
6,069
4,755
30
1,595
4,241
21,743
0
W
Ravana
9,702
2,652
0
2,909
8,010
6,381
516
1,224
6,757
0
48,661
L
Cthulhu
ItzStubbssTV
Cthulhu
4,098
190
0
1,134
12,596
6,672
0
1,302
11,248
14,639
0
L
Bellona
3,776
1,118
0
2,339
11,866
7,247
1,088
523
10,750
0
29,706
W
Rama
Skinark
Rama
11,402
9,915
0
1,426
7,716
2,503
486
1,832
5,535
0
60,246
L
Medusa
SolShadez
Medusa
2,192
682
0
1,616
10,195
2,028
198
1,676
8,468
0
24,321
W
4,173
413
0
795
5,631
1,556
41
1,456
4,079
68,475
0
W
Thanatos
aqzol
Thanatos
7,365
1,887
0
10,568
10,209
3,501
171
2,351
7,639
0
45,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
43,601
299
Minions Killed
432
0
Camps Cleared
0
1,358,717
Distance Traveled
1,500,613
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,830
522
109
7
0
268,773
7
L
Set
7,533
502
66
4
0
284,545
2
W
Ymir
8,137
542
41
3
0
272,113
6
W
Ravana
9,312
621
103
7
0
297,405
1
L
Cthulhu
5,419
361
32
2
0
257,325
0
L
Bellona
7,220
481
55
4
0
281,451
0
W
Rama
8,339
556
77
5
0
281,503
0
L
Medusa
5,485
366
37
2
0
266,623
1
W
Janus
8,953
597
127
8
0
310,620
3
W
Thanatos
8,860
591
84
6
0
338,972
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role