Player Matchup

Geb
Geb
Grandmaster
Freibier4Future
Geb
Grandmaster
Level 157
God Stats
7W - 0L
1,943 SR
Queue Stats
40W - 9L
3,295 MMR
Party 1
Sol
Sol
Masters
SwedishLicker
Sol
Masters
Level 51
God Stats
25W - 3L
1,964 SR
Queue Stats
156W - 53L
3,069 MMR
Party 1
Ne Zha
Ne Zha
Masters
xSmite_Pro
Ne Zha
Masters
Level 106
God Stats
17W - 4L
1,847 SR
Queue Stats
79W - 20L
2,710 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 105
1,918 SR
3,024 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,690 SR
2,218 MMR
Thoth
Thoth
Diamond V
ESG_KinnaS
Thoth
Diamond V
Level 160
God Stats
1W - 2L
1,563 SR
Queue Stats
67W - 37L
2,330 MMR
Party 2
Nike
Nike
Platinum V
TaiIoMailo
Nike
Platinum V
Level 149
God Stats
1W - 1L
1,712 SR
Queue Stats
35W - 27L
2,069 MMR
Party 2
Cthulhu
Cthulhu
Diamond IV
l SKAY l
Cthulhu
Diamond IV
Level 151
God Stats
51W - 27L
1,794 SR
Queue Stats
283W - 208L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
10,564
755
6,120
17,263
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 3 / 5
10,385
742
20,962
17,374
11,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
xSmite_Pro
Ne Zha
14
6 / 2 / 8
10,196
728
17,268
15,377
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FenrirAchillesOdinGilgameshArtio

VS

Bans
ScyllaGuan YuChaacAh Muzen CabMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 4 / 2
7,969
569
11,958
8,529
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 6 / 1
9,377
670
10,602
21,429
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
l SKAY l
Cthulhu
12
1 / 5 / 4
8,371
598
12,094
19,566
18,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
5
5
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
4
2
0.25
W
2
0
10
7
W
7
3
5
3.17
L
4
6
1
0.75
L
Cthulhu
l SKAY l
Cthulhu
1
5
4
0.6
W
Ne Zha
xSmite_Pro
Ne Zha
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,350
Damage
34,654
50,014
Taken
49,524
37,514
Mitigated
35,413
26,025
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
11,958
195
0
395
8,529
2,545
0
3,935
4,220
41,003
0
W
6,120
1,085
944
7,223
17,263
17,427
146
8,240
8,203
19,375
0
W
20,962
9,500
0
9,861
17,374
11,646
1,613
8,121
8,453
54,982
0
L
10,602
892
341
3,862
21,429
14,828
0
11,208
8,822
0
26,120
L
Cthulhu
l SKAY l
Cthulhu
12,094
420
426
3,498
19,566
18,040
0
10,925
7,594
25,546
0
W
Ne Zha
xSmite_Pro
Ne Zha
17,268
3,536
0
7,997
15,377
8,441
1,173
6,593
7,814
0
43,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
25,717
152
Minions Killed
144
8
Camps Cleared
4
798,799
Distance Traveled
731,171
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,969
569
69
5
1
250,472
3
W
Geb
10,564
755
19
1
1
276,913
9
W
Sol
10,385
742
70
5
4
253,202
6
L
Nike
9,377
670
33
2
3
247,561
5
L
Cthulhu
8,371
598
42
3
0
233,138
3
W
Ne Zha
10,196
728
63
5
3
268,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role