Player Matchup

Cupid
Cupid
Silver I
Pabloreiz
Cupid
Silver I
Level 134
God Stats
18W - 28L
1,443 SR
Queue Stats
213W - 249L
1,117 MMR
Solo
Ares
Ares
Silver II
jaimebrandon-
Ares
Silver II
Level 59
God Stats
16W - 14L
1,615 SR
Queue Stats
115W - 153L
1,255 MMR
Solo
Sol
Sol
Silver II
ojo100
Sol
Silver II
Level 107
God Stats
32W - 29L
1,539 SR
Queue Stats
100W - 129L
959 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,532 SR
1,110 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,528 SR
1,001 MMR
The Morrigan
The Morrigan
Silver IV
AllTheyFearIsYou
The Morrigan
Silver IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,171 MMR
Party 1
Tyr
Tyr
Silver V
BOB_BARKER_704
Tyr
Silver V
Level 98
God Stats
6W - 10L
1,456 SR
Queue Stats
29W - 47L
574 MMR
Party 1
Arachne
Arachne
Gold V
Genuinedraft810
Arachne
Gold V
Level 140
God Stats
1W - 2L
1,626 SR
Queue Stats
73W - 76L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Pabloreiz
Cupid
14
1 / 3 / 8
10,543
620
8,440
10,464
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 6
12,333
725
7,043
15,939
20,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
ojo100
Sol
16
6 / 0 / 3
11,461
674
17,343
6,516
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayZeusGilgameshArtemisOdin

VS

Bans
MedusaYmirChronosAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AllTheyFearIsYou
The Morrigan
14
1 / 3 / 2
9,835
579
7,401
8,887
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 3
9,310
548
9,062
18,645
24,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 1
10,232
602
7,830
13,024
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AllTheyFearIsYou
The Morrigan
1
3
2
0.67
L
0
3
3
0.5
L
3
5
1
0.7
W
Cupid
Pabloreiz
Cupid
1
3
8
1.67
W
4
1
6
7
W
Sol
ojo100
Sol
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,826
Damage
24,293
32,919
Taken
40,556
29,288
Mitigated
34,477
5,927
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AllTheyFearIsYou
The Morrigan
7,401
650
488
2,405
8,887
4,142
0
4,865
3,949
44,078
2,960
L
9,062
466
0
4,181
18,645
24,398
0
11,256
7,389
0
26,153
L
7,830
5,028
0
2,815
13,024
5,937
0
7,141
5,883
0
27,154
W
Cupid
Pabloreiz
Cupid
8,440
4,213
374
1,096
10,464
5,177
581
3,112
6,972
0
46,563
W
7,043
284
0
2,232
15,939
20,915
205
3,363
11,979
23,085
0
W
Sol
ojo100
Sol
17,343
6,396
0
2,225
6,516
3,196
2,149
1,072
5,305
65,645
4,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
29,377
234
Minions Killed
189
7
Camps Cleared
8
915,598
Distance Traveled
963,591
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,835
579
89
5
4
307,064
3
L
Tyr
9,310
548
50
3
1
349,324
1
L
Arachne
10,232
602
50
3
3
307,203
5
W
Cupid
10,543
620
88
5
2
279,347
4
W
Ares
12,333
725
32
2
2
307,424
1
W
Sol
11,461
674
114
7
3
328,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role