Player Matchup

Cupid
Cupid
Fotima
Cupid
Level 27
God Stats
5W - 5L
1,736 SR
Queue Stats
10W - 12L
1,522 Elo+
Party 1
Ra
Ra
Horizondotagod
Ra
Level 16
God Stats
1W - 0L
1,290 SR
Queue Stats
17W - 20L
1,482 Elo+
Solo
Loki
Loki
MoneyMoneyMan4
Loki
Level 6
God Stats
13W - 8L
1,544 SR
Queue Stats
53W - 33L
1,753 Elo+
Solo
Athena
Athena
SmiteAtlas
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,771 Elo+
Party 1
Nu Wa
Nu Wa
barrabas000
Nu Wa
Level 26
God Stats
2W - 2L
1,351 SR
Queue Stats
83W - 71L
1,659 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,638 Elo+

VS

Team Averages
Level 22
1,498 SR
1,617 Elo+
Mulan
Mulan
CrenshawMafia
Mulan
Level 29
God Stats
2W - 3L
1,338 SR
Queue Stats
143W - 122L
1,628 Elo+
Solo
Achilles
Achilles
GiIgamish
Achilles
Level 28
God Stats
5W - 4L
1,623 SR
Queue Stats
102W - 73L
1,627 Elo+
Solo
Rama
Rama
NutOnUrKid
Rama
Level 24
God Stats
1W - 2L
1,487 SR
Queue Stats
84W - 74L
1,524 Elo+
Solo
Fenrir
Fenrir
Wookiecreeper
Fenrir
Level 28
God Stats
2W - 4L
1,543 SR
Queue Stats
163W - 168L
1,611 Elo+
Solo
Ra
Ra
zzefirus
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fotima
Cupid
8
0 / 2 / 4
4,604
512
1,384
3,616
1,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 5 / 3
5,762
640
2,708
5,273
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
10 / 0 / 2
6,842
760
6,439
4,666
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
SmiteAtlas
Athena
8
1 / 0 / 2
4,847
539
1,788
6,824
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 3
5,587
621
5,541
3,268
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,962
551
3,615
5,581
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
GiIgamish
Achilles
8
0 / 3 / 0
4,638
515
2,441
7,754
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,135
348
0
462
105
10
4 / 5 / 2
5,626
625
4,815
7,561
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 7 / 2
4,532
504
1,550
5,748
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
7
7
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Cupid
Fotima
Cupid
0
2
4
1
L
Achilles
GiIgamish
Achilles
0
3
0
0
W
4
5
3
1.1
W
10
0
2
11
L
0
0
0
0
W
Athena
SmiteAtlas
Athena
1
0
2
2
L
4
5
2
1
W
1
0
3
2.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
12,421
23,647
Taken
27,106
8,178
Mitigated
11,708
7,043
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,615
449
0
2,085
5,581
2,552
0
1,493
3,982
0
20,952
W
Cupid
Fotima
Cupid
1,384
725
296
695
3,616
1,217
0
59
3,358
0
19,446
L
Achilles
GiIgamish
Achilles
2,441
361
0
3,655
7,754
4,688
0
3,626
3,740
0
21,032
W
2,708
369
0
931
5,273
1,720
301
1,226
3,935
21,721
0
W
6,439
2,188
0
1,605
4,666
1,828
0
168
4,425
0
38,432
L
0
0
0
0
462
105
0
356
0
0
0
W
Athena
SmiteAtlas
Athena
1,788
834
0
1,766
6,824
2,771
0
198
6,466
14,884
0
L
4,815
1,050
0
1,812
7,561
2,639
0
1,442
5,953
0
22,596
W
5,541
2,476
0
1,750
3,268
642
224
0
2,951
29,002
0
L
1,550
428
19
483
5,748
1,724
325
2,080
3,394
15,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
22,893
240
Minions Killed
166
0
Camps Cleared
0
821,987
Distance Traveled
649,239
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,962
551
37
4
0
166,511
3
W
Cupid
4,604
512
52
6
0
145,068
0
L
Achilles
4,638
515
46
5
0
159,337
1
W
Ra
5,762
640
44
5
0
148,295
0
W
Loki
6,842
760
74
8
0
206,456
1
L
Rama
3,135
348
0
0
0
0
0
W
Athena
4,847
539
14
2
0
155,495
1
L
Fenrir
5,626
625
51
6
0
170,554
2
W
Nu Wa
5,587
621
56
6
0
166,673
6
L
Ra
4,532
504
32
4
0
152,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role