Player Matchup

Medusa
Medusa
Brisin001
Medusa
Level 25
God Stats
4W - 2L
1,524 SR
Queue Stats
8W - 8L
1,562 Elo+
Solo
Terra
Terra
GrandAnthem
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,590 Elo+
Solo
Ullr
Ullr
Tako1651
Ullr
Level 28
God Stats
21W - 23L
1,546 SR
Queue Stats
184W - 203L
1,513 Elo+
Solo
Tyr
Tyr
polarcxwave
Tyr
Level 29
God Stats
4W - 1L
1,710 SR
Queue Stats
47W - 47L
1,427 Elo+
Solo
Ra
Ra
zikarh22
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,470 Elo+
Solo
Team Averages
Level 23
1,556 SR
1,513 Elo+

VS

Team Averages
Level 23
1,492 SR
1,507 Elo+
Sylvanus
Sylvanus
Dradsre
Sylvanus
Level 28
God Stats
19W - 16L
1,504 SR
Queue Stats
99W - 111L
1,485 Elo+
Solo
Osiris
Osiris
JmanAxis
Osiris
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 111L
1,646 Elo+
Solo
Ratatoskr
Ratatoskr
PoppinBholes
Ratatoskr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Scoobymason
Heimdallr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,575 Elo+
Party 1
Olorun
Olorun
icedoutglock-
Olorun
Level 24
God Stats
33W - 34L
1,456 SR
Queue Stats
105W - 130L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brisin001
Medusa
9
0 / 8 / 2
6,049
378
6,479
11,119
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 5
8,888
556
10,731
14,423
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
13
1 / 6 / 2
7,921
495
3,235
12,550
4,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 4
7,371
461
5,235
18,589
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 4
8,356
522
8,970
11,978
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dradsre
Sylvanus
13
3 / 4 / 6
8,522
533
9,656
12,828
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
JmanAxis
Osiris
17
7 / 1 / 4
10,251
641
9,165
8,602
9,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
PoppinBholes
Ratatoskr
15
6 / 1 / 6
9,565
598
9,789
11,354
4,192
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Scoobymason
Heimdallr
14
7 / 2 / 9
9,421
589
15,425
12,781
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 3 / 4
9,626
602
10,125
11,741
4,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
30
30
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brisin001
Medusa
0
8
2
0.13
W
Sylvanus
Dradsre
Sylvanus
3
4
6
1.5
L
5
4
5
1.88
W
Osiris
JmanAxis
Osiris
7
1
4
9
W
Ratatoskr
PoppinBholes
Ratatoskr
6
1
6
9
W
Heimdallr
Scoobymason
Heimdallr
7
2
9
5.75
L
Ullr
1
6
2
0.33
W
7
3
4
3
L
2
5
4
0.8
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
54,160
68,659
Taken
57,306
25,478
Mitigated
31,594
17,479
Healing
22,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brisin001
Medusa
6,479
2,627
0
1,364
11,119
2,309
0
2,399
8,719
0
32,820
W
Sylvanus
Dradsre
Sylvanus
9,656
3,340
2,629
5,279
12,828
8,404
828
3,395
9,286
34,054
9,404
L
10,731
1,244
1,919
4,586
14,423
5,739
0
2,639
11,784
46,921
0
W
Osiris
JmanAxis
Osiris
9,165
2,270
0
1,330
8,602
9,662
525
2,082
6,446
0
56,499
W
Ratatoskr
PoppinBholes
Ratatoskr
9,789
1,965
0
4,362
11,354
4,192
0
4,274
6,836
0
63,986
W
Heimdallr
Scoobymason
Heimdallr
15,425
6,596
0
4,604
12,781
4,929
1,621
3,907
8,805
0
63,188
L
Ullr
3,235
1,701
0
2,960
12,550
4,306
244
2,304
10,246
0
42,307
W
10,125
4,160
1,135
3,313
11,741
4,407
1,974
5,330
6,041
54,568
0
L
5,235
1,691
0
4,483
18,589
9,181
0
5,606
12,983
0
17,979
L
8,970
1,115
83
2,084
11,978
3,943
186
5,576
6,402
41,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,585
Gold Earned
47,385
350
Minions Killed
458
0
Camps Cleared
0
1,547,758
Distance Traveled
1,561,725
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,049
378
54
3
0
276,621
3
W
Sylvanus
8,522
533
68
4
0
293,903
2
L
Terra
8,888
556
93
6
0
351,494
0
W
Osiris
10,251
641
105
7
0
336,451
2
W
Ratatoskr
9,565
598
109
7
0
392,578
4
W
Heimdallr
9,421
589
83
5
0
296,584
2
L
Ullr
7,921
495
95
6
0
257,018
2
W
Olorun
9,626
602
93
6
0
242,209
1
L
Tyr
7,371
461
30
2
0
383,564
3
L
Ra
8,356
522
78
5
0
279,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role