Player Matchup

Jormungandr
Jormungandr
CoinMist4188580
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
SaBuRbAnDuDe45
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Neith
Neith
UNKLE BUCK78
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,205 Elo+
Solo
Bellona
Bellona
etherEmpress69
Bellona
Level 5
God Stats
4W - 12L
1,165 SR
Queue Stats
4W - 16L
1,159 Elo+
Solo
Cthulhu
Cthulhu
musical_kit2
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Solo
Team Averages
Level 11
1,433 SR
1,266 Elo+

VS

Team Averages
Level 27
1,437 SR
1,219 Elo+
Neith
Neith
BangBang604
Neith
Level 18
God Stats
9W - 3L
1,666 SR
Queue Stats
43W - 57L
1,278 Elo+
Solo
Agni
Agni
DireEmperor3558
Agni
Level 69
God Stats
2W - 1L
1,316 SR
Queue Stats
52W - 49L
1,066 Elo+
Party 1
Cthulhu
Cthulhu
KingTacoMan5649
Cthulhu
Level 14
God Stats
4W - 3L
1,436 SR
Queue Stats
10W - 12L
1,209 Elo+
Solo
Ares
Ares
SiLeNT_SpiRT806
Ares
Level 27
God Stats
4W - 8L
1,266 SR
Queue Stats
82W - 130L
1,267 Elo+
Solo
Loki
Loki
ZackFrmStateFarm
Loki
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 28L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoinMist4188580
Jormungandr
17
0 / 7 / 1
10,105
842
554
15,618
5,857
Sun Wukong
SaBuRbAnDuDe45
Sun Wukong
16
1 / 7 / 0
10,531
878
10,537
18,404
11,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 8 / 0
10,437
870
4,986
12,114
3,608
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 16 / 0
10,170
848
3,251
27,606
12,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cthulhu
musical_kit2
Cthulhu
16
0 / 12 / 0
9,596
800
8,461
33,504
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,040
753
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 1 / 19
14,847
1,237
46,827
10,947
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 0 / 22
11,686
974
10,391
6,215
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 0 / 24
12,781
1,065
15,455
5,964
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
20 / 0 / 19
13,801
1,150
23,800
9,483
4,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
134
1
Kills
50
50
Deaths
1
1
Assists
84
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Jormungandr
CoinMist4188580
Jormungandr
0
7
1
0.07
W
21
1
19
30.5
W
1
0
22
12
L
Sun Wukong
SaBuRbAnDuDe45
Sun Wukong
1
7
0
0.14
W
8
0
24
20
L
0
8
0
0
W
20
0
19
29.5
L
0
16
0
0
L
Cthulhu
musical_kit2
Cthulhu
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
96,473
107,246
Taken
32,609
50,730
Mitigated
19,134
6,613
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
CoinMist4188580
Jormungandr
554
159
0
0
15,618
5,857
0
9,652
5,786
6,877
0
W
46,827
8,493
355
5,861
10,947
4,923
0
1,605
8,676
85,475
0
W
10,391
908
428
2,344
6,215
5,067
0
2,402
3,453
29,727
0
L
Sun Wukong
SaBuRbAnDuDe45
Sun Wukong
10,537
2,331
0
1,333
18,404
11,461
0
15,537
2,762
0
26,804
W
15,455
2,639
0
668
5,964
4,930
0
1,719
3,678
21,541
0
L
4,986
2,960
0
309
12,114
3,608
0
6,340
5,774
0
32,815
W
23,800
9,638
0
0
9,483
4,214
0
2,116
6,852
0
26,668
L
3,251
1,121
867
523
27,606
12,334
0
14,110
13,280
0
15,893
L
Cthulhu
musical_kit2
Cthulhu
8,461
1,495
0
3,581
33,504
17,470
0
26,063
6,971
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
62,155
146
Minions Killed
151
3
Camps Cleared
2
861,748
Distance Traveled
864,015
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,040
753
0
0
0
0
0
L
Jormungandr
10,105
842
6
1
0
185,042
0
W
Agni
14,847
1,237
95
8
1
194,936
0
W
Cthulhu
11,686
974
45
4
0
154,084
0
L
Sun Wukong
10,531
878
25
2
2
175,654
0
W
Ares
12,781
1,065
7
1
1
237,051
0
L
Neith
10,437
870
68
6
0
153,361
0
W
Loki
13,801
1,150
4
0
0
277,944
0
L
Bellona
10,170
848
21
2
0
155,879
0
L
Cthulhu
9,596
800
26
2
1
191,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role