Player Matchup

Sylvanus
Sylvanus
Bondaron
Sylvanus
Level 26
God Stats
7W - 1L
1,526 SR
Queue Stats
16W - 12L
1,436 Elo+
Party 1
Neith
Neith
HoGudrun
Neith
Level 7
God Stats
7W - 3L
1,560 SR
Queue Stats
10W - 8L
1,480 Elo+
Party 1
Mulan
Mulan
MrsWhiteOut
Mulan
Level 22
God Stats
3W - 3L
1,645 SR
Queue Stats
49W - 58L
1,367 Elo+
Party 1
Janus
Janus
PretoFdidd
Janus
Level 26
God Stats
1W - 0L
2,018 SR
Queue Stats
2W - 1L
1,236 Elo+
Solo
Ratatoskr
Ratatoskr
Trixithedragon
Ratatoskr
Level 12
God Stats
1W - 1L
1,300 SR
Queue Stats
6W - 11L
1,251 Elo+
Party 1
Team Averages
Level 19
1,610 SR
1,354 Elo+

VS

Team Averages
Level 27
1,456 SR
1,347 Elo+
Neith
Neith
Sulfanen
Neith
Level 25
God Stats
27W - 43L
1,451 SR
Queue Stats
67W - 115L
1,320 Elo+
Party 3
Osiris
Osiris
Worgonix
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zonbruel
Cthulhu
Level 26
God Stats
25W - 47L
1,367 SR
Queue Stats
96W - 173L
1,317 Elo+
Party 3
Anubis
Anubis
fogofo
Anubis
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
49W - 107L
1,278 Elo+
Party 2
Kali
Kali
tgdeepak92
Kali
Level 29
God Stats
7W - 9L
1,463 SR
Queue Stats
144W - 203L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bondaron
Sylvanus
10
4 / 0 / 11
7,771
648
4,510
6,668
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
HoGudrun
Neith
12
9 / 0 / 4
7,919
660
7,408
4,851
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 5
6,951
579
7,154
7,361
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
7 / 1 / 2
7,696
641
5,209
4,840
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Trixithedragon
Ratatoskr
10
0 / 2 / 1
6,157
513
863
5,552
1,693
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sulfanen
Neith
9
1 / 5 / 1
5,310
443
4,488
6,395
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Worgonix
Osiris
9
0 / 3 / 2
5,266
439
2,786
7,483
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Zonbruel
Cthulhu
8
1 / 6 / 1
4,842
404
2,544
6,165
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
fogofo
Anubis
9
0 / 4 / 2
5,358
447
1,698
6,672
2,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 5 / 0
6,797
566
3,839
8,848
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
5
5
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bondaron
Sylvanus
4
0
11
9.5
W
Neith
HoGudrun
Neith
9
0
4
11
W
3
2
5
2.75
W
Janus
7
1
2
8
L
Neith
Sulfanen
Neith
1
5
1
0.3
W
Ratatoskr
Trixithedragon
Ratatoskr
0
2
1
0.25
L
Osiris
Worgonix
Osiris
0
3
2
0.33
L
Cthulhu
Zonbruel
Cthulhu
1
6
1
0.25
L
Anubis
fogofo
Anubis
0
4
2
0.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,144
Damage
15,355
29,272
Taken
35,563
14,404
Mitigated
15,514
9,478
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bondaron
Sylvanus
4,510
1,807
2,088
4,039
6,668
5,343
1,296
1,866
4,655
14,498
0
W
Neith
HoGudrun
Neith
7,408
3,985
0
1,248
4,851
2,149
3,605
917
3,842
0
44,833
W
7,154
1,724
0
1,072
7,361
4,047
679
379
6,945
0
28,019
W
Janus
5,209
483
0
793
4,840
1,172
495
418
4,386
33,031
0
L
Neith
Sulfanen
Neith
4,488
1,541
0
749
6,395
2,089
777
2,230
4,095
0
21,608
W
Ratatoskr
Trixithedragon
Ratatoskr
863
293
0
238
5,552
1,693
0
319
5,202
0
30,891
L
Osiris
Worgonix
Osiris
2,786
293
0
235
7,483
3,837
176
759
6,336
0
14,173
L
Cthulhu
Zonbruel
Cthulhu
2,544
78
0
346
6,165
3,896
0
1,232
4,863
14,877
0
L
Anubis
fogofo
Anubis
1,698
37
0
1,193
6,672
2,665
0
3,532
2,764
18,252
0
L
3,839
1,585
0
1,614
8,848
3,027
0
1,425
7,202
0
31,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
27,573
297
Minions Killed
188
0
Camps Cleared
0
998,706
Distance Traveled
1,088,918
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,771
648
24
2
0
181,036
1
W
Neith
7,919
660
99
8
0
185,972
0
W
Mulan
6,951
579
43
4
0
194,657
0
W
Janus
7,696
641
70
6
0
259,280
5
L
Neith
5,310
443
41
3
0
183,774
0
W
Ratatoskr
6,157
513
61
5
0
177,761
0
L
Osiris
5,266
439
28
2
0
239,339
0
L
Cthulhu
4,842
404
15
1
0
213,644
0
L
Anubis
5,358
447
44
4
0
227,519
0
L
Kali
6,797
566
60
5
0
224,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role