Player Matchup

Osiris
Osiris
Chichi03
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,772 Elo+
Party 2
Hou Yi
Hou Yi
JWDAKILLER
Hou Yi
Level 128
God Stats
6W - 3L
1,662 SR
Queue Stats
40W - 40L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
rLAwkward
Sylvanus
Level 149
God Stats
1W - 0L
1,596 SR
Queue Stats
99W - 60L
1,719 Elo+
Party 2
Team Averages
Level 101
1,586 SR
1,691 Elo+

VS

Team Averages
Level 78
1,504 SR
1,305 Elo+
Ra
Ra
Ev1os
Ra
Level 102
God Stats
0W - 2L
1,425 SR
Queue Stats
47W - 84L
1,349 Elo+
Party 1
Izanami
Izanami
InzidiousT
Izanami
Level 17
God Stats
4W - 5L
1,523 SR
Queue Stats
9W - 18L
1,249 Elo+
Party 1
Mulan
Mulan
TwiztedWhiteB0Y
Mulan
Level 115
God Stats
4W - 3L
1,566 SR
Queue Stats
46W - 78L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chichi03
Osiris
11
3 / 1 / 10
7,449
828
6,479
11,737
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
JWDAKILLER
Hou Yi
13
5 / 1 / 9
8,375
931
9,241
7,800
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
rLAwkward
Sylvanus
12
6 / 1 / 7
7,933
881
7,388
7,020
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
2 / 6 / 1
6,628
736
6,014
8,843
3,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
InzidiousT
Izanami
10
0 / 4 / 3
6,077
675
4,409
7,777
2,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 2
6,052
672
5,743
10,634
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chichi03
Osiris
3
1
10
8
L
Ra
2
6
1
0.42
L
Izanami
InzidiousT
Izanami
0
4
3
0.38
W
Hou Yi
JWDAKILLER
Hou Yi
5
1
9
9.5
L
1
4
2
0.5
W
Sylvanus
rLAwkward
Sylvanus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
16,166
26,557
Taken
27,254
18,241
Mitigated
13,943
13,409
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chichi03
Osiris
6,479
1,879
434
3,210
11,737
11,243
38
1,950
9,666
0
11,662
L
Ra
6,014
594
198
1,584
8,843
3,309
0
2,665
6,073
18,126
0
L
Izanami
InzidiousT
Izanami
4,409
3,357
0
2,624
7,777
2,333
0
1,421
6,099
0
22,459
W
Hou Yi
JWDAKILLER
Hou Yi
9,241
4,694
0
1,495
7,800
3,033
1,571
2,821
4,834
0
41,265
L
5,743
499
0
1,167
10,634
8,301
0
2,607
7,608
0
9,641
W
Sylvanus
rLAwkward
Sylvanus
7,388
3,162
4,136
4,134
7,020
3,965
791
1,563
5,310
20,949
4,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
18,757
113
Minions Killed
99
6
Camps Cleared
3
520,907
Distance Traveled
440,652
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,449
828
7
1
0
194,501
2
L
Ra
6,628
736
36
4
1
136,606
3
L
Izanami
6,077
675
47
5
0
142,102
0
W
Hou Yi
8,375
931
61
7
2
171,463
0
L
Mulan
6,052
672
16
2
2
161,944
1
W
Sylvanus
7,933
881
45
5
4
154,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role