Player Matchup

Chiron
Chiron
Confucis
Chiron
Level 117
God Stats
2W - 3L
1,671 SR
Queue Stats
139W - 125L
1,566 Elo+
Solo
Ares
Ares
Grogle
Ares
Level 4
God Stats
1W - 2L
1,609 SR
Queue Stats
5W - 8L
1,452 Elo+
Party 2
Zeus
Zeus
PugLover42
Zeus
Level 74
God Stats
0W - 5L
1,248 SR
Queue Stats
11W - 21L
1,454 Elo+
Party 2
Team Averages
Level 65
1,509 SR
1,491 Elo+

VS

Team Averages
Level 58
1,555 SR
1,595 Elo+
Horus
Horus
 
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kerfufffle
Cthulhu
Level 29
God Stats
59W - 36L
1,665 SR
Queue Stats
159W - 109L
1,783 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sam2016
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 75L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Confucis
Chiron
12
2 / 4 / 2
7,571
631
13,646
10,370
3,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Grogle
Ares
10
0 / 4 / 2
7,384
615
4,079
11,094
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 3 / 2
7,245
604
9,776
7,303
2,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 1 / 7
9,070
756
5,624
13,882
10,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Kerfufffle
Cthulhu
12
2 / 3 / 9
8,084
674
10,391
11,419
9,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Sam2016
Ah Muzen Cab
13
5 / 0 / 5
8,523
710
10,538
7,970
2,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
7
7.5
L
Chiron
Confucis
Chiron
2
4
2
0.75
L
Ares
Grogle
Ares
0
4
2
0.25
W
Cthulhu
Kerfufffle
Cthulhu
2
3
9
2.17
L
2
3
2
1
W
Ah Muzen Cab
Sam2016
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
26,553
28,767
Taken
33,271
15,319
Mitigated
22,891
6,359
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,624
3,300
2,760
6,332
13,882
10,140
276
7,623
6,259
0
16,218
L
Chiron
Confucis
Chiron
13,646
6,227
445
3,146
10,370
3,982
0
3,861
6,463
0
37,395
L
Ares
Grogle
Ares
4,079
893
0
1,993
11,094
8,572
0
2,949
8,145
8,744
0
W
Cthulhu
Kerfufffle
Cthulhu
10,391
939
0
922
11,419
9,808
0
3,938
7,481
27,224
0
L
9,776
1,459
270
505
7,303
2,765
38
3,849
3,454
28,676
0
W
Ah Muzen Cab
Sam2016
Ah Muzen Cab
10,538
5,058
0
4,298
7,970
2,943
1,462
2,840
5,130
0
36,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,200
Gold Earned
25,677
133
Minions Killed
127
3
Camps Cleared
7
589,048
Distance Traveled
671,319
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,070
756
18
2
3
230,763
0
L
Chiron
7,571
631
67
6
0
206,671
4
L
Ares
7,384
615
19
2
0
211,744
4
W
Cthulhu
8,084
674
42
4
3
215,697
4
L
Zeus
7,245
604
47
4
3
170,633
0
W
Ah Muzen Cab
8,523
710
67
6
1
224,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role