Player Matchup

Bastet
Bastet
Knives216638
Bastet
Level 110
God Stats
2W - 7L
1,479 SR
Queue Stats
132W - 140L
1,341 Elo+
Solo
Osiris
Osiris
Shadow-Azazel17
Osiris
Level 101
God Stats
3W - 0L
1,233 SR
Queue Stats
122W - 123L
1,372 Elo+
Solo
Artio
Artio
Tacotim77
Artio
Level 68
God Stats
9W - 5L
1,501 SR
Queue Stats
91W - 102L
1,397 Elo+
Solo
Hel
Hel
losty1232
Hel
Level 84
God Stats
3W - 7L
1,143 SR
Queue Stats
172W - 212L
1,351 Elo+
Solo
Skadi
Skadi
sweet-treat44
Skadi
Level 96
God Stats
28W - 20L
1,547 SR
Queue Stats
374W - 396L
1,410 Elo+
Solo
Team Averages
Level 92
1,381 SR
1,374 Elo+

VS

Team Averages
Level 96
1,366 SR
1,340 Elo+
Danzaburou
Danzaburou
Kidman566
Danzaburou
Level 89
God Stats
76W - 89L
1,426 SR
Queue Stats
358W - 448L
1,367 Elo+
Solo
Geb
Geb
Tz SerGuz Tz
Geb
Level 100
God Stats
1W - 3L
1,450 SR
Queue Stats
259W - 355L
1,326 Elo+
Solo
Ne Zha
Ne Zha
j4m3s3ym4n
Ne Zha
Level 59
God Stats
14W - 20L
1,379 SR
Queue Stats
99W - 144L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
shinbushi
Zhong Kui
Level 160
God Stats
1W - 4L
1,176 SR
Queue Stats
324W - 400L
1,348 Elo+
Solo
Tiamat
Tiamat
worldbefree420
Tiamat
Level 74
God Stats
2W - 2L
1,398 SR
Queue Stats
12W - 20L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 1 / 2
7,834
603
3,422
7,533
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 2 / 1
7,544
580
8,765
8,705
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Tacotim77
Artio
11
3 / 0 / 4
7,482
576
4,169
8,386
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
6,878
529
2,158
3,378
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
3 / 2 / 6
8,190
630
7,539
7,068
2,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kidman566
Danzaburou
8
1 / 3 / 0
5,624
433
1,515
5,752
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
5,959
458
2,308
8,447
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
j4m3s3ym4n
Ne Zha
13
4 / 3 / 1
7,896
607
7,700
10,153
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
shinbushi
Zhong Kui
9
0 / 4 / 0
5,692
438
2,572
9,771
7,330
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 5 / 1
6,491
499
1,778
8,016
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
6
7
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kidman566
Danzaburou
1
3
0
0.33
W
Bastet
6
1
2
7
W
3
2
1
1.75
W
Artio
Tacotim77
Artio
3
0
4
5
L
0
3
0
0
L
Ne Zha
j4m3s3ym4n
Ne Zha
4
3
1
1.5
W
3
2
1
1.75
L
Zhong Kui
shinbushi
Zhong Kui
0
4
0
0
W
3
2
6
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
15,873
35,070
Taken
42,139
19,118
Mitigated
18,874
11,343
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kidman566
Danzaburou
1,515
566
0
1,712
5,752
1,244
0
396
5,356
0
18,736
W
Bastet
3,422
1,208
0
3,615
7,533
2,497
9
405
7,090
0
45,459
W
8,765
4,066
0
2,007
8,705
7,363
1,185
2,553
6,102
0
37,950
W
Artio
Tacotim77
Artio
4,169
446
367
2,690
8,386
6,224
168
1,475
6,799
21,162
0
L
2,308
154
105
1,251
8,447
3,606
461
1,176
7,271
32,647
0
L
Ne Zha
j4m3s3ym4n
Ne Zha
7,700
1,785
0
3,751
10,153
3,437
0
1,676
8,294
0
37,018
W
2,158
373
723
1,309
3,378
798
72
296
2,991
24,762
0
L
Zhong Kui
shinbushi
Zhong Kui
2,572
277
0
3,243
9,771
7,330
0
0
8,827
27,654
0
W
7,539
2,813
0
632
7,068
2,236
481
1,638
5,430
0
56,763
L
1,778
232
69
1,962
8,016
3,257
318
2,897
4,957
28,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
31,662
356
Minions Killed
281
0
Camps Cleared
0
1,183,658
Distance Traveled
1,105,946
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,624
433
38
3
0
167,007
0
W
Bastet
7,834
603
87
7
0
307,650
7
W
Osiris
7,544
580
82
6
0
234,962
3
W
Artio
7,482
576
32
2
0
267,025
2
L
Geb
5,959
458
49
4
0
233,422
1
L
Ne Zha
7,896
607
74
6
0
263,228
1
W
Hel
6,878
529
44
3
0
137,930
1
L
Zhong Kui
5,692
438
50
4
0
203,483
2
W
Skadi
8,190
630
111
9
0
236,091
3
L
Tiamat
6,491
499
70
5
0
238,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role