Player Matchup

Hades
Hades
DracoHawk
Hades
Level 22
God Stats
5W - 1L
1,469 SR
Queue Stats
5W - 3L
1,700 Elo+
Party 2
Loki
Loki
Genesis2031
Loki
Level 29
God Stats
1W - 2L
1,378 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Rama
Rama
Master_Rand
Rama
Level 69
God Stats
1W - 0L
1,603 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MoonlitPrairie1
Cthulhu
Level 11
God Stats
1W - 0L
1,339 SR
Queue Stats
4W - 6L
1,700 Elo+
Party 2
Cerberus
Cerberus
ProdSwanson
Cerberus
Level 18
God Stats
4W - 3L
1,331 SR
Queue Stats
5W - 5L
1,372 Elo+
Party 2
Team Averages
Level 30
1,424 SR
1,554 Elo+

VS

Team Averages
Level 13
1,581 SR
1,313 Elo+
Cthulhu
Cthulhu
HADEZZNUTS
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,259 Elo+
Party 1
Nemesis
Nemesis
NO SHAME 902
Nemesis
Level 11
God Stats
2W - 3L
1,806 SR
Queue Stats
10W - 11L
1,364 Elo+
Party 1
Ra
Ra
Raphael998
Ra
Level 18
God Stats
0W - 1L
1,601 SR
Queue Stats
5W - 4L
1,350 Elo+
Solo
Medusa
Medusa
VirgoLover
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,285 Elo+
Solo
Cernunnos
Cernunnos
l1 ChEiF l1
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DracoHawk
Hades
13
5 / 5 / 0
8,368
598
8,957
13,796
9,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 4
7,252
518
3,184
6,525
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
9 / 2 / 4
8,283
592
8,104
6,099
1,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
7,397
528
5,322
8,721
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
ProdSwanson
Cerberus
14
9 / 2 / 8
8,981
642
7,806
10,245
6,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HADEZZNUTS
Cthulhu
9
0 / 8 / 1
5,600
400
2,417
10,306
5,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
NO SHAME 902
Nemesis
11
3 / 4 / 2
7,045
503
6,256
10,927
3,721
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 4 / 0
9,175
655
9,637
11,496
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
VirgoLover
Medusa
9
0 / 9 / 1
6,083
435
6,598
10,591
2,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
l1 ChEiF l1
Cernunnos
11
2 / 3 / 0
6,723
480
5,390
7,347
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
28
Kills
11
12
Deaths
28
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
DracoHawk
Hades
5
5
0
1
W
2
2
4
2
L
Cthulhu
HADEZZNUTS
Cthulhu
0
8
1
0.06
W
9
2
4
5.5
W
3
1
2
4
L
Nemesis
NO SHAME 902
Nemesis
3
4
2
1
W
Cerberus
ProdSwanson
Cerberus
9
2
8
6.5
L
6
4
0
1.5
L
Medusa
VirgoLover
Medusa
0
9
1
0.06
L
Cernunnos
l1 ChEiF l1
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
30,298
45,386
Taken
50,667
27,248
Mitigated
18,929
8,767
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DracoHawk
Hades
8,957
881
0
4,010
13,796
9,118
1,018
7,946
5,540
38,945
0
W
3,184
866
0
0
6,525
1,601
91
743
5,710
0
32,566
L
Cthulhu
HADEZZNUTS
Cthulhu
2,417
449
0
0
10,306
5,448
0
3,674
6,560
19,120
0
W
8,104
6,911
0
1,199
6,099
1,676
2,698
1,019
5,032
0
27,741
W
5,322
401
0
1,622
8,721
7,938
393
355
8,366
25,615
0
L
Nemesis
NO SHAME 902
Nemesis
6,256
3,450
0
4,766
10,927
3,721
0
3,445
7,482
0
31,759
W
Cerberus
ProdSwanson
Cerberus
7,806
1,466
219
1,717
10,245
6,915
548
1,465
8,684
27,762
0
L
9,637
2,024
153
4,196
11,496
4,655
42
7,334
4,162
69,883
0
L
Medusa
VirgoLover
Medusa
6,598
2,657
0
527
10,591
2,904
175
4,176
6,307
0
32,944
L
Cernunnos
l1 ChEiF l1
Cernunnos
5,390
1,849
0
64
7,347
2,201
0
2,861
4,071
0
30,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
34,626
281
Minions Killed
359
0
Camps Cleared
0
1,299,648
Distance Traveled
1,222,772
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,368
598
74
5
0
235,306
0
W
Loki
7,252
518
62
4
0
270,574
4
L
Cthulhu
5,600
400
34
2
0
220,968
0
W
Rama
8,283
592
45
3
0
203,866
3
W
Cthulhu
7,397
528
51
4
0
304,590
2
L
Nemesis
7,045
503
59
4
0
263,568
2
W
Cerberus
8,981
642
49
4
0
285,312
1
L
Ra
9,175
655
144
10
0
263,979
2
L
Medusa
6,083
435
59
4
0
227,924
0
L
Cernunnos
6,723
480
63
5
0
246,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role